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NBA 2K15 MyLEAGUE Interview

We recently had a chance to interview Rob Jones, Sr. Producer Visual Concepts and Erick Boenisch, Sr. Producer, Visual Concepts to talk about a new mode for NBA 2K15 called MyLEAGUE, exclusive for Xbox One, PlayStation 4 and PC.

Before we get into the interview, here is a quick rundown on some of the options. In a nutshell, it’s the Association Mode that we all know and loved on old-gen consoles, on steroids.

MyLEAGUE offers both a single season or up to an 80 year franchise experience. You will have complete control over every aspect of how your league plays out.

Here are some of those options: 

•             Custom Roster

•             Season Length

•             Conference Quarterfinals, semifinals, finals and NBA Finals

•             Fantasy Draft Option

•             Salary Cap

•             Hard Cap

•             Trade logic settings

•             General settings including team chemistry, lineup management and prospect scouting

•             Difficulty settings

•             Trade Negotiations Difficulty

•             Contract negotiation difficulty

•             CPU re-Resigning Aggressiveness

•             Morale difficulty and effects

•             Chemistry difficulty and effects

•             Trade frequency settings

•             Blockbuster trade frequency

•             Injury effects

•             Draft class quality

•             Player progression rate

•             In-season training effects

•             Player non-financial ambitions factor

•             Normalize played to sim minutes

•             Can manage/play with all teams

NOTE: 2K Sports will NOT have online MyLEAGUES but they will have ONLINE leagues returning this year.

The first question is the question everyone is wondering, will virtual currency play any role in MyLEAGUE?

VC doesn’t play any part in this mode, except that you can earn VC as games are played.  MyLEAGUE was created specifically for members in our community that wanted a way to spend their time playing the game at its core. 

What was the inspiration behind MyLEAGUE, and what are the goals for this year?

Well, we heard the community loud and clear about wanting a mode that could be fully customizable.  A mode that is more of a sandbox of options without limitations.  That is what MyLEAGUE is all about.  MyLEAGUE gives users the flexibility to do what they want at the pace they wish to do it. 

Here is a question our old Association mode guys want to know: Can you control multiple/all teams?

Yes, you can control from 1-30 teams in MyLEAGUE. Additionally, you can also import Classic and Euroleague teams into the mode.

What kind of customization options will there be for season length?

You can play either a single Season OR an 80-year Franchise with a season length set to 14/29/58/82 games per season.  You can also customize the playoff series length. 

Can you customize the number of teams allowed in the playoffs?

No, the league is still based on the NBA, so the playoffs reflect the league’s playoff structure.

You have two different settings for trades, with trade logic and trade frequency being listed. Will the trade logic and frequency settings be a slider? Can you elaborate on the extremes of each setting?

Trade Logic is simply an On/Off.  When turned On, users will have the ability to turn the Trade Deadline on/off, turn Trade Override on/off, turn CPU Trades on/off, turn on CPU-CPU Trade Approval (think commissioner mode here), and the ability to turn Financial Trade Rules on/off.  This last one is great for people who struggle to make trades work due to the complexities of the NBA collective bargaining agreement, as the requirement of the salaries to match can simply be turned off.  Trade Frequency is a slider that allows you to tune the number of trades you see in a given season.  Additionally, there is another slider called Trade Negotiation Difficulty.  If you think the CPU is too lenient on trades (or too stingy), the ability to tune the mode to your likings is now at your fingertips. Trading in MyLEAGUE is more robust than ever before.

Staying on trades, how often will blockbuster trades happen in the game? Can you customize their frequency as well? Are they determined by player ratings?

There is a separate slider for blockbuster trades.  You can control their frequency.

How can players customize the salary cap in their leagues?

You can decide if to have the salary cap on or off, and if you choose to have it on, you can choose to have the Hard Cap On/Off as well.  You can even choose what that value is set to.

How will chemistry be calculated and how severe will the effects be between a team with good chemistry vs. a team with bad chemistry?

There is a close feedback loop between player morale and chemistry.  They affect each other. Along with player personalities, we have created a matrix for each team for how its team makeup would affect chemistry. Each team has a particular makeup that will work for them Upsetting that balance will affect player morale, which in turn affects chemistry and ratings.  A team with poor chemistry plays significantly worse than one that is on song.

Can you change draft class quality from year to year or is there a variable setting to choose from?

Yes and yes.  You can change it from year to year, and it is on a slider that lets you decide what the quality should be.

