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NCAA Football 14 Video - First Look at New Gameplay Engine

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Old 04-04-2013, 04:28 PM   #153
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Re: NCAA Football 14 Video - First Look at New Gameplay Engine

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Originally Posted by Nexgenrulz
Still looks like the same ol same ol. A fresh coat of paint on the same game they've been turning out year after year. **Yawn**
Perhaps, but with new consoles on the horizon I don't think it's realistic to expect a major overhaul.
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Old 04-04-2013, 08:52 PM   #154
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kinda disappointed in my fellow os'ers. this trailer is trash. nothing about it looked good or realistic. i am def not buying. yet most of the replies on this thread are of excitement? what have we become where that gets u excited. that is recycled technology being used from games up to 9 years old!!

what made me proud was reading ppls comments bout this on youtube. they really expressed their frustration in more graphic ways that are allowed here.
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Old 04-04-2013, 09:11 PM   #155
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Re: NCAA Football 14 Video - First Look at New Gameplay Engine

I'm skeptical anymore of any improvements and claims on how great the game will be; let's face it, EA's marketing team is not bad at their job, but I don't think the slow-mo in this video did them any favors. I still saw lots of weird sliding and gliding across the field. All I can figure is the game engine at the foundation remains the problem.

The question is whether these animations will be overdone. Static animations really need to go as is just because it feels like you lose control over your player--as if someone comes in the room and yanks the controller from you for a few seconds.

That all said at least they are trying to fix the gameplay, but is line interaction improved at all? That has been one of the worst offenders this entire generation with very little advances. My other "wtf" moment is the inclusion of Ultimate Team ...I just don't understand that at all. Is that the standard "new" mode to add this year?
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Old 04-04-2013, 09:24 PM   #156
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Re: NCAA Football 14 Video - First Look at New Gameplay Engine

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Originally Posted by jwilphl
I'm skeptical anymore of any improvements and claims on how great the game will be; let's face it, EA's marketing team is not bad at their job, but I don't think the slow-mo in this video did them any favors. I still saw lots of weird sliding and gliding across the field. All I can figure is the game engine at the foundation remains the problem.

The question is whether these animations will be overdone. Static animations really need to go as is just because it feels like you lose control over your player--as if someone comes in the room and yanks the controller from you for a few seconds.

That all said at least they are trying to fix the gameplay, but is line interaction improved at all? That has been one of the worst offenders this entire generation with very little advances. My other "wtf" moment is the inclusion of Ultimate Team ...I just don't understand that at all. Is that the standard "new" mode to add this year?
Supposedly, line play was worked on this year based on the articles that have been pouring out.

UT is here to stay, it's a money maker.
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Old 04-04-2013, 09:49 PM   #157
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Re: NCAA Football 14 Video - First Look at New Gameplay Engine

i know a lot of you guys are critical, but this game is shaping up to be really fun gameplay wise. Fatigue is going to add a whole new level of sim to this game. Speed burst and the new avoidance system is going to be great for not just running backs but linebackers and safeties as well. Player specific play calling. They are putting in a lot of things that make you think about football a little more when playing.
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Old 04-04-2013, 09:52 PM   #158
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Re: NCAA Football 14 Video - First Look at New Gameplay Engine

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Originally Posted by johnnyg713
i know a lot of you guys are critical, but this game is shaping up to be really fun gameplay wise. Fatigue is going to add a whole new level of sim to this game. Speed burst and the new avoidance system is going to be great for not just running backs but linebackers and safeties as well. Player specific play calling. They are putting in a lot of things that make you think about football a little more when playing.
I agree...I've said it before and I'll say it again: NCAA by EA is a fun video game based on college football, not a college football simulation.

Once you can accept that and either give up on the game or embrace it as what it is, not what it isn't, you will be much better off either way. Just my two cents.
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Old 04-04-2013, 10:18 PM   #159
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Re: NCAA Football 14 Video - First Look at New Gameplay Engine

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Originally Posted by ODogg
I agree...I've said it before and I'll say it again: NCAA by EA is a fun video game based on college football, not a college football simulation.

Once you can accept that and either give up on the game or embrace it as what it is, not what it isn't, you will be much better off either way. Just my two cents.
Honestly, you are the man who talks of mullet. Are you effing kidding me? Is that more important than gameplay? Like, why do you care about men's hair so much.
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Old 04-04-2013, 10:24 PM   #160
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Re: NCAA Football 14 Video - First Look at New Gameplay Engine

Really? A good discussion about new game play turns to why mullets?

Why mid length socks which seemed to be the theme of the day yesterday?

I want penalties to work right, but that doesn't mean that that's more important than game play.

Everyone is different, different strokes for different folks.
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