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NBA 2K11 Demo Roundtable

1. What is the best thing about the demo?


Dustin Toms - The presentation looks fantastic. With the demo being so bare, it really stands out. The crowd atmosphere looks like it may the best to ever grace a sports game, and the score hub in the corner is eerily reminiscent of TNT. I think 2K is really on point with the overall presentation.

Chris Sanner - The presentation, the atmosphere, the gameplay -- shoot, the title screens even looks great. Once you get in the game, I am having a hard time finding much fault with 2K11. The entire package just looks legitimately smooth and excellent. But for me, the presentation really has taken a giant leap forward in a lot of ways. There are some new camera cut-ins, and the atmosphere added on top of that makes the game just feel realistic.

Steven Bartlett - The best element of this demo in my opinion is the improved responsive control. The player sliding issues seem to be gone, and jump shots are now more responsive than ever. 2K Sports seems to have designed a game that naturally places gamers into a situation where they can play a simulation style of basketball and look good doing it. It’s not forced. It’s not boring. It's pure hoops. The AI is even out there running set plays, utilizing intelligent help defense, and taking advantage of mismatches.

2. Biggest Disappointment?


DT - To be honest, the lack of demo. Four minutes of gameplay and nothing else? Plus, no subs, commentators, play-calling. I'm not worried about any of this in the retail version, but it's just a big letdown to be given so little.

CS - I, like Dustin, am completely disappointed in the fact that the demo just does not have much to it. That's a huge disappointment, and no subs, commentators or play calling means we've lost a lot of basketball here. I never understood why giving users the ability to play an entire game was not allowed in these demos. It's not like people who want to buy the game are not going to do so because they can play the Lakers vs. Celtics over and over again at any time.

SB - As natural as the game plays, the user-controlled defense needs some work. My defender seems to shuffle his feet correctly and be fundamentally sound, but planting and changing directions to help or to cutoff lanes is not as organic as the rest of the gameplay. There is a degree of magnetism to your assignment that I want gone -- I want more freedom to plant and turn to play lockdown D. Give me that freedom 2K!

3. The gameplay is _______ (fill in the blank).


DT - Smooth. The animations don't seem forced like a year ago, everything just runs together so much better this year. In the past years, 2K has always had a choppy feel to it, but in the demo that feeling does not seem to be present.

CS - Much improved. Not that it was bad before, but almost every facet of the game has received a facelift. The game plays smoother as a result of the changes, which means the game feels much more realistic from the get-go. 2K may be moving forward again in the gameplay department.

SB - Money. I believe executing an authentic NBA offense will feel absolutely rewarding this year. At this point, this demo makes me think I will love to play against the CPU just so I can run all my set plays and use all the coaching strategies the game provides.

4. Any other things catch your eye?


DT - Superstars play like superstars. Kobe is a beast in these four minutes. Ray Ray is getting schooled left and right, which is a slight problem considering he always steps up to go against Kobe -- makes me wonder how Miami's Big Three will play together in the game.

CS - Phil Jackson looked like Phil Jackson. I halfway expected to see Nicholson courtside. But in all reality, what sticks out to me is exactly what Dustin said: players play a lot like their real-life counterparts. If the team aspects of the game are refined, this could be a near perfect gameplay package.

SB - Yeah, collisions are more naturally occurring. They are not a built-in sequence. Mid-air collisions look and feel dynamic so I keep attacking the rim to see what will happen next. Also, the CPU AI on offense is great. Open players cut to the hoop, and Rondo runs the offense and hits Ray off the curls on time.

5. Overall is 2K's stock up or down?


DT - Oh it is way up. This demo does not take it all the way, but it's been up since the MJ features were revealed. 2K's marketing has been superb, and the info they've been releasing on a consistent basis has been great. They're doing everything right, and when October comes around, it will show in sales.

CS - 2K went from a basketball fan's must-buy when MJ's name was announced to a sports fan's must-buy after this demo. The stock is way up, and 2K11 will be among the challengers for sports game of the year.

