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Old 06-11-2014, 10:15 PM   #65
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1) is there a true broadcast cam?

2) are in game saves possible?

Thanks for your time.
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Old 06-11-2014, 10:21 PM   #66
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Re: NHL 15: Hands-On Impressions

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Originally Posted by ManiacMatt1782
I gotta say I am not a big fan of the whol window tiles thing, and then having to move the right stick in tiles to get different modes, stuff just winds up hidden and hard to get there. Keep menus simple. I can navigate it, but this realy isn't a change I welcome.
Agreed 100%. I think they perfected menus back on the NES. I am not sure why developers feel the need to get creative in this department? 2K was annoying with their right stick menu thing a few years back, and I think I hate the Windows 8 style even more.
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Old 06-11-2014, 11:59 PM   #67
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A few things I'm curious about

What about odd man rushes ? The AI I was with while on an odd man rush always had no idea what to do, and just rushed the net, never opening up for a pass

In Be a GM, drafting was ridiculous - you would never find late round gems, and a change in "potential" could be good for such instances, if this wasn't fixed

And on that note, I'm still waiting on the hiring of coaches and other bench employees and how different coaches could affect different teams, but I suspect that's ahead of our time still
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Old 06-12-2014, 12:21 AM   #68
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Re: NHL 15: Hands-On Impressions

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Originally Posted by ianlast
I feel like the biggest problem is that you (and the CPU) aren't really forced to do much to trigger penalties.

Spamming the poke check button used to mean tripping calls, but they seem to have done away with that. Body checking infractions are rarely called. Hooking and slashing only seems to be called when you press stick lift from behind the player. Holding only gets called if you pin against the boards for too long.

It's really a problem in all EA Sports games. I wouldn't mind seeing some canned penalty/foul animations being triggered through some combination of player ratings and context, but perhaps I'm in the minority there.
But the thing though is that before NHL12, this wasn't even a problem, it suddenly became a problem in NHL12 and has still happened in 13 and 14 and EA just ignores it as if hockey rarely has penalties or something
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Old 06-12-2014, 12:54 AM   #69
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Re: NHL 15: Hands-On Impressions

"There were no five-man celebrations yet"
Why the hell not....???
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Old 06-12-2014, 12:59 AM   #70
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Re: NHL 15: Hands-On Impressions

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Originally Posted by meep316
"There were no five-man celebrations yet"
Why the hell not....???

I was really hoping they would add this but I believe I read there is 3 man celebrations so I will take that this year.
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Old 06-12-2014, 03:14 AM   #71
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Re: NHL 15: Hands-On Impressions

Still concerned about lack of differentiation between star players/teams and 4th liners.
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Old 06-12-2014, 03:25 AM   #72
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Re: NHL 15: Hands-On Impressions

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Originally Posted by Aggies7
I was really hoping they would add this but I believe I read there is 3 man celebrations so I will take that this year.
it makes us wonder...how difficult is it to include this 5-man celebration in the game? It was there in the past right EA?
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