Home
Feature Article
NHL 18 Wishlist: Features We'd Like To See


It’s almost that time of year again! Before you know it, we’ll be inundated with new information regarding the latest iteration of EA’s long-running hockey series. As we get ever closer to that date, it’s time to get our brains into gear and think about what we’re hoping to see in EA’s upcoming addition to the franchise.

What do we know about NHL 18 so far? Very little. It seems doubtful the Frostbite engine will make its debut, given there's been no indication of its inclusion during EA’s recent earnings conference call.

Here at OS, we’ve always loved creating wishlists for our favorite games, and the NHL series is no exception. I’ve used this opportunity to detail both my own personal desires for NHL 18, as well as including some items found in our forums over the past few months. 

We know there are more suggestions you’ve got for us though, so don’t be shy about leaving a comment below. 
 


Enhanced Presentation

Right off the bat (stick?), let’s talk presentation. To me, the potential of the series’ current presentation suite is being wasted with a general lack of variation. 

If you’re a newcomer to the series, you probably haven’t noticed this. However, long-term veterans have been dealing with many of the same cutscenes, camera angles and commentary for the past few seasons, and more variety is desperately needed. Whether you’re playing an NHL playoff, minor league, or World Cup of Hockey game, it all feels just a bit too similar.

Greater diversity in NHL 18's presentation would help to enhance its longevity and cut out the annoyances that plague it at present. Of course, it's not just about variation. The game's atmosphere needs to feel more alive in general, particularly in the playoffs.

AI Upgrades

It might not seem like it at times, but NHL’s AI has come a long way in the last few years. That said, when it fails to perform up to standard, it’s an immersion-breaking issue that causes irritation on a semi-regular basis.

I think particular attention needs to be paid to defensive AI, which suffers the most when playing in EASHL or Be A Pro. Players still have a tendency to get stuck behind their own net, board themselves for no reason, and even challenge their own netminder due to horrendous decision-making. 

Also, goalies are still prone to a variety of errors despite their overhaul in NHL 17. Scenarios such as a looping puck or defensive mix-up are evidently tough for them to deal with, sometimes resulting in goals that don’t replicate a real-life scenario. As a result, it’s easy to grow irritable with the way they perform in-game. 

These AI issues are evidently tough to fix at present, but improvements are being made on a yearly basis. Another year of refinement to the Ignite engine would stand the series in good stead heading into an inevitable transition phase, so let’s hope we can enjoy some significant upgrades to this element of the game later this year.
 


Refined Player/Puck Control

NHL 17's focus on an arguably sloppier style of hockey has been praised, but it occasionally falls short of the mark.

There’s still work to be done with the way players interact with the puck. Sure, it’s realistic that a bouncing puck is tough to handle, but there are other times when players seem inept at collecting the easiest of loose passes. 

A particular gripe of mine relates to danglers who find their way through too many attempted checks. I’ve often found myself explaining, “you just need to learn how to get around that,” to series newbies who are left disengaged by this aspect of the game. 

I think EA has done a good job at replicating a more authentic side of the sport in NHL 17, but an extra layer of balance and refinement would help to get the most out of it. 

Custom Music

Those who enjoy EA’s NHL series often fall into two categories: they either don’t care much for presentation, or they’re desperate for anything to add more immersion in this area. I fall into the latter, and custom music is something I’m hoping to see return to the franchise for this reason.

Hockey is a game very much complemented by the use of music, and fully replicating the feel of an NHL arena just isn’t possible without it. Since the move to current-gen, custom music hasn’t been available in EA’s NHL series, and while console limitations appeared to prevent its inclusion for a while, similar franchises like Sony's MLB The Show have proved it can be done in recent years.

I don’t even mind having to jump through a few hoops if I have to; I just really want to customize each team's audio. 
 


GM Connected

The reasons why NHL’s answer to Connected Franchise went away are well-documented, and it generally comes down to a lack of continued investment at the time.

