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Backbreaker Fact Sheet and Screenshots

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Old 12-08-2009, 10:17 AM   #137
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Re: Backbreaker Fact Sheet and Screenshots

Quote:
Originally Posted by Skyboxer
lol
Been gaming (handhelds AppleIIe etc...) since the first pong....
13 years ago isn't very long ago in "old man" years.
Yea I get what you are saying but a new football game in 2010 should have some type of franchise I am not talking about pricing seats and hot dogs, just a multi year type of mode that you can build your team from. Kind of like of what the dev's of BB has hinted too. Again, I am not trying to argue with anyone and I like to read your posts on the Show forums. I just like to have good discussions with people. Its hard to express yourself through text LOL. I am 28 how old are you? IMO after 13 years of sports games a franchise type mode is needed and I think that having one gives BB football a better chance of having success in the long run. Without the support of a lot of customers it will be one and done and I do not want that to happen.
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Old 12-08-2009, 10:46 AM   #138
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Re: Backbreaker Fact Sheet and Screenshots

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Originally Posted by bigjake62505
You gameplay guys make me laugh. Its almost 2010 and this game has been in development for well over 2 years if by now the game doesnt have good game play and some kind of season or franchise mode just give up. "I want a game I can play". Well, it would be safe to say that after all this time if they cant make a game that you can play then they should just give up.
Well, it would be safe to say that after all this time if they cant make a game that you can play then they should just
give up

1) How long does take to develop quality AI?

2) How long does it take to add in correct blocking assignments? With taking account players who nano and attempt to "game" the game?

3) How long does it take to develop a completely new system for completely on the fly tackles and gameplay?

4) Do you know even a TINY bit of info of what it requires to design a game and bring it to life in the wanted fashion?

Basically I am calling you out because you have ZERO clue what you are talking about. You saying that any game in the making of 2 years SHOULD have excellent gameplay, excellent franchise, etc.

Do you even realize how ignorant that post is? A company such as EA can afford to hire teams designed to work on different aspects of the game. Hell they could have 50 people just working on franchise and another 50 working on gameplay and another 50 on rosters, then artist, then animations, and on and on.

Backbreak is being developed by a small independent company. Meaning they don't have the man power, funds, and time to spend working on this amazing franchise and amazing game. They have to pick where to spend their time. So by you setting these "stipulations" on time frames is flat out narrow minded.

Xbox Live arcade titles that might be 5 bucks are so. These are being worked on by small small companies. Small teams and it can take them up to 2 years to develop one of those tiny games. Bare bones graphics, bare bones tech, and small amounts of added modes. Do you even realize if you compare those titles with a similar size team as backbreaker, that what they have just came up with already is far ahead of what most teams could do.

Now on to the next topic.

You gameplay guys need to understand you need a franchise mode to truly enjoy the game.

As long as the game as online play. I don't need franchise mode period. I play 90% of my games online only. I watch all sports for the most part and dig reading about stats. I also want my games to have realistic stats. I don't need a franchise mode to enjoy my game though. Because I am going to spend 90% of my time with it online anyway.

Madden 10 - Only game I play a franchise with but still VERY seldom

NBA Live 10 - Play it only online

Fight Night Rd 4 - Play it only online

All Pro Football - Play it only online (every night almost)

NHL 10 - Play it only online

Fifa 09 - Play it only online

Now as you can see I don't need a franchise mode. As long as the game has strong gameplay and balanced online play. It will get TONS and TONS of play time. Would be spinning in my xbox for many years. Just like All Pro Football has.

I understand not everyone plays only online. But I think OS makes you think more people care about franchise than the average population does. I have a bunch of friends that play video games. None of which play franchise mode. Everyone just plays online when they get time to sit down and play xbox.

I think the average gamer is going to spend more time with their games in a ONLINE world than they will in franchise mode. I think the developers and their stats trackers on this have noticed this trend and is the reason so many have stated that online play is the future.

Decent read about what I am kinda talking about.
http://www.wired.com/wired/archive/12.06/gaming.html

Last edited by Phobia; 12-08-2009 at 10:51 AM.
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Old 12-08-2009, 11:11 AM   #139
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Re: Backbreaker Fact Sheet and Screenshots

Quote:
Originally Posted by Phobia
Well, it would be safe to say that after all this time if they cant make a game that you can play then they should just
give up
1) How long does take to develop quality AI?

2) How long does it take to add in correct blocking assignments? With taking account players who nano and attempt to "game" the game?

3) How long does it take to develop a completely new system for completely on the fly tackles and gameplay?

4) Do you know even a TINY bit of info of what it requires to design a game and bring it to life in the wanted fashion?

Basically I am calling you out because you have ZERO clue what you are talking about. You saying that any game in the making of 2 years SHOULD have excellent gameplay, excellent franchise, etc.

Do you even realize how ignorant that post is? A company such as EA can afford to hire teams designed to work on different aspects of the game. Hell they could have 50 people just working on franchise and another 50 working on gameplay and another 50 on rosters, then artist, then animations, and on and on.

