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Five New Additions For Madden NFL's Franchise Mode


If you’re a fan of Madden's franchise mode, then more than likely you have a list of items you would like to see added or tweaked -- most of us do. That list of items will obviously differ and vary widely depending on whom you ask because we all have different perspectives, likes and wants when it comes to our gaming utopia. For myself though, I have a pretty specific set of changes and additions that I feel would dramatically expand the Madden CFM experience, and add much needed depth and longevity.

Make Preseason Mean Something

As it is right now, the preseason in Madden is basically a waste of time for most, myself included. Sure, it’s fun to play with some of the newly signed free agents, and the rookies of course, but one can do that in Play Now mode or practice. What I would like to see added is the ability to have storylines and real position battles take place.

I mean if you’re going to label yourself as an NFL football simulation, than let’s try to do just that -- simulate the real NFL experience. Let us have practice scenarios where two wide receivers are battling for the final spot and have to prove themselves (or not) in a practice scenario mode. Or let's see how two linebackers can defend the pass or prove their tackling ability. I’m not asking for some wildly lengthy experience that would consume hours of our time, but simply a mode that allows us to see the pain and anguish that these players go through while battling to make a 53-man roster. If anything, let the user designate the players who are fighting for those positions, and put an emphasis on them and see how it plays out.

Full Defensive Assignment Ability

I know this has been mentioned by the developers, but please for the love of all that is holy, give the user the ability to fully control the defensive unit in game and out. If I want to make sure that Joe Haden, Richard Sherman or Darrelle Revis is constantly on the number one receiver, I should be able to do that. If I want to double team an opponent’s best wide out, I should be able to do that without having to manipulate the system in order to achieve that.

This is a basic necessity and need in order to play consistently good defense in the NFL, and it’s the same in the Madden franchise. Let’s be honest here, are you ever going to see a Darrin Walls or Brent Grimes line up against Calvin Johnson half the game? That answer would be no, unless you’re playing Madden of course.

Score Ticker

I know this seems like such a trivial item to add, but a large percentage of Madden users really want this to be part of Madden 17 CFM and beyond, and so do I. If we want to take it a bit further than just a score ticker with your CFM league scores scrolling at the bottom, how about a break in the game to show the scores from around the league, and how they may be impacting the user's team and its current playoff run?

If it’s Week 13 and I am a game out of the final Wild Card spot, and the same with two other teams, wouldn’t the immersion factor increase dramatically if I were aware of what’s going on elsewhere in the league? I understand this would really only work for an offline CFM, but it would still be a welcomed addition.

Presentation

While the overall presentation has improved with Madden 16, it still slacks behind Sony’s MLB: The Show, and far behind the NBA 2K franchise. If we're being honest with ourselves, I think after some time with the game, we start to press buttons to quickly navigate through the cutscenes and such. However, I feel like that happens because it’s boring and repetitive. The obvious “must have” is a pregame, halftime, and postgame show that has some guts to it and is dynamic enough that it makes us want to watch.

During pregame, I absolutely would watch players walking through the tunnel from the locker room, similar to what EA’s NHL franchise used to do. Halftime isn't bad, but there's still bugs and the visuals really need to be improved so better replay shots are used during the highlight reel. Also this would be a good time to take us quickly around the league.

Let’s not stop there though, either take the time to record a much larger spectrum of lines with Phil and Jim, or start over with a new group. The truth is that most sports commentary gets repetitive, but that is because the approach to it is often a secondary thought. The real answer here is to have at minimum two commentary teams, and much like NCAA Basketball 10 from EA, allow the user to choose between them. Lastly, I would like to see a pregame showcase of a player to watch that includes season stats, and maybe some highlights from prior games included.

Coaching Carousel

Since 2003 there has been a total of 83 new head coaches in the NFL, with only 14 of them having prior head coaching experience. I know you can fire coaches in Madden and hire them, but it is so arbitrary and has very little impact on the game. I would love to see a system where if you hire certain coordinators or prior head coaches, your team's strengths and weaknesses are actually impacted.

If I hire a Vic Fangio or Rod Marinelli, my defense should get a boost, right? If I am playing as a head coach running the team and get let go, I would love to have a chance to prove myself with another team either as a head coach or coordinator. A realistic coaching carousel is an absolute must in any football game, and the game would inch closer to a true sim if it were actually included and implemented correctly.


These are just a few ideas that I feel could help take Madden 17 to the next level, and trust me when I say there are many more. I am enjoying Madden 16 CFM with the improvements, but there is still a ways to go. I know the current development group seems to be very open to change and implementation, and let’s hope that trend continues. What changes or additions would you like to see in Maddens CFM going forward?


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Member Comments
# 61 60bedrock @ 01/12/16 06:41 PM
Quote:
Originally Posted by Senator Palmer
Gameday inactives, practice squad and having an ACTUAL Long Snapper position which would add an element of strategy to roster decisions that is long overdue.
All GREAT suggestions. AMEN and seconded on this one for all the "roster geeks" like me. Add:Put Special Teams back into setting Depth Chart. I hate to see Brady blocking on kickoffs!
 
# 62 noplace @ 01/13/16 12:20 PM
People have pretty much touched on everything...

More defensive line stunts, gap integrity (1 and 2 gap), more defensive movement pre-snap ( e.i. Strong slide players recognizing formations and moving according to offensive sets.