I still think there’s an audience for GM Connected, but its original incarnation wasn’t as user-friendly as we'd have liked. It was clunky, took forever to transition between menu screens, and ultimately never managed to move at a fluid pace. For that reason alone, many of us gave up on it.

GM Connected is a big undertaking for any development team. There are potential risks involved, and it’s perfectly understandable that EA hasn’t wished to include it in recent years. That doesn’t mean we’re not allowed to dream though, and I’d be as excited as anyone if it turned out as a big surprise later this year.

Expansion Draft

We’ve got a new team entering the NHL later this year in the form of the Vegas Golden Knights, and what better way to celebrate than to add the expansion draft to NHL 18's franchise mode?

The barrage of customization elements added to NHL 17 have made a huge difference, allowing us to create new teams, jerseys and arenas on a greater scale than ever.

But, we’re still missing the ability to take advantage of an expansion draft to add players to our created teams in franchise mode. Given the timeliness of Vegas’ addition to the real-life league, it’s almost inevitable that we’ll get an expansion draft before long. Hopefully, we’ll only have to wait a few more months for it.
 


Outdoor Games/All-Star Weekend

It’s been a few years since outdoor games were included in the series, and although they haven’t been greatly campaigned for in the years since, it makes sense to put them back in. Not only do they add variety, but they enhance the immersion factor for both franchise mode and Be A Pro schedules. 

And then, what about the All-Star Weekend? It’d take time to implement -- especially if the Skills Competition were included -- but it’d also provide a fun side-attraction to fit alongside the main game.

Believe it or not, NHL 97 was the last game in the series to include a Skills Competition feature. Over 20 years later, it’d be great to see it make a long-awaited return. 

Roster Sharing

For years, customization was somewhat lacking in the NHL series, but NHL 17 has remedied that with a host of tools at our disposal. Now, creating new teams offers a good range of possibilities, and that means we can be more adventurous with our ideas than ever. 

If you want to, you can create a 30-team league of NHL teams from the '90s. Alternatively, you can make a brand-new set of teams from countries that aren’t replicated in EA’s series yet. Or, you might just want to create your own interpretation of the latest real-life rosters. 

If you don't have the time to do that, you're currently out of luck. With the addition of roster sharing, we could vastly customize our games, downloading others' creations at the click of a button. Without a doubt, roster sharing would prove a very meaningful addition to the series.

We want to hear what you would like to see from EA’s NHL 18 when it arrives later this year. Leave us a comment below!


Member Comments
# 1 jkra0512 @ 03/24/17 08:30 PM
Roster sharing, please. EVERY OTHER SPORTS GAME HAS IT, BUT NOT NHL. Why!?
 
# 2 Diehardfan @ 03/24/17 09:12 PM
It's been a complaint of mine for years....the crowd noise is just not loud enough. Maybe I'm spoiled by having attended many games at the old Chicago Stadium but that's what got me hooked on NHL hockey. Even the United Center gets awfully loud at times...you just don't get that in this game or any past games for that matter. The crowd needs to erupt when a goal is scored....everything during the playoffs need to pumped up to another level. Adding that kind of excitement to the game would cover a lot of warts over poor AI, uniforms etc.
 
# 3 Morry83 @ 03/24/17 09:33 PM
Roster sharing is an absolute must. Especially since EA's rosters are such trash. I'd also really like the ability to download draft classes in GM mode.
 
# 4 iFnotWhyNoT @ 03/24/17 09:47 PM
Offline Franchise

* Completely editable and playable. I would like the ability to play every game in my franchise, not only my user team and edit every player in the league. I also would like the opportunity to run a 31 league franchise with the ability to expand the league. Pretty much combine season mode with franchise mode.

* Ticker - in-game on/off users choice and main hub. For in-game it's useful for real-time scores around your franchise especially for bubble playoff teams.

* Start Today Feature for Franchise mode

* Fake or real coaches pool with editable traits/strategies.

* Fake or real GM's pool with editable traits.

