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NBA 2K16's Latest Shooting Update Has Made 3-Pointers Too Easy in Pro-Am

While most of its consumers were asleep, Visual Concepts quietly installed a server-side update on Saturday morning that changed the success rate of 3-pointers in NBA 2K16's 2K Pro-Am mode. These adjustments have allowed users to achieve a perfect "green" release from various spots along the 3-point line.

Earlier this month, Gameplay Director Mike Wang revealed that a "green" release in NBA 2K16 multiplies your shot's success rate by two. So if you take a jumper that's graded with a 40 percent probability of going in, and your timing is perfect, that chance of scoring increases to 80 percent.

Prior to Saturday, only close-range and mid-range shots were consistently capable of achieving a "green" release in Pro-Am, unless your player was "hot" and he had red rings of rhythm pulsing inside his white icon. Even then, one red ring (+5 to all shooting attributes) was usually only good enough to get a "green" release on a corner three, and two red rings (+10 to all shooting attributes) were barely enough to earn a "green" release on a wing or top of the key three. Before the update, I had hit only three or four "green" releases from the wing or top of the key in 100-plus Pro-Am games.

Now that "green" release 3-pointers can occur without heating up, and they can happen anywhere along the 3-point arc, there's already been a lot of talk in the Pro-Am community about whether or not outside shooting has become too easy. Based on the nine games I played during this weekend's Road to the Finals qualification tournament, I would say 3-pointers are definitely not as difficult to make as they should be:


In the game shown above, my team was able to make 19 of 26 shots from deep, tallying an insanely high 73 percent accuracy. Even if most of these shots were wide open looks, that's still a shockingly high percentage for an NBA team, especially when taking such a high volume of threes. The San Antonio Spurs and Golden State Warriors boast the best 3-point shooting lineups in the league, but they've only made 45 percent of their wide-open threes this season.


While my teammates were getting lots of "green" releases in that game, I managed to go six of eight from deep with the benefit of only one "green" release from the 3-point arc. That is because Visual Concepts has also increased the shot grade on open "yellow" threes, where your timing is considered good or great, but not perfect. Those "yellow" shots used to be graded as a B+ or an A-, but now they're showing up as an A or an A+. So even if your timing is off (like mine was in that 73 percent game), you can still sink most of your open threes in Pro-Am thanks to the more lenient grading system.

To me, the most unfortunate part of this update is that NBA 2K16 was producing some of the most realistic shooting percentages in the series' history prior to Saturday. Coming into the weekend, my team (whose mean 3-point rating is an 85) was averaging 42 percent from three over a span of 100 or so games. That's the same 3-point percentage as the league-leading Golden State Warriors, and only one percent lower than their second-best sharpshooter, Klay Thompson.

But if you read NBA 2K's Twitter mentions and Twitch chats, having realistic 3-point shooting percentages in the 40s has not been sitting well with many consumers. This is probably why Visual Concepts felt the need to make shooting more "fun" and "satisfying" instead of keeping it "sim."





Let us know what you think of this change. Maybe it doesn't feel like quite the disaster that "Green Release Patch Four" was in NBA 2K15, but it's certainly a rather large tweak.

 


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Member Comments
# 61 Jax08 @ 03/09/16 05:27 AM
edit: Just saw the video. Those 3's were Wiiiiiide open. Why is that a bad thing that they went in? The defense SHOULD be punished if they're going to leave players that wide open. Lowering 3pt% helps the defense too much to just pack it in the paint and dare anyone to shoot (if the shot% isn't determined on shot quality).
 
# 62 Jrocc23 @ 03/09/16 06:10 AM
The thing is most open shots do go in though. If someone is leaving me wide open, I am positive I will be shooting over 50% easily. So why would a smart team pack the paint when someone is shooting that well from 3?

I've never had any issues making open shots besides the ones at the top of the key and that was because my hot spots were cold there. Yeah, of course I missed some shots when I was wide open. So what? It's basketball. But like I said, I bet if I was open all game I am easily making over 50% of those shots.

Most people that's crying just simply can't shoot, have cold spots they don't know about or etc. And a lot of people just think they are open when they actually don't be. I mean look at the shots randoms shoot. They just don't know ball. I've seen plenty of people over the month that shot 3s w/ ease. And if you left them open I was pretty positive it was good. Now 2K is babying players at then end like they always do. Making 3s easier. Just really wish he didn't have a Twitter or just stop listening as much.
 
# 63 Jrocc23 @ 03/09/16 06:57 AM
Agreed. It's all 2Ks fault though. Back in 2K11 we had perfect releases but that didn't mean the shot was nowhere near guaranteed. And nobody used to complain about that.
 