Backbreak is being developed by a small independent company. Meaning they don't have the man power, funds, and time to spend working on this amazing franchise and amazing game. They have to pick where to spend their time. So by you setting these "stipulations" on time frames is flat out narrow minded.

Xbox Live arcade titles that might be 5 bucks are so. These are being worked on by small small companies. Small teams and it can take them up to 2 years to develop one of those tiny games. Bare bones graphics, bare bones tech, and small amounts of added modes. Do you even realize if you compare those titles with a similar size team as backbreaker, that what they have just came up with already is far ahead of what most teams could do.

Now on to the next topic.

You gameplay guys need to understand you need a franchise mode to truly enjoy the game.

As long as the game as online play. I don't need franchise mode period. I play 90% of my games online only. I watch all sports for the most part and dig reading about stats. I also want my games to have realistic stats. I don't need a franchise mode to enjoy my game though. Because I am going to spend 90% of my time with it online anyway.

Madden 10 - Only game I play a franchise with but still VERY seldom

NBA Live 10 - Play it only online

Fight Night Rd 4 - Play it only online

All Pro Football - Play it only online (every night almost)

NHL 10 - Play it only online

Fifa 09 - Play it only online

Now as you can see I don't need a franchise mode. As long as the game has strong gameplay and balanced online play. It will get TONS and TONS of play time. Would be spinning in my xbox for many years. Just like All Pro Football has.

I understand not everyone plays only online. But I think OS makes you think more people care about franchise than the average population does. I have a bunch of friends that play video games. None of which play franchise mode. Everyone just plays online when they get time to sit down and play xbox.

I think the average gamer is going to spend more time with their games in a ONLINE world than they will in franchise mode. I think the developers and their stats trackers on this have noticed this trend and is the reason so many have stated that online play is the future.
Well since no one can have a regular discussion without being called ignorant or "have no idea what they are talking about" please enlighten me:

1) Please tell me all your vast knowledge on game development.

2) since you so boldly called me out: Back Breaker has been in develoment for longer than 2 years and has been rumored for 4-5 years. Also, who said it would be excellent? Have I ever said it would be excellent? No i dont think so.

3) what is more narrow minded, me having high hopes for this game or your arguement after the back breaker dev's stated that the game WILL have a franchise type mode in the game, or your arguement based on the fact that YOU enjoy play now mode and playing online and everyone else should do the same?
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Old 12-08-2009, 11:12 AM   #140
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Re: Backbreaker Fact Sheet and Screenshots

Thank you phobia. Im worried that if to many of these guys are in the devolpers ears we are going to get a game of head coach and not of good gameplay. I do notice something. They guys i feel are truely knowlegeable about the game and the ones i learn from, dont care about franchise.

I used to be all about franchises, now im like whats the point. I know that after season 1, maybe 2, I am good enough at the game to beat the hardest difficulty. You do all this hard work building your team..... for what? If im really interested in building a team based on the team and not my stick/coaching skills, then i would play head coach.

I dont want a team with a small developent crew trying to emplement something like that. Any small error they make and you guys will jump down their throats. It requires alot more logic than just having more than one season together and you guys would pick them apart for any small glitch calling it "broken" and unplayable.

Football games should be about playing another person in the chess match that is play calling. Building a team to beat teams the cpu has build isnt really much fun or difficult for me. Those should be saved for text based sims or head coach.

Wouldnt you rather build your team and have to work to win? Well let them get the gameplay AI down and worry about a good franchise later. Dont try and say "they have been working on this 2+ years" madden has triple the developers and has been working on a game for 20 years and still doesnt have the AI down. Football AI is NOT easy.
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Old 12-08-2009, 11:32 AM   #141
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Re: Backbreaker Fact Sheet and Screenshots

Quote:
Originally Posted by bigjake62505
Well since no one can have a regular discussion without being called ignorant or "have no idea what they are talking about" please enlighten me:

1) Please tell me all your vast knowledge on game development.

2) since you so boldly called me out: Back Breaker has been in develoment for longer than 2 years and has been rumored for 4-5 years. Also, who said it would be excellent? Have I ever said it would be excellent? No i dont think so.

3) what is more narrow minded, me having high hopes for this game or your arguement after the back breaker dev's stated that the game WILL have a franchise type mode in the game, or your arguement based on the fact that YOU enjoy play now mode and playing online and everyone else should do the same?
Well I am speaking the truth. It is a Ignorant post and is VERY narrow minded to lump all game developments into this certain criteria that you have seem needs to happen for a quality game.

I simply pointed out YOUR words. You said if a game is in developement for 2+ years that franchise should be the standard this day in age. That right there is ignorant. You have no idea what it takes to develop a game, no idea how many are working on such game, and what their budget is.

I also never said my outlook is the only point of view. Matter of fact I think franchise is a great addition for the crowd that favors it. But to act like it should supersede gameplay is not smart one bit and NO game developer would do that. Gameplay is where the majority of the population that buys the game will spend their time.

