We've been bombarded with tons of information on Madden NFL 25 in the last week. While a lot of what we are hearing sounds great, such as the return of Owner Mode -- we are not seeing any real gameplay up to this point.
It's doubtful the Madden team is hiding a red herring in the form of atrociously bad gameplay, but most Madden fans want to see what this year's game is bringing to the table with the new 'run-free' feature as well as the second iteration of the 'Infinity Engine.'
Here's what we're excited about and what gives us pause for this year's edition of Madden NFL 25 heading into E3:
Owner's mode is back, and not a moment too soon!
What's Hot
- The return of Owner Mode and full 32 team control. This is truly not a moment too soon, Madden is getting a much needed infusion of depth in it's franchise mode. Full 32 team control is an underrated feature for those who like to keep their NFL world running realistically as well.
- NCAA Draft Import is back! A very unpopular decision to remove this feature from Madden NFL 13 has been rectified for Madden NFL 25. While yes, this feature should have never been removed, it is nice to see the feature's immediate return after a one year hiatus.
- More depth to the commentary in Madden NFL 25. Jim Nance and Phil Simms should have more lines recorded and hopefully more relevant information for Madden 25. Stitching should be better and the commentary should be more specific to your world.
- More authentic audio. Supposedly the Madden team has been hard at work adding more team chants, first down and stadium sounds. Also promised is more authentic tracks from various stadiums and redone referee audio. All of this 'sounds' good. We'll see how it plays out when we see some in-game footage.
- Trey Wingo and Adam Schefter at the NFL Draft. The NFL Draft is a huge NFL event in real life and in Madden 25 the team aims to make it feel more alive and real with branching storylines and new audio. New this year, draft guides should be rendered less effective since the same draftees won't boom or bust in every draft class.
The big problem: WE WANT TO SEE MORE GAMEPLAY!
What's Not
- No news on improved late game AI, game planning, and other weak points of Madden NFL 13's gameplay. We haven't heard anyone acknowledge the issues with the awful single player late game AI, play calling, and roster management. I think we're all looking to hear and see that these things have been fixed.
- No PC version of Madden NFL 25. News broke recently that Madden 25 will not be headed to the PC. There was some initial hope that there might have been a PC version in the works, but no dice this year and the outlook doesn't look great going forward.
- Owner Mode restrictions. In Madden NFL 25, we're finding out that we don't have all of the freedom that we had in Madden NFL for last-generation consoles. We're restricted to relocating to a select 17 cities and we still have some player editing restrictions. It's great that Owner Mode is back, but it might be another year away from greatness.
- "Exclusive" content for XBOX ONE. We don't quite know what this means, but EA has made some kind of deal to bring exclusive content to the XBOX ONE version of many of it's next-gen games. What does this mean for Madden NFL 25? There's too much vagueness going on here currently.
- We need to see some actual gameplay. I'm sure EA Sports is holding off on gameplay for E3, but it would really help assure the restless Madden fans if we could see some gameplay footage showing improved blocking, Infinity Engine 2.0, and much improved AI decision making.
What are you looking forward to most with Madden NFL 25 and what are your top concerns as we head into E3?