More organic and realistic running and passing animations. Allow us to edit these animations based on how individual players move. Like NBA2K does with shot animations...
 
# 63 juggalotusx @ 01/13/16 12:53 PM
1. The IR glitch needs to be addressed-A team over the season builds with players on IR with FA, not so much in madden and this needs to be addressed.

2.positional coaches and assistant coaches.

3. Better create a player/coach/owner models and ability for face scan and creating, its so basic.

4.Organic flow movement with players, it takes to long with animations spinning,swim move and so on that it throws you into some other player to get tackled. If I am running to the right and want to cut back rightstick without a pause, just stick my foot in the ground and go.

5. I want the 08 entrance back with it highlighting the star players as they come out.

6. Challenge system is still messed up with not being able to challenge half the time, it sucks.

7.QB cone vision as an option.

8.Building chemistry with a team in practice for better chance at running plays and getting more comfy passing to your players giving them boosts.

9. Icons should come back, with that give a reason to sign a older FA that is a leader that will boost something on your team for instance. If boldin in sitting in FA say if you sign him all WR CIT goes up by 2 or someting like that when he plays. They are mentors.

10.Create a team only using what is in the FA pool, I swear in one of the maddens they had this and it was awesome. I would be like starting your own expansion team.

In closing to me the game is getting better with the new people in there like Clint and Rex, The game is just lacking in CFM with excitement, there is no replay ability after a month and its a bummer.
 
# 64 alexthegreatmc @ 01/14/16 01:05 PM
Great ideas.

1. Offensive and defensive coordinators.
2. Defensive assignments, I want my best CB on their best WR.
3. Proper injuries (I'm looking at all the lineman).
4. Adaptive AI: make me adjust, I want a chess match.
5. Team rankings before a game in offensive, defensive, rushing and passing categories.
6. Real time game updates from other teams.
7. Better challenging. It's either painfully wrong or you can't challenge at all in obvious challenging situations.
8. Dynamic and more diverse weather. I'm 12 seasons into my career and have only played ONE snow game, and a handful of rain. I want temperature and wind to be listed and impact the gameplay.

So much more.

Sent from my VS985 4G using Tapatalk
 
# 65 Cnada @ 01/15/16 04:46 PM
Quote:
Originally Posted by MMChrisS

If you’re a fan of Madden's franchise mode, then more than likely you have a list of items you would like to see added or tweaked -- most of us do. That list of items will obviously differ and vary widely depending on whom you ask because we all have different perspectives, likes and wants when it comes to our gaming utopia. For myself though, I have a pretty specific set of changes and additions that I feel would dramatically expand the Madden CFM experience, and add much needed depth and longevity.

Read More - Five New Additions For Madden NFL's Franchise Mode We'd Like to See


Post on top 5 things for franchise
 
# 66 NateDogPack12 @ 01/15/16 08:39 PM
Quote:
Originally Posted by Cnada
Post on top 5 things for franchise
Why did you quote the blog post that was the very basis of this thread?
 
# 67 Brabes2 @ 01/17/16 11:27 AM
Re-tooled relocation options (customization)
-Create a stadium w/ full customization options.
-Custom uniforms
-Custom team names
 
# 68 camo @ 01/17/16 12:33 PM
The biggest thing I'd like to see for franchise mode is this:

Change the players from slow-superstar development to a system kind of similar to the one nhl 16 uses.

All players get an estimated potential with much more variance then we have now

BUT to make it better have the potential estimate you see dependant on the level of your scout and even at the top rating no scout should perfect.

Also potential should be randomized somewhat so that you can have a guy go high in the draft, show good measurables but still crash ala Rg3 or Sam Bradford.

Also this would work the other way allowing later round picks to be more of a hidden gem that you wouldn't know until they have had a decent amount of snaps...allowing for late round picks to develop into stars or be cut too early and end up signing and staring with another team

this would help make the offseason and training camps much more important. I really hope they can do something like this as it would help the a.i. with it's draft logic and free agency by not making everything a known #. The roster management is frustrating because they see everything as a hard # as opposed to a variable.

So at draft time the cpu has a 33 year old Qb with an exact potential of backup by this time and an overall of 82. They draft a Qb first round with franchise Qb potential and an overall of 78.

Currently the cpu will draft a second maybe a third qb in the same draft.

But if a potential rating was of higher value then current overall the cpu would be more likely to give the playing time to the rookie.

Something else that could be incorporated into franchise are more defined team goals for the season. Not stat or win based but team development based.

For example heading into next season the teams with an aging Qb should make it a point to either draft or sign/ re sign a younger qb with starter potential.

The more unknown variables in franchise mode the better but they just need a stronger foundation for decision making to replicate what the user does as well.


Check out My Edmonton Oilers Dynasty
 
# 69 BJNT @ 01/18/16 11:28 AM
Custom draft classes

Full player editing

Practice Squads
 
# 70 Cavicchi @ 01/18/16 01:19 PM
I like the DBs matchup ability, and I especially like attributes to be more than visual numbers.
 
# 71 NateDogPack12 @ 01/18/16 10:29 PM
I'm going to close this thread as it was dormant up until a few days ago and has subsequently generated no new discussion pertinent to the original blog post.

This thread has become people simply articulating their vision for the game, which is great, but there's the well-established Madden 17 Wishlist thread that serves the same purpose.
 


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