How will “injury effects” be handled in the mode? Can we change the type of injury someone gets or adjust the amount of time a player is inured?

This question allows me to introduce one of many new features that we’ve created for NBA 2K15.  Injuries have been completely re-written for NBA 2K15; internally we like to call the new system ‘Injuries 2.0’.  Historically, players in our game had a single Durability rating that would define how likely they were to get injured.  When a player then got injured, a body part would randomly get chosen.  Not great. 

With ‘Injuries 2.0’, every player has a unique durability rating for 16 different body parts (think left foot, right foot, left ankle, right ankle, etc.).  This level of control allows us to pick a player like Russell Westbrook and say that he has a right knee with a significantly higher chance of getting injured than his left knee, or any other body part for that issue.  In short, player injuries are going to be a lot more relevant, and a lot less random. 

Body parts are going to wear down over the course of a career, as more miles are put on the body.  Significant injuries to a body part will often shorten the lifespan of that body part before it becomes a real problem later in a player’s career.  These injuries, depending on the severity, can forever change a player.  Some players will never get back to their former selves after they blow out a knee, for example.  NBA 2K15 also introduces the concept of career ending injuries to our game.  In truth, they don’t happen very often (as they shouldn’t!), but they do happen.  Players with continued injury problems to a body part will feel those aches and pains and retire at an earlier age than a player who has managed to stay relatively healthy throughout their career.

When a player gets hurt, you’ll often (not always) see him nurse that body part back to health with the aid of an accessory.  Sleeves on elbows, pads on knees.  It’s small, but it’s cool to see when you are playing the game.  And when a player returns from an injury, he doesn’t necessarily come back 100% right away (injury length obviously drives this one).  Players will need playing time to work their game back to its optimal level.  Injuries are no longer like on/off light switches, you will now have to deal all facets of what it means when one of your players gets injured.

Getting back to the original question at-hand, we keyed in on the sandbox philosophy of MyLEAGUE and allow you to customize the frequency of User/CPU injuries in addition to how much those injuries affect a player’s ratings.  Heck, you can even turn injuries off all together, but do you really want to do that after you just read all of the above?

One more thing on body durabilities.  They will a be ‘thing’ when it comes to how you scout draft prospects throughout the season as our Prospect Scouting feature got a major overhaul this year.  We’ll be talking more about that later this summer.  The ‘game’ in scouting rookies is back, and we think you will love it.

Can you have a fantasy draft? What sorts of options are there?

Yes, Fantasy draft is a setting.  You can set the draft order and the draft type.

You mention non-financial ambitions as something, which can be customized. Care to explain what that is and how it’s calculated? Does it affect a players desire for more money vs. playing time, etc.?

Adjusts the logic players use when signing in Free Agency.  Increasing that slider means players take their other ambitions (Play For Winner and Loyalty) into greater consideration than at the default level. Lowering it makes money matter a lot more when they choose who they want to sign with.

What difficulty settings will there be to customize?

There’s a ton of difficulty settings available.  Gameplay, Simulator, Trade Negotiations, Contract Negotiations, Morale, Chemistry...  We’re putting full control in the user’s hands.

Any bones you want to throw to the online guys?

MyLEAGUE is an offline mode in NBA 2K15.  However, for those wanting to play online, we have added requested functionality to Online Leagues as well working heavily on the stability of the mode.  NBA 2K15 has benefited from lessons learned last year, improved online support both from first party and internal changes, as well as a full QA cycle on the mode.  Between MyLEAGUE and Online leagues we have created a package that our core community will be excited about.  

If we can’t control every team, can we at least play other teams games?

You can control every team.  You can also play games of teams that you do not have control over.  Again, we’ve created MyLEAGUE so that you control how you want to play.

What adjustments can we make to the draft class? Can we edit names/attributes/abilities?

Yes, you have full editing over the draft class. In addition, we have added back in a robust create a player system.  Details on this will come closer to launch. 

Can we adjust players playing time? If so, is it similar to the way 360/PS3 does it? Also do the changes control the playing time during simmed games as well as played games?

Yes, rotations are fully editable right off the bat.  New to NBA 2K15 is our ‘Gameplan’ feature.  Gameplans allow you to set highly customized strategies per opponent.  For each team you face, you can set a customized rotation to take advantage of deficiencies in your opponent.  You can set preferred defensive matchups, adjust coaching sliders specifically for that team, custom Points of Emphasis, and so on.  If this all sounds like too much, you can just set a global Gameplan that you want applied to all opponents or even select teams.  These Gameplans are in full effect regardless of whether it is a played game or a simulated game.  You will have far more control over the outcome of a game than ever before, and we don’t want it any other way.