* Presentation Screen For Trade Deadline Day - This screen should have an editable clock that you can set it for 20,40, 1hr or OFF. The running clock gives you the added feeling of pressure of making the deal or staying put. The 'Trade Deadline Day' screen should have a ticker for rumors, trades completed, trade block players, standings, etc. When big trades are completed there should be a notification with a "sportscenter" type of jingle..da-na-na da-na-na. You should also be able to access your roster,players in the system,trade block screen, and trade screen from this hub.

* Trade logic - Trades should not be accepted or denied every time on the spot. Teams should be able to mull over a trade request that falls into certain scenarios, for example there are multiple bidders/deals from other teams, or the value in return is slightly in-adequate meaning there is room for negotiation and you aren't hit with a straight up no. This gives the ability for players to play themselves out of a trade if they play well or into a trade. Some trades take weeks of negotiating, with certain factors such as team standings and player performance to push a team to pull the trigger. I would like a screen or email type of screen for "on-going" negotiations.
 
# 5 brianski71 @ 03/25/17 12:14 AM
I really don't care what they do, as long as they use a realistic color palette. Using the Pens in highlighter yellow completely ruins any possible immersion factor. And playing the Rangers in pink and baby blue or the Flyers in dull jack-o-lantern orange isn't any more believable.
 
# 6 Sauce12 @ 03/25/17 01:37 AM
I'm a pretty old man, so can any of you young guys please tell me what a frostbite is? I'd really appreciate that!
 
# 7 ps3veron @ 03/25/17 04:12 AM
A new engine. Imagine getting them collisions with proper momentum and reactions.
 
# 8 ozcore @ 03/25/17 08:18 AM
for me if roster sharing is not in which should've been out couple years ago then I'm not buying. i have mlb17 the show coming out on tuesday and that keeps me busy all year. mlb is the only game that i play all year long because it is so good and i never get fed up with it. the developers at sds always listen to the fans. what i do with nhl every year is buy the game and play it for like couple days and then never play it again. well not this year.
 
# 9 Lisac @ 03/25/17 12:19 PM
Custom goalie masks, they haven't changed masks in years
 
# 10 Ebpmd @ 03/25/17 12:48 PM
Ability to edit players names as to create classic rosters.
Classic goalie masks
Ability for player to play without helmet
Rebranding as in NBA 2k17
ROSTER SHARING
 
# 11 TDKing @ 03/25/17 01:30 PM
GM connected with customizable season lengths so we can play shorter seasons therefore completing more seasons! Also custom sliders for our online leagues. I would also like to see customizable season length for offline GM mode too. The ability to play shorter seasons is a must for me. We are having so much fun in our Madden online league this year and would love to be able to do this for hockey too! Bring back GM Connected please.......

Sent from my VS985 4G using Tapatalk
 
# 12 dcal @ 03/25/17 02:08 PM
Bring it back to PC.
 
# 13 HenryClay1844 @ 03/25/17 04:21 PM
Integrate all leagues into GM mode. The create a team feature is worthless without using an imported crest. Should be able to create a league. Do something to cut back on the number of inane own goals.
 
# 14 Simple Mathematics @ 03/25/17 09:20 PM
Give me roster sharing. Let me do my thing.

Other than that, I made a thread recently about all of the improvements I want to see regarding rosters. I would love to see some of those make the cut.
 
# 15 The EVHL @ 03/26/17 04:56 PM
Quote:
Originally Posted by brianski71
I really don't care what they do, as long as they use a realistic color palette. Using the Pens in highlighter yellow completely ruins any possible immersion factor. And playing the Rangers in pink and baby blue or the Flyers in dull jack-o-lantern orange isn't any more believable.
This. The Pens jerseys are so Yellow that it's not even funny. You wear sport gold, not yellow. It drives me nuts as someone who is just genuinely passionate about jerseys. I couldn't imagine being a fan. I'd go nuts.
 
