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The Top Five Features That Should Return to Madden

Anyone who has ever played Madden NFL knows that with each iteration there are changes. There are almost always additions combined with subtractions, whether they be game modes, features, or menu options. In anticipation of Madden NFL 25, we're going to focus on the five features that we miss the most from past editions of Madden.


One feature sorely missing from prior editions is Michael Vick's invincibility. We kid, we kid.

Import Draft Class from NCAA Football - This feature was seemingly removed in Madden NFL 13 in order to accommodate the new "Connected Careers" mode. Madden NFL 13 featured fictional draft classes that were commented on in the game via the virtual twitter feed. The omission of the draft class import feature was the first time that a Madden game had shipped without the feature since Madden NFL 2003. Much of the NCAA Football series' sales in the months of September and October have had a lot to do with the ability to import draft classes into Madden in my opinion. Many gamers were left frustrated when this feature was scrapped for Madden NFL 13. The option to use the players that you recruited in NCAA Football inside of Madden is a huge factor in immersion. Let's hope we see a return of the draft class import feature in Madden NFL 25.

The Tony Bruno Show - New to Madden NFL 2005 was the Tony Bruno radio show. Billed as EA Sports Radio, the Bruno-hosted show played each week, and if users listened to the show they could hear interviews with players and coaches, hear Tony take calls fans, and hear about things happening in the your NFL world. It was another feature that took immersion to another level. Also tied in with this, was EA's Storyline Central, which included licensed, real newspapers from every NFL city. Players would also email you to complain about playing time or to thank you for an opportunity to start for example. To this day, Madden NFL 2005 is still considered one of the most feature rich Maddens of all-time.


Madden NFL 09 had fair play, which forced players to play non-cheese games of Madden.

EA Sports Fair Play - Madden NFL 2004 saw the debut of what was dubbed EA Sports Fair Play. What this feature did was to force players to call plays against other users like a real NFL coach would. That meant forcing users to punt on 4th down from their own side of the field and trying to restrict other forms of online "cheese" and super aggressive play calling. With some real life NFL coaches calling plays in non-traditional ways recently, this feature might have to be tweaked, but it's still worth revisiting. This has been a hot button issue for the community since it's removal after Madden NFL 09. I don't think there is any question that the option of a fair play lobby should be present for users who want a sim experience while playing online. I really don't understand why this was removed and I would say it's one of things that keeps me from personally playing Madden online more often.

QB Vision Control - Madden NFL 06 featured a very polarizing new feature: The QB Vision Cone. Basically, the QB Vision Control directly tied a quarterback's awareness rating to how he viewed the field. Quarterbacks with higher awareness that would cover more ground on the field, and could make more accurate throws within that field of vision. Users could shift the vision cone using the thumbstick, to simulate the quarterback scanning the field. Users could also push the triggers to change receivers and simulate a quarterback going through his route progression. Throwing on the run became much more difficult as well.

The QB Vision Control feature helped to create a fun cat-and-mouse game on the field. Skilled defensive users could track a quarterbacks's vision as he scanned the field and try to jump the route as the ball was thrown. On the offensive side, users could use the vision cone to fake out a defender and switch to the truly intended receiver at the last minute. It was one of the most truly innovative features in Madden history and the debate rages on to this day. I would love to see the option to use QB Vision Control put back into the game in the very near future.


Pre-release promo material for Madden NFL 25 hints at the return of Owner Mode into Connected Franchise.

Owner Mode - Madden NFL 2004 saw the introduction of "Owner Mode." Owner Mode allowed you to play up to 30 seasons in the game and it was deep. When I say it was deep, there are still tutorials to this day on the internet for Owner Mode and Madden NFL 2004 even shipped with a four minute video tutorial on Owner Mode, which was narrated by Melissa Stark and Al Michaels. The feature also included "Advisors" to help users make changes based on team weaknesses and your team's success. Users could check out fan support, attendance numbers, cash assets, income and expenses, and more.

Something that was more at home on the PC text-sim market, Madden NFL 2004 added a graphic interface that allowed users to set ticket prices, concession prices, parking prices, merchandising, and advertising prices. Even these were broken down into individual items such as hot dogs, foam fingers, and billboards. The amount of depth was a breath of fresh air for a franchise mode that needed one. The offseason was really emphasized in Owner Mode, allowing you direct control over your coaching staff and even your trainers. You could promote coordinators, fire head coaches, and generally do everything that happens in the NFL offseason. You could even relocate your team to a new city. Owner Mode was probably the deepest mode ever created in a console football game. It was a true nod to the hardcore sim players.