# 64 mightybao @ 03/09/16 07:10 PM
Quote:
Originally Posted by A6_Foul_Out
Steph does not go into an empty practice gym and hit 97 out of 100 3pts. It simply does not happen.

The green release mechanic is a childish casual one that spoiled kids now have to not play real basketball.

60,65... 75?! Sure. Why not. But not 97.
uh...I think you underestimate how good NBA players are at shooting.

https://www.youtube.com/watch?v=VaRT76N6-k4
 
# 65 BA2929 @ 03/10/16 08:11 PM
Quote:
Originally Posted by A6_Foul_Out
This is a loop of the same clip played 20 times...

But look at the title 77! Not 97!
That's 77 CONSECUTIVE. Not 77/100.
 
# 66 hanzsomehanz @ 03/10/16 09:51 PM
77 consecutive is incredible - idc what the action is: layups, dunks, free throws, 3s, bench pressing 100 pounds - it's all activity and you can easily tire out from the high reps.

Anyhow, I don't know what the reason for posting the video was. I don't expect to make 77 open consecutive 3s with Curry when left wide open. He hasn't proven to be able to do this in game either.



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# 67 loso_34 @ 03/11/16 01:45 PM
Quote:
Originally Posted by mightybao
uh...I think you underestimate how good NBA players are at shooting.

https://www.youtube.com/watch?v=VaRT76N6-k4
you just validated his point. 77/100.

he said maybe 60,65,75 but not 97/100.

you just showed a vid where the greatest shooter of all time went 77/100.
 
# 68 ViolenceFight @ 03/11/16 03:23 PM
Quote:
Originally Posted by loso_34
you just validated his point. 77/100.

he said maybe 60,65,75 but not 97/100.

you just showed a vid where the greatest shooter of all time went 77/100.
In PRACTICE, by the way. That's the disconnect a lot of people are having and not understanding.

In practice you are loose, comfortable, and able to focus 100% on your shot.

In an actual game, and I can tell you this from experience(Shooter in highschool), even if you are wide open you have a myriad of other circumstances. Maybe the guy you're guarding has run you up and down the court. You're tired, your ribs still hurt from getting nailed with a hard screen, Did you leave the oven on?, I'm wide open, is everyone on the other team visible? No one's running out on me. Okay, just like practice. Man my wrist hurts from the foul last play. Etc. Etc.

There's more to shooting that being guarded or open. Anything can disrupt your rhythm. Everything adds to Ever wonder why being hot is sometimes referred to as being "In the zone"? You're literally in your own state of Zen. All you hear is the game, all you see is the game, all you feel is the game. There are no outside stimuli, just focus.

Pyschobabble aside, my point is this: hitting 77 out of 100, or 77 consecutive in practice is amazing. That is almost never going to transfer to an in game scenario. Too many variables in an actual game.

I'm going to repeat a previous post: User timing on releases is skill based to an extent, however, TRUE skill is knowing how to cut, fake, get open and find a good look. Actual basketball skill should trump the ability to know when to let a button go.
 
# 69 Jax08 @ 03/11/16 07:41 PM
Flip side of every coin.

It's a video game. So people should be PUNISHED for taking wide open shots. Wouldn't you prefer a more realistic "situational sim" --> wide open = success rate goes up way more often than not from a good shooter. Otherwise, what's the point of taking wide open shots if it's only going to be decided by the CPU what shot% they want you to shoot. It takes more skill out of the user's hands, it makes things more scripted, it doesn't punish bad defense like it should, it doesn't reward good basketball to create and take open shots. If Steph and Klay are leaved wide open every game (like some bad Pro-Am defenses do), for sure their % WOULD go up. Pro-Am isn't the NBA, because the humans behind the players make more mental mistakes that cause worse defense. More importantly, it should be about simulating "basketball situations" that are realistic instead of basing too much on NBA-like shot %'s.
 
