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NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

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Old 06-28-2011, 09:21 PM   #633
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

Quote:
Originally Posted by raiders81tim
Two words describe this game. "No defense".

2 in quarters on all madden every game I've played I've put up 35+ points with ease. I'll pass.
On what difficulty? I envy you guys that can score at will. Man oh man I suk!
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Old 06-28-2011, 09:22 PM   #634
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

Quote:
Originally Posted by raiders81tim
Two words describe this game. "No defense".

2 in quarters on all madden every game I've played I've put up 35+ points with ease. I'll pass.
I can score really easily on AA but heisman is a little more of a challenge.
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Old 06-28-2011, 09:22 PM   #635
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

Yeah on Heisman......QBs rarely scramble. On All American they scramble at a pretty good rate. But on Heisman QBs are too pass happy and if nobody is open, they hold on to the ball way too long.

So I am thinking for retail all american or varsity with adjusted sliders....Same thing I did last year.

Heisman always seem to play well except for a couple of key areas. And lack of scrambling QBs on Heisman is something I am not going to tolerate.

Got to have my scrambling QBs and I get that on all american and lower.
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Old 06-28-2011, 09:22 PM   #636
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by franch1se
Way to easy to get sacks.
Game plays a lot better
Crowd seems to quiet, wear is that big play excitement they teased us about? (I'm hoping its just the demo)

I felt the complete opposite about the sacks. Whenever I got close to the QB he'd be able to throw it away. Even when he was falling to the ground.
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Old 06-28-2011, 09:23 PM   #637
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Oh one last thing for the love of god EA please scale back kick power just a notch! How many college kickers are making 55 yarders routinely
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Old 06-28-2011, 09:23 PM   #638
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

Be sure to visit GotMadSkillz Demo Tuner request thread and suggest/explain what tweaks/tuner's you believe needs to be done to the Demo to improve Gameplay/Sound/Visuals etc...

Bad Things:
Additional things I've seen, probably already noted...
That Bullrush/rollover animation against OL should only happen against RB's.
That simply is not a Norm for OL/DL interaction in College Football, which makes it "Gimmicky". (I can see it happening against RB's, not OL)

OL using the Screen Blocking Animation were they Throw the DL to the side, on the ground on Pass plays must be toned down.

Cut Blocks by Off Tackles and RB's need to be increased greatly.
Especially by OT's on quick slants/screen's and RB's blocking Blitzers.

WR's still waiting to Basket Catch the ball instead of jumping to get.
**Red Zone "Fade Route" is absent.
Does not animate out correctly.


Good Things:
Hopefully it's not me just wanting to see something, but I liked how the OL/TE/RB seemed to Double-team my DE after his 3rd sack.
-It's actually fun to play the DL (minus the OL issues noted above)
-Without doing any swim/power moves, the DL tries to push his way to the QB

New Tackle animations.
LB dove and one hand grabbed my RB's shoulder pad on a Sweep play and spun him around due to how the contact occured. (nice)

WR's dropping balls when hit as they are making the catch.
-I will tweak injury ratings downward again for WR/TE's so that when they are put in a situation were they will get there "Head-Knocked-Off", they should get injured.

Again, Ratings will have to be adjusted Downward across the board to help clean up/minimize some of the Negative things we're seeing but it's a Buy for me to fill my College Football Void!!!

**Has it been noted how many Playbooks we can do?
-Some plays don't make sense need to be removed completely (Double Corner Blitz) as they are rarely/if ever done at the college level.

Last edited by khaliib; 06-28-2011 at 09:27 PM.
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Old 06-28-2011, 09:23 PM   #639
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To me overall its plays a solid football game and its better den last years so i cant complain
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Old 06-28-2011, 09:25 PM   #640
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by wheelman990
If thats what you thought I wanted, then I have to think you didnt even bother reading my post at all. Glad you like the game.....my 12 year old could have completed some of those passes. The games passing logic made no sense. The game did not play correctly IMO. I am perfectly fine with throwing bad passes, if there is cause for it. Tight throw,long throw, throw on the run, throw under pressure, throw on the run,ec.....I am not about any of those situations in my posts. Just wide open 5-10 yard bad passes, but me and the receiver just standing there for seconds. It felt very random and CPU dictated.
It's a demo man! Probably a 2 month old build... Calm, they have done a ton of tuning since then.
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