It has been hinted that Owner Mode is coming back for Madden NFL 25, it would be a moment none too soon.


Madden NFL 25 Videos
Member Comments
# 21 Keenan G. @ 05/15/13 01:04 PM
In game saves
Owner mode
Fair play
 
# 22 hanzsomehanz @ 05/15/13 01:19 PM
*Mini-Camp Drills
*Madden IQ Training Labratory
*Special Moves (weapons) Tutorials

I want a comprehensive coaching program and training system to make its return.


Sent from my SGH-I727R using Tapatalk 2
 
# 23 ballgameronny @ 05/15/13 01:23 PM
In game saves are the most important they need to add back in for me. Being a father, it is tough to play a game that usually runs an hour or so in one sitting. The 2nd most important feature is the import draft class. That makes NCAA a must purchase for me yearly.
 
# 24 BreaksoftheGame @ 05/15/13 01:25 PM
Create a play. WIth so much innovation in formations and plays it would be nice to have create a play.
 
# 25 vicker316 @ 05/15/13 01:48 PM
I wish they would bring back Owner mode and please bring back CREATE A TEAM!!!! I miss that. I loved taking a new team with a horrible roster and making it into a contender. Just please make it better. The last time they had it, it was the same for many years with no change. I still keep Madden '12 just for the create-a-team.
 
# 26 Facts @ 05/15/13 02:01 PM
Never understood the hate for QBV. Would you say that QB's like Sanchez, Kolb, and Carr could see the field like Rodgers, Manning, and Brady?

My list

1. Mini-games w/ the mini-games from NCAA 07. Rushing attack was addicting and fun when you have too many guys at the house.

2. QB Vision - A face button controlled cone would be way more realistic and convenient than the analog control that was given.

3. Extra Point - I don't understand why EA couldn't hire a dev that worked on the 2K5 build to do this right. They hired Mike Wang to help out with Live 10 and that turned out to be great, until he left EA due to...nevermind it's not worth the card, but you get my point.

4. Imported draft classes - Obvious reasoning.

5. Create a play - One of the things I loved about the last gen Madden was that I could get a look at my high school playbook against the CPU AI with the passing routes.
 
# 27 BLACKjersey53 @ 05/15/13 02:16 PM
I don't see how the vision cone could make a comeback now that QB avoidance moves are mapped to that thumbstick. I guess click the thumbstick to activate the vision cone?
 
# 28 riichiieriich @ 05/15/13 02:44 PM
Training camp needs to come back instead of the stupid radio show.

Getting gold on all of the training camp games turned me into a beast when I played competitively. It really allowed you to work on your stick skills.
 
# 29 Jblack900 @ 05/15/13 03:14 PM
Matthew Coe,

You and I need to go to the EA office and show them this list, and say. "PUT THIS IN GAME NOW." This is probably the greatest thing I've read about Madden 25 since I started keeping up with this game. I agree a hundred and ten percent. For some odd reason, EA really dropped the ball on Madden 13, in my opinion it was not condusive to people who play OFFLINE, it was all for those who play ONLINE, connected careers was the dumbest thing ever. No CPU vs CPU, no way to feel like you were playing an actual franchise mode with YOUR team.
 
# 30 Trackball @ 05/15/13 03:15 PM
Totally agree on Owner Mode. I absolutely adored that feature in Madden 2004.

Heck, I still look for sports video games that will let you be the team owner, and I go hungry. The closest I can find is Football Manager 2013 (that's soccer in the US and some small countries), and as awesome as that game is, even that misses the mark. (Still a wonderful game that's worth playing, even if you're not a soccer fan, though.)

With this leaked announcement of Eddie DeBartolo Jr., it's got me really excited for this year's Madden, so I looked up his episode of "A Football Life" on YouTube. Wow, he sounds like he was a wonderful owner. Any long-time Niners fans on here want to vouch for that?

I remember back in the day, I had the option to build a new stadium (another feature I simply loved). I even got to choose the corporate sponsor--in my case, the place wound up being named the Castrol Dome, after the brand of motor oil. But what really sold it for me was hearing Al Michaels ACTUALLY SAY "Welcome to the Castrol Dome" as a game started. Man, I love the little things like that--it's almost enough to make me dig up my old copy of Madden 2004 just for that!

I mean, surely we can prove we can run a sports team better than Jerry Jones or *shudder* Bud Adams.