So while you can get bent out of shape for me calling your post ignorant. I am simply stating the truth. It had a lot of naive views in it. So if you don't understand the content of my post and how it pertains to Backbreaker than I am sorry.
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Old 12-08-2009, 11:34 AM   #142
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Re: Backbreaker Fact Sheet and Screenshots

Quote:
Originally Posted by sb24
Thank you phobia. Im worried that if to many of these guys are in the devolpers ears we are going to get a game of head coach and not of good gameplay. I do notice something. They guys i feel are truely knowlegeable about the game and the ones i learn from, dont care about franchise.

I used to be all about franchises, now im like whats the point. I know that after season 1, maybe 2, I am good enough at the game to beat the hardest difficulty. You do all this hard work building your team..... for what? If im really interested in building a team based on the team and not my stick/coaching skills, then i would play head coach.

I dont want a team with a small developent crew trying to emplement something like that. Any small error they make and you guys will jump down their throats. It requires alot more logic than just having more than one season together and you guys would pick them apart for any small glitch calling it "broken" and unplayable.

Football games should be about playing another person in the chess match that is play calling. Building a team to beat teams the cpu has build isnt really much fun or difficult for me. Those should be saved for text based sims or head coach.

Wouldnt you rather build your team and have to work to win? Well let them get the gameplay AI down and worry about a good franchise later. Dont try and say "they have been working on this 2+ years" madden has triple the developers and has been working on a game for 20 years and still doesnt have the AI down. Football AI is NOT easy.

Someone that understands my stance on the topic. Cheers SB
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Old 12-08-2009, 11:54 AM   #143
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Re: Backbreaker Fact Sheet and Screenshots

Quote:
Originally Posted by Phobia
Well I am speaking the truth. It is a Ignorant post and is VERY narrow minded to lump all game developments into this certain criteria that you have seem needs to happen for a quality game.

I simply pointed out YOUR words. You said if a game is in developement for 2+ years that franchise should be the standard this day in age. That right there is ignorant. You have no idea what it takes to develop a game, no idea how many are working on such game, and what their budget is.

I also never said my outlook is the only point of view. Matter of fact I think franchise is a great addition for the crowd that favors it. But to act like it should supersede gameplay is not smart one bit and NO game developer would do that. Gameplay is where the majority of the population that buys the game will spend their time.

So while you can get bent out of shape for me calling your post ignorant. I am simply stating the truth. It had a lot of naive views in it. So if you don't understand the content of my post and how it pertains to Backbreaker than I am sorry.
So you can't enlighten me with your vast knowledge? Wow I was really hoping you could. Maybe if I offer payment? Maybe we could work something out like one of those online colleges? Oh well, since you "speak the truth" and have no more to add to your arguement but insults I guess you win. LOL, don't worry I am not bent out of shape at all, takes alot more than that to bend me in anyway. Since you have no idea how many are working on the game, or what their budget is either we are ignorant together. Oh yea, the game has a multiple season mode with scouting.

Last edited by bigjake62505; 12-08-2009 at 12:00 PM.
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Old 12-08-2009, 01:12 PM   #144
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Re: Backbreaker Fact Sheet and Screenshots

Quote:
Originally Posted by bigjake62505
So you can't enlighten me with your vast knowledge? Wow I was really hoping you could. Maybe if I offer payment? Maybe we could work something out like one of those online colleges? Oh well, since you "speak the truth" and have no more to add to your arguement but insults I guess you win. LOL, don't worry I am not bent out of shape at all, takes alot more than that to bend me in anyway. Since you have no idea how many are working on the game, or what their budget is either we are ignorant together. Oh yea, the game has a multiple season mode with scouting.
First I am not insulting you as you mentioned. I said your post was ignorant.

Ignorant
–adjective
1. lacking in knowledge or training; unlearned: an ignorant man.
2. lacking knowledge or information as to a particular subject or fact: ignorant of quantum physics.
3. uninformed; unaware.
4. due to or showing lack of knowledge or training: an ignorant statement.

Meaning I am stating you are talking about a subject as if you know how it is handled. I stated you had NO clue how it is being handled. I also NEVER stated I knew more, so NO I am NOT ignorant with you.

I did state that I know from the articles I have read that the online world is where devs are going to be focusing their efforts.

So while you make that post with the sarcastic under tone about not being bent out of shape. It is clear to see by your post that it did touch a nerve with you and you handled it by trying to lump me into the same ball park as you. We are far different in our approach.

I also never stated I had "vast knowledge" as you pointed to in your last two posts. I was commenting on YOUR post and the "lacking in knowledge or training; unlearned" as the meaning of ignorant means. I made comments stating that you had no clue and I never mentioned that I had more knowledge. I then went on to talk about my view on the "gameplay perspective". Since I hit a nerve with you on the "lack of knowledge"(aka ignorant) comment, it has been your agenda to try and bring me into a negative light.

Last edited by Phobia; 12-08-2009 at 01:18 PM.
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