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EA Sports UFC 2 Patch 1.05 & Content Update Adds 2 Fighters, Plenty of Fixes

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Old 04-16-2016, 08:45 AM   #97
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Re: EA Sports UFC 2 Patch 1.05 & Content Update Adds 2 Fighters, Plenty of Fixes

Quote:
Originally Posted by Pappy Knuckles
They need to nerf McGregor's ground game. Dude is too nice down there.
Agree the same with Joanna Jedrzejczyk also machida belfort punch speed and movement is bad Shogun Rua dont have heavy hands...

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Old 04-16-2016, 08:49 AM   #98
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Re: EA Sports UFC 2 Patch 1.05 & Content Update Adds 2 Fighters, Plenty of Fixes

I just had a guy get mad at me because I was using my jab too much. Really? Would you rather I use spinning kicks or body punches redundantly. I was shocked. He kept throwing super man Punches and kicks and I let him blow his stamina while I jabbed. After he started talking trash about me using my jab too much I decided to flying arm-bar him. People...
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Old 04-16-2016, 09:26 AM   #99
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Re: EA Sports UFC 2 Patch 1.05 & Content Update Adds 2 Fighters, Plenty of Fixes

If they show you with your arm up after the fight for a while it means that you lost every time. They need to fix that.
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Old 04-16-2016, 10:04 PM   #100
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Re: EA Sports UFC 2 Patch 1.05 & Content Update Adds 2 Fighters, Plenty of Fixes

I haven't faced any bums from OS online yet. Stop making me work so hard.
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Old 04-17-2016, 10:22 AM   #101
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Re: EA Sports UFC 2 Patch 1.05 & Content Update Adds 2 Fighters, Plenty of Fixes

Quote:
Originally Posted by Pappy Knuckles
I haven't faced any bums from OS online yet. Stop making me work so hard.


I might be able to take you to a 5 round decision.
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Old 04-17-2016, 11:54 AM   #102
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Re: EA Sports UFC 2 Patch 1.05 & Content Update Adds 2 Fighters, Plenty of Fixes

Quote:
Originally Posted by Pappy Knuckles
I haven't faced any bums from OS online yet. Stop making me work so hard.
We found earlier i had different psn Thetruth9012
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Old 04-20-2016, 05:31 PM   #103
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Re: EA Sports UFC 2 Patch 1.05 & Content Update Adds 2 Fighters, Plenty of Fixes

I am new on OS, and i dont know why i ca not to create a thread...




SIDE STEPS & DODGES are broken (3 issues) + How to fix it!
Issues:
Moving:
- with Block is 50% slower and 50% slower Stamina recovery

Dodges in all 4 directions:
- with Block 50% slower Stamina recovery but no differences in Speed/Range, not shorter with Block (1st ISSUE).

Advanced Side step (L1 + up/down):
- up/down: cost more Stamina but has more range and speed
- fwd/bwd: ALSO cost more Stamina (!) but has the same range and speed (2nd ISSUE)

Advanced Side step with Block:
- up/down: cost LESS Stamina in result and has the same range and speed like Advanced Side step w/o Block + active Block (3nd ISSUE the most abusive).

4th ISSUE:
as i see:
Moving - holding LS:
- low stamina = no effect on speed
- damaged legs (1 or 2) = slower speed
Dodges/L1 Side step:
- low stamina = slower speed and range
- damaged legs (1 or 2) = no effect on speed and range
This is bug or a feature??
IF low Stamina: use Moving, not Dodges/Side step.
IF damaged Legs: use Dodges/Side step, not Moving.


How to fix:
Active Block - ALWAYS slow down stamina recovery (also for Advanced side step w block)
Active block - ALWAYS decrease/slow down range and speed (also for all 4 dodges and Advanced Side step)
Advanced FWD/BWD Dodge (L1) must to have more range and/or speed because it costs more Stamina.
4th issue fix - make egual between Moving and Dodge/Side step - low stamina/damaged legs = slower/shorter Moving/dodges/side steps.

Video illustration:
http://www.youtube.com/watch?v=pgK-CkNmIuU

Tell me how to insert youtube on this forum please.

Last edited by SUGATA; 04-20-2016 at 05:34 PM.
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Old 04-20-2016, 05:33 PM   #104
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Re: EA Sports UFC 2 Patch 1.05 & Content Update Adds 2 Fighters, Plenty of Fixes

Quote:
Originally Posted by SUGATA
I am new on OS, and i dont know why i ca not to create a thread...


Issues:
Moving:
- with Block is 50% slower and 50% slower Stamina recovery

Dodges in all 4 directions:
- with Block 50% slower Stamina recovery but no differences in Speed/Range, not shorter with Block (1st ISSUE).

Advanced Side step (L1 + up/down):
- up/down: cost more Stamina but has more range and speed
- fwd/bwd: ALSO cost more Stamina (!) but has the same range and speed (2nd ISSUE)

Advanced Side step with Block:
- up/down: cost LESS Stamina in result and has the same range and speed like Advanced Side step w/o Block + active Block (3nd ISSUE the most abusive).

4th ISSUE:
as i see:
Moving - holding LS:
- low stamina = no effect on speed
- damaged legs (1 or 2) = slower speed
Dodges/L1 Side step:
- low stamina = slower speed and range
- damaged legs (1 or 2) = no effect on speed and range
This is bug or a feature??
IF low Stamina: use Moving, not Dodges/Side step.
IF damaged Legs: use Dodges/Side step, not Moving.


How to fix:
Active Block - ALWAYS slow down stamina recovery (also for Advanced side step w block)
Active block - ALWAYS decrease/slow down range and speed (also for all 4 dodges and Advanced Side step)
Advanced FWD/BWD Dodge (L1) must to have more range and/or speed because it costs more Stamina.
4th issue fix - make egual between Moving and Dodge/Side step - low stamina/damaged legs = slower/shorter Moving/dodges/side steps.

[youtube]http://www.youtube.com/watch?v=pgK-CkNmIuU[/youtube]
You have to have a certain number of posts before you can create a thred. This is part of OS's defense against bots.
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