# 70 Jax08 @ 03/11/16 07:43 PM
It's a video game. So people should be PUNISHED for taking wide open shots * ?
 
# 71 ViolenceFight @ 03/11/16 10:18 PM
Quote:
Originally Posted by Jax08
Flip side of every coin.

It's a video game. So people should be PUNISHED for taking wide open shots. Wouldn't you prefer a more realistic "situational sim" --> wide open = success rate goes up way more often than not from a good shooter. Otherwise, what's the point of taking wide open shots if it's only going to be decided by the CPU what shot% they want you to shoot. It takes more skill out of the user's hands, it makes things more scripted, it doesn't punish bad defense like it should, it doesn't reward good basketball to create and take open shots. If Steph and Klay are leaved wide open every game (like some bad Pro-Am defenses do), for sure their % WOULD go up. Pro-Am isn't the NBA, because the humans behind the players make more mental mistakes that cause worse defense. More importantly, it should be about simulating "basketball situations" that are realistic instead of basing too much on NBA-like shot %'s.
The game vs. The Lakers Klay and Steph took a multitude of wide open shots, and ended with a horrible percentage. You're NOT punished for a wide open shot, it's not guaranteed, but it's certainly the highest percentage look you will get in this game. This game operates on situational simulation, which is that a wide open shot is the best you can take. The difference is that to you, it should be automatic "Just because", and to me I understand that wide open is still never guaranteed.

This once again is the disconnect. The video game argument is flawed and invalid, because by that logic why can I not posterize everyone? If my dunk is 99, and I have all the badges, I should automatically throw it down every drive right?

Or is that not realistic enough? Are we going to try to say realism doesn't apply to one aspect, but then argue that in my situation it should not happen? How far do we push this?

What I'm saying is this: wide open should be high percentage (it is already). It should absolutely not be automatic.
 
# 72 Sundown @ 03/11/16 10:24 PM
Quote:
Originally Posted by Jax08
It's a video game. So people should be PUNISHED for taking wide open shots * ?

Wide open shots are not punished. They are rewarded with the highest probability of success. They are a better option than all other shots.

You seem to have an unrealistic expectation of the reward for wide open shots that doesn't reflect reality or how a simulation basketball game should play.
 
# 73 Cavani161 @ 03/11/16 11:23 PM
Just played a game and boy....this pg and sg were raining down 3's on us even when the guys on my team were up in their face, they didn't miss one three. It's all I've seen though is everyone shooting 3's, barely see any post play.
 
# 74 Jrocc23 @ 03/12/16 04:05 AM
The threes are definitely easier. I am telling you, the people that complained about missing open shots just cannot shoot, doesn't know what a open shot is, not a good enough rating, cold zones or something. Plain and simple. And most are still complaining lol.

Ever since the game has been out people have been able to knock down 3s. If I was wide open, I am going to knock down better than 50% from anywhere on the court easily since 2K16 released. I just hate Mike Wang gives into all the complainers on Twitter because most of those dudes complaining I bet is the randoms you play w/ that shoot stupid shots and be in the mic saying 2K is cheating them. Just doesn't make no sense to me that ever since the game has been out its been people that's been able to drain wide open and not so wide open shots. For people to act like shooting has been broken. Why were those guys able to shoot so well then?

This is much better than the +5 boost though. But I am raining 3s. If I am open, I am surprised if my shot isn't green. And it's just not really a thing I can give anyone credit for anymore. You used to have to know how to shoot and etc now anyone can. I am sure we all had that friend or random that just couldn't shoot. But now, those same people for me is now raining 3s. But hey, I say leave it alone now finally.
 
# 75 FutureFame @ 03/12/16 04:32 AM
Thought I was the only one cashing out lately!
 
# 76 Jrocc23 @ 03/12/16 05:46 AM
Quote:
Originally Posted by FutureFame
Thought I was the only one cashing out lately!

Nah. 2K bumped the shooting up because people said they were missing too many open shots.

I am dropping almost 10 and 3 a game now as a balanced PG.
 
# 77 Jax08 @ 03/14/16 09:31 PM
Quote:
Originally Posted by Sundown
Wide open shots are not punished. They are rewarded with the highest probability of success. They are a better option than all other shots.

You seem to have an unrealistic expectation of the reward for wide open shots that doesn't reflect reality or how a simulation basketball game should play.
Except that wasn't my point at all... I wasn't making a blanket statement, my point was you can't always conclude something isn't sim if it doesn't match NBA shot %, because it's different dynamics. Defenses play better defense in the NBA than pro-am teams play, etc.
 
# 78 hanzsomehanz @ 03/14/16 10:31 PM
Quote:
Originally Posted by Jax08
Except that wasn't my point at all... I wasn't making a blanket statement, my point was you can't always conclude something isn't sim if it doesn't match NBA shot %, because it's different dynamics. Defenses play better defense in the NBA than pro-am teams play, etc.
Do you still feel you and your teammates and your opponents are being punished for taking wide open shots?

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# 79 hanzsomehanz @ 03/15/16 09:18 AM
Open shots are clanking again at a high rate in Park 😤

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