Can we use custom rosters? If so, can we save the custom rosters to the hard drive this year?

You can use a Custom roster and yes, you can save it locally, making editing and generating rosters and draft classes easier than ever.

Can we save our League to the hard drive and not the cloud?

Yes, it is saved locally.

Final question, what else would you like to convey to OS’ers about MyLEAGUE?

MyLEAGUE is just the start of a number of announcements that we believe the OS community will welcome. It’s a mode created for our core user, who wants the NBA just the way they like it.   And the best part, there are still a LOT more features (including core logic) for this mode that we’ll be talking about down the line when we talk MyGM (as these features are shared between the two modes).  We’re ecstatic to see what you think about our year 2 next gen efforts now that we’ve had a year under our belts with the consoles…


NBA 2K15 Videos
Member Comments
# 501 DorianDonP @ 08/08/14 05:09 PM
Thank you so much 2K devs/producers. I skipped 14 because of what was lacking but I've sat here the past few hours and read every post in this thread because I'm so excited for 15.

Can't wait to hear the other core improvements to the mode. I'm wondering if sim stats have been fixed. It's usually really good the first season but sim 3-4 years out and the rebounding, PPG, and assists stats start getting out of whack. I spend a lot of time tweaking the rosters, rotations, and such to get the stats looking realistic but it would be great if it worked right out of the box.

One of the 2k devs mentioned that there are just as many 90+ rated players in year 8 as there are in year 1 of myleague when he simmed, so hopefully that is a positive sign on how stats will look too. That should also help with free agency signing logic too, but only if the 80+ rated players in year 8 are similar to year 1 as well.
 
# 502 BlueNGold @ 08/08/14 05:12 PM
I'm late and just read this but...

 
# 503 El_Poopador @ 08/08/14 05:23 PM
Quote:
Originally Posted by BenjiA
It doesn't say you can watch the games. It says you can 'play' all games you want. So question remains unanswered.
According to Leftos, you can watch games as well.

Quote:
Quote:
Originally Posted by Ninjoid
Does the introduction of MyLeague signal a return for cpu v cpu within this mode?

I really hope so.....
Quote:
Originally Posted by Leftos
You can choose to play or watch any game on the schedule.
 
# 504 RyanLaFalce @ 08/08/14 05:37 PM
Quote:
Originally Posted by BlueNGold
I'm late and just read this but...

Suspended for a half!
 
# 505 Mauer4MVP @ 08/08/14 05:44 PM
I am for sure getting 2k15 now. I just need to wait for a promotion similar to the Best Buy Madden one and then I will pre-order.
 
# 506 shaunbot @ 08/08/14 05:51 PM
The only real question I have is if you can change the sliders after seasons, say you want to change the salary cap amount in 2016 free agency to reflect the new TV deal, or if you want a particularly tough market contract market (like this years) in some free agency periods. Or is it all set before you enter the franchise?
 
# 507 RyanLaFalce @ 08/08/14 05:56 PM
If Summer and D-League get added, this will be the greatest franchise mode ever created.
 
# 508 Jakeness23 @ 08/08/14 06:04 PM
Quote:
Originally Posted by coltcon
MyLeague sounds like everything I had in my head since I was 11 years old and first started playing Live. The only dream wants that I don't see listed are:

• Team Relocation
• Team creator(stadium creator as well)
• Jersey creator( a la Teambuilder but better) full customization from logo to name on front of jersey
• Gameface(a la what EA has but better)


Now announce the ability to pick you jersey in MyPlayer and this will go down as best NBA game ever.
I knew I wasn't the only one! I've wanted a really in-depth relocation/expansion feature for EVER. I've been wanting to move the Kings to Seattle or create an expansion there.
 
# 509 miller31time @ 08/08/14 06:05 PM
Quote:
Originally Posted by EccentricMeat
Did you not read the interview, or at least the first few pages of this thread? Yes, association mode has been reimplemented, but there are so many additions to the mode. Literally, if you wanted control over "X" aspect of the league/mode, now you have it! Even ignoring the things they've added, there are so many ways to customize every little aspect of the mode (trade difficulty, contract negotiation difficulty and non-financial player interests therein, etc) that it is completely crazy and ignorant to say "this is just the old association mode added back in".