For those that don't remember, Bud Adams is the man responsible for taking the Houston Oilers and moving them to Tennessee. And on top of that, he one-upped Art Modell--he deliberately spent a season as the "Tennessee Oilers" just so no future Houston NFL team could use the name. Even Modell didn't do that.

Want to send a failing team to Los Angeles? Can do! Want to send a team to San Antonio or El Paso (population about 750,000)? Equally possible! Want to send a team to, of all impractical places, Anchorage, Alaska? Oh heck yeah. (And yes, Anchorage really was an option in Madden 2004.)

And hey, with the vast array of options that Owner Mode enables, you could move the Cleveland Browns--again. But only a sick jackass would do that.

...I think you can tell from my geeking out that I'm really, really hyped. Seriously, looking forward to the 20th for more news!

But in the meantime, just in case I'm disappointed, is there any other sports game that lets you be the owner? Does Out of the Park Baseball 14 do that? That game looks neat.
 
# 31 Dazraz @ 05/15/13 03:30 PM
I'd just be happy with a 32 Team Control Franchise mode & a menu system that didn't look & navigate like something from a SEGA Master System.
 
# 32 Ninomarley @ 05/15/13 03:32 PM
Quote:
Originally Posted by cuttingteeth
My list:
  1. Full editing at all times.
  2. Teambuilder (or equivalent).
  3. 32 team control (but I guess, owner mode would be the same thing).
  4. (Working, non-glitchy) NCAA draft class imports.
  5. Classic teams (that you could edit, too).
I remember back in the day being able to play as the Houston Oilers with all new players, if I wanted to. Those were good days.
You spoke to my soul with that wish List! *The key is no freezing up on me during my draft! Just wanted to give u a well said on that list..
 
# 33 cowboy_kmoney @ 05/15/13 03:51 PM
Quote:
Originally Posted by DeuceDouglas
I wouldn't really call this a feature I remember this from Madden 96 and wouldn't mind seeing pictures like this in the newsfeed of a CCM.

Man this would be something to see in the draft.
 
# 34 zalapski33 @ 05/15/13 04:04 PM
I vote for bringing back the ability to play a season offline with multiple teams....can't really get into Madden 13 because that feature was taken out
 
# 35 FreAk47 @ 05/15/13 04:05 PM
Without a doubt, mini-camp drills. Very fun, and useful if you had a young player you wanted to help progress faster in the off season.
 
# 36 DeuceDouglas @ 05/15/13 04:10 PM
Quote:
Originally Posted by bear_down520
QB Vision was the worst thing to ever happen to Madden before CCM.
May I ask why?
 
# 37 NicVirtue @ 05/15/13 04:17 PM
I miss the options of Create A Player. Everything is so default now when in the past you could change there faces along with there hair style. I also miss the animations of the highlight stick for elusive players, as well as being able to hit a persons helmet off.
 
# 38 DeuceDouglas @ 05/15/13 04:39 PM
Quote:
Originally Posted by ghettogeeksta
Because if you played against people who did all out blitz's or nano blitz, you had no chance to get the ball to a open receiver because you had to move that stupid cone to find a open receiver.
I think that's part of the greatness of it. It is truly a read and react feature. You could select the receiver that got highlighted from the snap, hot route a quick read in case of blitz, made it harder to throw on the run, and truly put a value on a good quarterback.
 
# 39 VDusen04 @ 05/15/13 05:06 PM
Classic teams and the mini-games would go a long way toward getting me back on the Madden train. If classic teams are completely editable and feature just a little T.L.C. (correct classic logos, some classic stadiums, era-specific equipment options) it adds a heck of an angle to sports games. Part of what kept NFL 2K5 fresh for me all those years was the ability to air it out with Kurt Warner and the 1999 Rams, or blast up the middle with Icky Woods and the late 80's Bengals, or dominate with Barry Sanders and the 1991 Lions.

Adding select legends to current teams though? Just not the same at all. Editable classics? I'm all over it.
 
# 40 gr18 @ 05/15/13 05:19 PM
No to Tony Bruno and the vision cone.I never had a problem manipulating the stick to get to the receiver I needed to.I generally pick plays that I don't have to go through more than two reads often.If you had a bad qb and were getting nano blitzed you would live off short slants.The cone wouldn't do squat to differentiate.I believe player traits are much more useful.

I'd like to see player morale because it brought a more interesting aspect to how you would handle players during the season and off-season.I'd also like to go back to a one year feature in Madden '94 where they would cut into your game with a game winning fieldgoal attempt from another game.
 


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