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NCAA Football 09 Video w/ Dave Ross: GameSpot

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Old 05-08-2008, 07:21 AM   #177
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Re: NCAA Football 09 Video w/ Dave Ross: GameSpot

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Originally Posted by Briankingsfan
I have a question. And it isn't anytihng more than a question. Why do guys like accelerated clocks as opposed to a Save-in-game feature?
Speaking for myself, I think those two features are completely unrelated. The accelerated clock has nothing to do with how long I play a game. I would love in game saves. With or without an accelerated clock, I would set the minutes per quarter so I get around the same number of plays and still play around an hour (I don't like to play more than that). The biggest reason I like an accelerated clock is that it makes time management for realistic. For example, I like to play 7 minute quarters. So in the 4th quarter if I actually start milking the clock at 3.5 minutes, that's only halfway through the quarter and I feel like I'm cheating. An accelerated clock can make clock management more realistic - that's the only reason I'd like it.
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Old 05-08-2008, 09:12 AM   #178
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Re: NCAA Football 09 Video w/ Dave Ross: GameSpot

Quote:
Originally Posted by rudyjuly2
Speaking for myself, I think those two features are completely unrelated. The accelerated clock has nothing to do with how long I play a game. I would love in game saves. With or without an accelerated clock, I would set the minutes per quarter so I get around the same number of plays and still play around an hour (I don't like to play more than that). The biggest reason I like an accelerated clock is that it makes time management for realistic. For example, I like to play 7 minute quarters. So in the 4th quarter if I actually start milking the clock at 3.5 minutes, that's only halfway through the quarter and I feel like I'm cheating. An accelerated clock can make clock management more realistic - that's the only reason I'd like it.
My sentiments exactly. I think the accelerated clock was one of the most underrated features in Madden. It equates to the same amount of time playing the game but a more realistic game in relation to the clock.
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Old 05-08-2008, 09:41 AM   #179
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Re: NCAA Football 09 Video w/ Dave Ross: GameSpot

Quote:
Originally Posted by rudyjuly2
Speaking for myself, I think those two features are completely unrelated. The accelerated clock has nothing to do with how long I play a game. I would love in game saves. With or without an accelerated clock, I would set the minutes per quarter so I get around the same number of plays and still play around an hour (I don't like to play more than that). The biggest reason I like an accelerated clock is that it makes time management for realistic. For example, I like to play 7 minute quarters. So in the 4th quarter if I actually start milking the clock at 3.5 minutes, that's only halfway through the quarter and I feel like I'm cheating. An accelerated clock can make clock management more realistic - that's the only reason I'd like it.
I understand. Like I was saying in the other part of the post it just seems that everything is chopped down to save time. For a game like football part of the strategy is time management, trying to get the play as quick as possible to have enough time to get it off without rushing. That isn't really captured because they don't have to have the receiver hurry back after the 30 yard post route you sent him on. Or he has to be subbed out because he's out of gas. And your 320lb OL gets up the field in the hurry up like he was a WR or RB after that 40 yard scamper by your RB. It lends itself to unrealistic drives that take 25 seconds.

It just seems to me that there is no desire to create an experience that makes you take the time to do the things that make football, football. Kinda like in MLB2k7 and 2k8 where they decided to take out the throwing back to the pitcher animation. It's just about rush,rush rush the whole thing to keep a faster pace. I'm sure that these decisions were made after many feedback surveys. I'm not really complaining. I just am the type of person who'd rather have animations of players bring in the play on a real-time clock and play one long game that really draws me in. And then, if I need to quit, have a in game save feature. Maybe I need to go play Tiger Woods or games like Mass Effect. Maybe Sports games have really just gotten away from that approach.
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Old 05-08-2008, 09:51 AM   #180
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Re: NCAA Football 09 Video w/ Dave Ross: GameSpot

I understand but time constraints make it tough. I just don't want to play a game for more than an hour. What they should do is something that the Show has. You can set your level of presentation to no replays, some replays and many replays along with other fast play options where you can skip the batter walking up to the plate if you want. I like seeing all that stuff in baseball and I can still play a game in about 45 minutes or so. Football is tougher but I would definitely sit through pre-game shows and stuff like that. I love presentation. I even bought a hard drive for the PS2 just to see the 2K5 half time and post game shows.
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Old 05-08-2008, 10:57 AM   #181
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Re: NCAA Football 09 Video w/ Dave Ross: GameSpot

Quote:
Originally Posted by rudyjuly2
Speaking for myself, I think those two features are completely unrelated. The accelerated clock has nothing to do with how long I play a game. I would love in game saves. With or without an accelerated clock, I would set the minutes per quarter so I get around the same number of plays and still play around an hour (I don't like to play more than that). The biggest reason I like an accelerated clock is that it makes time management for realistic. For example, I like to play 7 minute quarters. So in the 4th quarter if I actually start milking the clock at 3.5 minutes, that's only halfway through the quarter and I feel like I'm cheating. An accelerated clock can make clock management more realistic - that's the only reason I'd like it.
That's about right. To me, it still gives you the impression you're playing a realistic game... without playing through all the dead time.
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Old 05-08-2008, 02:33 PM   #182
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Re: NCAA Football 09 Video w/ Dave Ross: GameSpot

Man this game really needs in-game saves. As you get older, you don't have all day to play video games. Game time is precious...
You have to actually set aside an hour minimum to get through a game. Obviously, in-game saves would remedy that situation, and you could play whenever you want. Heck, I don't even like to start a game until my kids asleep so I can play without any distractions.
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Old 05-08-2008, 02:43 PM   #183
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Re: NCAA Football 09 Video w/ Dave Ross: GameSpot

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Man this game really needs in-game saves. As you get older, you don't have all day to play video games. Game time is precious...
You have to actually set aside an hour minimum to get through a game. Obviously, in-game saves would remedy that situation, and you could play whenever you want. Heck, I don't even like to start a game until my kids asleep so I can play without any distractions.
I get up in the middle of night to get my time. I'll get on the 360 about 3:15-3:30 and get an hour in before getting in the shower for work. But it really is nice to have that "me" time without distractions. But that makes it really hard to get into online gaming, which seems to be the future. Right now I'm laid off work due to American Axle, so I'm playing Mr. Mom. I have gotten a lot of gaming time in. My early mornings and when my son takes his nap. Lovely!
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Old 05-08-2008, 03:12 PM   #184
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Re: NCAA Football 09 Video w/ Dave Ross: GameSpot

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Originally Posted by Briankingsfan
I get up in the middle of night to get my time. I'll get on the 360 about 3:15-3:30 and get an hour in before getting in the shower for work. But it really is nice to have that "me" time without distractions. But that makes it really hard to get into online gaming, which seems to be the future. Right now I'm laid off work due to American Axle, so I'm playing Mr. Mom. I have gotten a lot of gaming time in. My early mornings and when my son takes his nap. Lovely!
LOL... reminds me of when I first got my 360. I wouldn't start until about 11 p.m. and would play until about 3:30 a.m. and have to work early the next morning. My wife would always ask how late I stayed up, and would give me a look like I was crazy when I told her. Needless to say I felt like a zombie at work. My gametime has definitely decreased over the past couple of years... in part due to family and in part to lackluster NCAA editions on PS3/360 (IMO). BTW, sorry to hear about your work situation. Our country is definitely going through some tough times right now.
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