People need to either improve their reading comprehension skills or learn to appreciate drastic changes/inclusions such as MyLEAGUE.
First of all, there's absolutely no reason for that kind of tone in your post. If you want to have a discussion or get a point across, being reasonable and approachable is a good start.

To address your post, my reading comprehension skills are just fine. And if you had bothered to do more than skim my post, you'd notice that I made clear mention that the things they implemented will enhance the mode but will not (in my opinion) be immersive and highly noticeable. Rather, the additions they haven't gone into detail about are what I believe will have a bigger impression on their audience.
 
# 510 miller31time @ 08/08/14 06:08 PM
Quote:
Originally Posted by Jakeness23
I knew I wasn't the only one! I've wanted a really in-depth relocation/expansion feature for EVER. I've been wanting to move the Kings to Seattle or create an expansion there.
I think most diehard Association players have wanted this for a long time now. I know I have.

Maybe it's one of the new features they haven't talked about yet.
 
# 511 ItsOrangeBaby @ 08/08/14 06:09 PM
I wonder if they are going to allow custom rosters for the online leagues, but outside of that it seem like 2k15 is going to be my offline game this year.
 
# 512 raiderphantom @ 08/08/14 06:10 PM
This is the biggest single year improvement on a sports game I think I've ever seen.
 
# 513 turty11 @ 08/08/14 06:11 PM
while this factors into myleague a bit its not exactly what id call on-topic so forgive me if i am out of place here.


---to anyone with 2k,

would it be possible to give us :

: are wingspans returning?
: are there any new ratings categories besides durability breakdown?
: are there any new tendency category/changes?
: any new sig skills/are they returning? (i know this one is a major stretch)
 
# 514 EccentricMeat @ 08/08/14 06:13 PM
Quote:
Originally Posted by BenjiA
It doesn't say you can watch the games. It says you can 'play' all games you want. So question remains unanswered.

Sorry, this question was actually answered in this thread, not in the interview. My bad. Here's the post by Leftos answering your question:

Quote:
Originally Posted by Leftos
You can choose to play or watch any game on the schedule.
 
# 515 EccentricMeat @ 08/08/14 06:22 PM
Quote:
Originally Posted by miller31time
First of all, there's absolutely no reason for that kind of tone in your post. If you want to have a discussion or get a point across, being reasonable and approachable is a good start.



To address your post, my reading comprehension skills are just fine. And if you had bothered to do more than skim my post, you'd notice that I made clear mention that the things they implemented will enhance the mode but will not (in my opinion) be immersive and highly noticeable. Rather, the additions they haven't gone into detail about are what I believe will have a bigger impression on their audience.

I didn't mean to come off as "unreasonable and unapproachable". I had just seen far too many posts basically saying "this is just the exact same old association mode people, 2k sucks so stop being happy" type posts around the time I replied to yours, so unfortunately you got lumped into the group of people I was annoyed with.

I realize the rest of your post said that the additions will enhance the mode, but I 100% outright disagree with your assessment that the HUGE amount of customization options being added will "not be immersive or noticeable". 2k just put complete control in your hands, allowing you to have the EXACT type of experience (in almost every single facet) that you want. That, to me, is the DEFINITION of immersive.

Sorry for the tone in my precious post. I am just very passionate about customization in video games, and the fact that a substantial amount of people posting here are unable to see just how incredible and revolutionary this mode is going to be (if it plays as advertised) really grinds my gears.
 
# 516 BJNT @ 08/08/14 06:39 PM
I hope that the D-League is included with all this.
 
# 517 aholbert32 @ 08/08/14 06:47 PM
Quote:
Originally Posted by BJNT
I hope that the D-League is included with all this.
I doubt it. It wouldve been mentioned if it was. Its also a feature that I think only the hardest of hardcore fans really care about. I liked that the teams were in the game but I dont recall ever playing with them or utilizing them to improve younger players.
 
# 518 LD2k @ 08/08/14 06:49 PM
Quote:
Originally Posted by raiderphantom
This is the biggest single year improvement on a sports game I think I've ever seen.
And this is just one awesome mode. We have so much more to talk about. I'm constantly seeing things this year that are making my jaw drop.
 
# 519 turty11 @ 08/08/14 06:54 PM
i will take that as a no

hmm ld2k maybe hinting at a 2nd game mode coming....
 
# 520 RyanLaFalce @ 08/08/14 07:02 PM
Quote:
Originally Posted by LD2k
And this is just one awesome mode. We have so much more to talk about. I'm constantly seeing things this year that are making my jaw drop.
Is D-League and Summer league in?
 


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