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NCAA Football 13 October Title Update Available Now For PS3 and 360

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Old 10-22-2012, 08:28 PM   #81
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Re: NCAA Football 13 October Title Update Available Now For PS3 and 360

Ditto on the holding calls. Just played the 2nd game of my Colorado dynasty and there was a call on literally every positive run or positive kick return. Both myself and the AI. Ridiculous.
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Old 10-22-2012, 08:29 PM   #82
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Re: NCAA Football 13 October Title Update Available Now For PS3 and 360

Glad the no huddled got fixed but with the safety glitch still in there and the fact that I've been on Madden so long while NCAA was unplayable, It's tough to go back to it. That safety glitch is a killer.
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Old 10-22-2012, 09:04 PM   #83
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Re: NCAA Football 13 October Title Update Available Now For PS3 and 360

Glad the no huddle change since I play with Oregon, but wondering if anyone else has noticed this. In my Oregon dynasty I been forcing the cpu to throw a TON of interceptions. for example Keith Price had 6 interceptions (probably would of been more if I didn't sim the 4th) Tuel from washington state had another 6, just wondering if its just Oregons easy first half of the schedule or something to do with the update.


FYI that was all on Heisman difficulty, I even lowered the user sliders at one point to try to help out the cpu.
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Old 10-22-2012, 09:08 PM   #84
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Re: NCAA Football 13 October Title Update Available Now For PS3 and 360

Quote:
Originally Posted by dixiebum18
seeing a noticeable rise in holding calls per game on balanced blocking (not changing to aggressive) since the patch
this is only on running plays btw, never see it called during pass plays, o-line will just get flat beat

not seeing this affect the cpu at all, not that they need anything else hurting their run game

Last edited by dixiebum18; 10-22-2012 at 09:10 PM. Reason: added info
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Old 10-22-2012, 09:16 PM   #85
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Meh one annoyance that I wish they would fix, and its been in since the no huddle has been eliminated, is that the CPU will always go into a 4 - 3 defense on a no huddle play no matter the previous user playcall nor the personnel they have on the field. Kinda sucks if you're a spread team and want to run as the players are all stacked in the box. Its whatever though not a major deal breaker for me as I like most everything else.
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Old 10-22-2012, 09:18 PM   #86
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Re: Just got prompted for a title update this morning

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Probably just added some uniforms to the store
Lol i wish. Seems as if ea might have overwhelmed themselves with that one
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Old 10-22-2012, 10:34 PM   #87
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Re: NCAA Football 13 October Title Update Available Now For PS3 and 360

Quote:
Originally Posted by canesfins
Glad the no huddle change since I play with Oregon, but wondering if anyone else has noticed this. In my Oregon dynasty I been forcing the cpu to throw a TON of interceptions. for example Keith Price had 6 interceptions (probably would of been more if I didn't sim the 4th) Tuel from washington state had another 6, just wondering if its just Oregons easy first half of the schedule or something to do with the update.


FYI that was all on Heisman difficulty, I even lowered the user sliders at one point to try to help out the cpu.
I've played 2 games post patch and I *believe* I've seen more INT's by the CPU. 2 games just isn't enough to tell. I haven't seen as high of # as you but I play as Iowa State who do not have the greatest players.

This is why I'm like 'whaaaat???' When people are saying that the QB's are more accurate.

I also confirm the more holding calls as I have my penalty set at 50, maybe see 1 per game for each team pre patch, post patch I've probably seen about 3 per team. Nothing that kills the game though. You'll just have to adjust your penalty slider.
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Old 10-22-2012, 11:49 PM   #88
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Re: NCAA Football 13 October Title Update Available Now For PS3, Not Yet For 360

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Originally Posted by fistofrage
The glitch occurs on 3rd and long and at the end of halves when the situation calls for a pattern that gets you past the sticks. I guarantee the the glitch is present on whatever Heisman sliders you are using.
Nope sorry. I would of seen it and I havent since the summer patch that fixed it. Most if not all my losses come by close games with me needing to drive down the field and needing to be able to connect on a deep play. And I consider myself a pretty elite player considering I play on Jarods heisman black sliders with Umass. Im not saying it doesnt exist because I have had my fair share of problems with the game that others havent had, Im just telling you my experience with the long ball is not the same as yours. And by no means am i a proponent of this years product that they released either, the freezing issues are a disgrace on the 360.
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