# 16 BoSox59 @ 03/26/17 11:11 PM
Trade logic needs to be completely overhauled and should also include a "force trade" option available if users want to make real-life trades in their GM modes.

All leagues available in GM mode

Hire/fire coaches

Sandbox-style GM modes that let us more easily edit league settings (season length, playoff format, ect), rebrand teams, ect. Basically just do what 2K does for NBA 2K

Drop NHL on NBC presentation in favor of generic EA sports presentation (that's well done, obviously)

Seriously, finally, please add bilingual announcers in Montreal and French-only in Quebec City and in applicable rinks throughout the Q

And obviously customizable music and rosters and roster sharing
 
# 17 snc237 @ 03/27/17 11:31 AM
I would love to see gameface added into the game
 
# 18 BigBadAss33 @ 03/27/17 11:48 AM
Quote:
Originally Posted by iFnotWhyNoT
Offline Franchise

* Completely editable and playable. I would like the ability to play every game in my franchise, not only my user team and edit every player in the league. I also would like the opportunity to run a 31 league franchise with the ability to expand the league. Pretty much combine season mode with franchise mode.

* Ticker - in-game on/off users choice and main hub. For in-game it's useful for real-time scores around your franchise especially for bubble playoff teams.

* Start Today Feature for Franchise mode

* Fake or real coaches pool with editable traits/strategies.

* Fake or real GM's pool with editable traits.

* Presentation Screen For Trade Deadline Day - This screen should have an editable clock that you can set it for 20,40, 1hr or OFF. The running clock gives you the added feeling of pressure of making the deal or staying put. The 'Trade Deadline Day' screen should have a ticker for rumors, trades completed, trade block players, standings, etc. When big trades are completed there should be a notification with a "sportscenter" type of jingle..da-na-na da-na-na. You should also be able to access your roster,players in the system,trade block screen, and trade screen from this hub.

* Trade logic - Trades should not be accepted or denied every time on the spot. Teams should be able to mull over a trade request that falls into certain scenarios, for example there are multiple bidders/deals from other teams, or the value in return is slightly in-adequate meaning there is room for negotiation and you aren't hit with a straight up no. This gives the ability for players to play themselves out of a trade if they play well or into a trade. Some trades take weeks of negotiating, with certain factors such as team standings and player performance to push a team to pull the trigger. I would like a screen or email type of screen for "on-going" negotiations.
100% agreed upon..

Also add

Players holdout or demand trades
more realistic injuries - Career ending injuries
BLOOD!!!!!
 
# 19 actionhank @ 03/27/17 12:26 PM
Quote:
Originally Posted by BigBadAss33
100% agreed upon..

Also add

Players holdout or demand trades
more realistic injuries - Career ending injuries
BLOOD!!!!!
Career ending injuries might be one people would want a slider or on/off switch for.

Given how random the game's injuries already are, I don't know that I would want Tarasenko getting injured because the AI just plows through everyone when they shoot the puck.

Also, I don't think blood will ever make it in. It adds little to the game, but costs them pretty big when it comes to the game's rating, and how it can be sold overseas.
 
# 20 lunch pale gang @ 03/27/17 02:53 PM
I play mostly offline franchise, so I'll limit my wishes to this area.

1. CPU need to call timeouts when appropriate. I'm not sure why this has never been put into the game, but it really can't be that difficult, can it? I mean, even it's just a basic scenario of the cpu being down by a goal with under two minutes in the game, and there is a stoppage, just let the cpu call a timeout and put their best line out there.

2. Home team should get the choice to shoot first or last in a shootout. Again, it's a pretty basic NHL rule, but for some reason it's not in the game. 2K had this option years ago and makes it for a much more realistic experience.

3. Trade negotiations and free agent signings need to be overhauled. I would suggest taking a look at 2K8 as a great example of how to do this. No more simply meeting a player's demands, lets have a real negotiation where both sides give and take.
 

« Previous123Next »

Post A Comment
Only OS members can post comments
Please login or register to post a comment.