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Five Things to Improve NCAA Football 13

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Old 03-31-2012, 11:03 PM   #217
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they should allow us to walk around campus add more of a realistic gameing feel
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Old 04-01-2012, 09:19 AM   #218
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Re: Five Things to Improve NCAA Football 13

1). Calender Format (practices, camps, off-season training etc)
  • Incoming freshman arriving early enrolled
  • Off-season training (remember 2k5 had this during season as well?)
  • Spring Practices
  • A Spring Game so i can test my players early PLEASE
  • Fall Practices
2.) And for the practices DURING SEASON, can I choose for the players to have shorts or pants, and the freakin offense and defense to be second team and run the team i'm about to play's playbook?

3.) More realistic sidelines. Players and coaches reacting. More camera men and reporters. Sidelines look SUPER dead, bare and bland in these games.

4.) Bring momentum back. Rowdier crowd that reacts appropriately to big situations. I want to feel like my interception with 6 seconds left in the 4th MEANS something

5.) Please fix the player editor in regards to body types. If I want a running back with big arms let me do that. Using Ohio State, Boom Herron's arms are pretty big but on the game you can't make those things anything more then twigs SMH

6.) The recruits numbers are still kind of insane. How can someons bench be 463 again? or 266 again? And for almost all these players to be strong as ever (most benching well over 350) isnt entirelly realistic almost every linebacker on this game benches 370 or more. Fix this please

7.) everything every one else said lol
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Old 04-03-2012, 10:56 AM   #219
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Re: Five Things to Improve NCAA Football 13

I would just like to feel like the computer dosent automaticly know what im running on both sides of the ball. And the route mirroring issue resovled.
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Old 05-08-2012, 05:11 PM   #220
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Looks like you were right about some of the things you mentioned. Go ahead and pat that back sir!
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Old 05-08-2012, 05:36 PM   #221
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Re: Five Things to Improve NCAA Football 13

Disclaimer: I'm at work and haven't got to read the article yet.


I just want some of the little things back.

I would rather have the old on campus cameos back. I miss the days where they showed fans, cheerleaders, etc. saying, "EA SPORTS! If it's in the game, It's in the game!" EA sports really needs to revisit some of those things, with their games.

I also miss the custom celebrations after the touchdown (dunking the goal post, etc.) They always came with a price to pay (15 yd. penalty), but some times you just can't help yourself.. especially after a great play.

My third suggestion small thing to bring back is the stadium volume meter. The squiggly playart is cool, but I miss the camera shaking and the volume getting cranked up in the stadium...

Those type of things are what I miss from the old games. I just wish someone would take the time to listen to the community, sometimes. We have some great ideas, especially those of us who have shelled out over $500 on just the NCAA Football franchise alone, since 2004.

That's why I have very little sympathy for EA, when everyone starts bashing them. I don't go for the personal insults, because I know developing games and listening to millions of fans isn't as easy as I make it sound, but it would be nice if they showed some signs of listening to our feedback.

Last edited by AUChase; 05-08-2012 at 06:41 PM.
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Old 05-09-2012, 01:22 AM   #222
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Re: Five Things to Improve NCAA Football 13

One small little thing I miss from the previous generation was playing through Campus Legend/RTG and then having the player graduate with the option to become a coach.

It would be great to have your player be thrown into the coaching carousel and start off as a off/def coordinator. Work your way up and eventually take over your Alma-mater.

Even better would to be able to import your player to Madden as you can now, play through a career and then after retiring give the option to import back to NCAA as a dynasty coach. "Connected careers" could really be something then.
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Old 05-09-2012, 01:27 AM   #223
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Great read. I found the most important reason is the fifth one. Cleaning up bugs. That "transfer failed" bug is the main reason I sold my NCAA. It looks like this years game will be good but it needs to be bug free!
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Old 05-09-2012, 01:31 AM   #224
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Re: Five Things to Improve NCAA Football 13

Quote:
Originally Posted by AndrewAD3
Great read. I found the most important reason is the fifth one. Cleaning up bugs. That "transfer failed" bug is the main reason I sold my NCAA. It looks like this years game will be good but it needs to be bug free!
That killed NCAA 12 for me. Playing online dynasty with my friends in NCAA 11 was great, we had a blast and when 12 came out with the promised improvements to the web site and the new coaching carousel we were all pretty excited to get into it again. Lived with it for 2 months hoping for the patch to arrive and fix it.
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