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Backbreaker Fact Sheet and Screenshots

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Old 12-07-2009, 04:03 PM   #129
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Re: Backbreaker Fact Sheet and Screenshots

The first season mode I can remember playing is Tecmo super bowl on the NES yea baby what a great game! I think that Bases loaded had one also.
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Old 12-07-2009, 04:05 PM   #130
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Re: Backbreaker Fact Sheet and Screenshots

1997 was the first franchise mode on Madden. 13 years ago.
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Old 12-07-2009, 04:54 PM   #131
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Re: Backbreaker Fact Sheet and Screenshots

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Originally Posted by bigjake62505
If you have played a sports game in the last 10 years they have had a franchise. I have no idea where this stuff is coming from.
Dude I grew up with games that had no franchise and I had fun doing it. If the game is fun a franchise mode adds to it but doesnt define it totally.
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Old 12-07-2009, 04:58 PM   #132
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Re: Backbreaker Fact Sheet and Screenshots

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Originally Posted by bigjake62505
1997 was the first franchise mode on Madden. 13 years ago.
lol
Been gaming (handhelds AppleIIe etc...) since the first pong....
13 years ago isn't very long ago in "old man" years.
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Old 12-07-2009, 05:43 PM   #133
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Re: Backbreaker Fact Sheet and Screenshots

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Originally Posted by bigjake62505
You gameplay guys make me laugh. Its almost 2010 and this game has been in development for well over 2 years if by now the game doesnt have good game play and some kind of season or franchise mode just give up. "I want a game I can play". Well, it would be safe to say that after all this time if they cant make a game that you can play then they should just give up.
I'm not trying to insult you, but you clearly have no idea what you are talking about. Making a game is hard, especially when you are trying to be innovative. It took Madden 5 years (on next gen) to go from crap to an nearly good gameplay. You need to get your mind away from the yearly release games, and start thinking about this as a game like Assassin's Creed, Modern Warfare, Bioshock, or any other revolutionary game. The games I named were all successes but there are plenty of failures too. Its hard to make a good game. Don't trick yourself into thinking that 2 years is so long. It really isn't.
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Old 12-07-2009, 09:54 PM   #134
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Re: Backbreaker Fact Sheet and Screenshots

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Originally Posted by Phobia
You franchise guys make me laugh. At this rate I hope they put in this huge killer franchise mode that works perfectly. Then when you walk on the field and actually PLAY the game it sucks. This way some of you get a wake up call that franchise is a BONUS. The most important factor should be GAMEPLAY. A game with great franchise and weak gameplay gets zero play time to utilize that great franchise mode.

So first thing a new company and game developer should focus on is GAMEPLAY. Then further year or years should focus on adding longevity(franchise mode).

In the end I honestly hope all of you DON'T get what you want. Cause no offense to any of you all but I want a game I can play. I want solid gameplay over anything else.
But without a great franchise, the gameplay hardly has a purpose in my mind. Playing the games need a purpose.

No one is going against gameplay here, I'm not one of the idiots who complain about shoe color. But without franchise mode, what is there to play? Play now mode? There is no purpose to that. Online play is laughable in my opinion. There needs to be a reason to play the games. A basic season mode isn't sufficient in my mind unless the gameplay is 100% awesome (which no modern game is close to) or 100% addicting (such as Tecmo Super Bowl)

For me, it's more fun to build a team up then to actually play the games. To each their own. Once again, no one is saying gameplay isn't important. Madden's #1 priority should be to fix the offensive/defensive line play among others. But if franchise mode sucks, the game has no replay value for me at all, and is nowhere worth $60.

Everyone's got their own tastes, no one said you have to sacrifice one to get the other.

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Old 12-07-2009, 10:35 PM   #135
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Re: Backbreaker Fact Sheet and Screenshots

Quote:
Originally Posted by Phobia
You franchise guys make me laugh. At this rate I hope they put in this huge killer franchise mode that works perfectly. Then when you walk on the field and actually PLAY the game it sucks. This way some of you get a wake up call that franchise is a BONUS. The most important factor should be GAMEPLAY. A game with great franchise and weak gameplay gets zero play time to utilize that great franchise mode.
If they want to focus on gameplay, great. A sports game that lacks the feature is just something I likely won't jump on early again though. APF was made by the beloved 2k, and was arguably bare bones and all gameplay. That didn't work out great for them. I'd hate to see Natural Motion blow their chance by relying too much on consumers caring about the difference in tackling.

I think a generic game needs those features more than Madden would. In Madden, you play with known athletes and established franchises. It'll always have an online community, and people usually know what to expect from the game. Having a franchise mode in a generic sports game would only get people more involved with their entirely fake teams, enticing them to play more.

Besides, for as long and as high as this game has been hyped up by the same few people, you'd think they'd have easily been able to throw together a franchise mode while making the best football game ever made ever.

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Old 12-08-2009, 10:09 AM   #136
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Re: Backbreaker Fact Sheet and Screenshots

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Originally Posted by t11
I'm not trying to insult you, but you clearly have no idea what you are talking about. Making a game is hard, especially when you are trying to be innovative. It took Madden 5 years (on next gen) to go from crap to an nearly good gameplay. You need to get your mind away from the yearly release games, and start thinking about this as a game like Assassin's Creed, Modern Warfare, Bioshock, or any other revolutionary game. The games I named were all successes but there are plenty of failures too. Its hard to make a good game. Don't trick yourself into thinking that 2 years is so long. It really isn't.

Can you please tell me what you are talking about? I was refering to the length of time this game has been in development well over 2 years and to be technical this game has been rumored for 4 to 5 years. I have been a member of the backbreaker forums for since 2006. I was simply trying to point out the fact that there has been plenty of time to have a season/franchise mode and a game that plays well to all the people who think that the only thing should be done in this game is gameplay. I have high hopes for this game. Please read the entire thread before posting something as dumb as this.
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