SB - NBA 2K11’s stock is up with this positive demo. It’s short and stripped down, but it still looks like a live NBA broadcast. Star player models look realistic all the way down to the holes in their mesh jerseys. I’m waiting to see what 2K plans to do with their player’s emotions down the line. We have hot and cold streaks in the game, but let’s see it in their body language and expressions and bring these guys to life. Then we will be talking greatest of all time.


NBA 2K11 Videos
Member Comments
# 101 Boilerbuzz @ 09/17/10 10:58 AM
Quote:
Originally Posted by Goffs


2 posts...elaborate troll or someone previously banned...
Or both...
 
# 102 Boilerbuzz @ 09/17/10 11:04 AM
Quote:
Originally Posted by Emaay
Oh and yeah I'm a troll for adressing real issues in a game lol. Love how someone you disagree with is automatically a troll. Found the site last week buddy. Registered yesterday. Sorry I haven't been posting longer.
No. They are calling you a troll because you're using the same ignorant and incorrect arguments that every troll uses. Do some research.
 
# 103 Boilerbuzz @ 09/17/10 11:06 AM
Quote:
Originally Posted by Dawgthem
Are you serious did you not check that link. Dude reanimtor even says the physics engine on elite does not create animations there all predetermined

quote reanimator The animations are selected based on the physics system, " there all predetermined and only apply to the chest shoulders and hips when 2k's animations correspond to the whole body and there was never a moment in 2k where there wasn't an animation to carry out. 2k10 was in the guiness world records for most animations in a game people still find new animations in the game till this day... now imagine whats in 2k11

Round 2 ...Reck'd on

and what avoidable dribble animation from a steal cause i ain't never seen this and i've seen just about every steal animation in that game
He's talking about the steal attempt that switches the ball to the other hand on the dribbler. Of course, the dribbler remains standing as his initial PHYSICS dictated. But he totally ignores that.
 
# 104 Boilerbuzz @ 09/17/10 11:15 AM
Quote:
Originally Posted by Carrington618
bollerbuuzz i see it's hard for you to believe people use the demo to decide witch game they will buy but other people on this sit ffeel the seem way it's not just me and i like 2k
I'm sorry. Where do I say people don't use the demo to decide? They do. It's not the ONLY and rarely is it the most significant. But, as I said, in those situations, it's a game that they've never played before OR they are looking for specific changes/improvements. This is not likely the case for this game. If it IS someone new to the game, then they are new because they are very casual gamers and they would not normally be attracted to basketball games. But there was something that drew them to the game. IF that were the case, their decision is already made and not being able to play Boston or call plays will not change those people's minds. Get it now? Or do I have to keep repeating it?
 
# 105 Boilerbuzz @ 09/17/10 11:20 AM
Quote:
Originally Posted by Emaay
First I know that alot of things can't be rendered I'm game. Like you cant just expect for the game to emulate someone like Kobe's crossover. But look at games like backbreaker where every tackle is different. So what your saying is that someone took the time to make a thousand possible animations for every forseeable outcome of every tackle. That is the definition of a waste of time. So we have computer programs that can generate car crash physics but these same principles can't be apply to basketball games. Let's be frank, the reason you don't see it employed is because sports game developers would rather the game look nice than play realistically. The backlash from backbreakers animations was stupendous. They were complaining about minute thing like an unrealistic juke. Lol. I'm not saying you can eliminate animations but you can get rid of unnecessary ones and when you do the games will feel way more realistic. Oh and love your rant about my unborn grandchildren lol. Funny how the things you said won't exist until they are born already exist lol. Good try though.
Here we go. You don't know how the Euphoria engine really works, do you? Create another thread in an appropriate forum and we can talk.
 
# 106 Boilerbuzz @ 09/17/10 11:31 AM
Quote:
Originally Posted by Carrington618
i cant tell boller buzz cant read by the comments you keep posting
And you both don't read. He's saying that he doesn't like 2K because of gameplay (how it feels. It's just not fun to him. Or her, I don't know). Your original post was that people will choose not to buy 2K11 because of limitation in the demo. Even if he had a FULL tutorial, he would not buy 2K because that knowledge won't change how the game feel to him. The bottomline is that, again, his game of choice was already determined before even playing the demo. He's already on record as saying he doesn't like the 2K style. So, you're going to have find another person to back up your assertion that people will get turned off because of limitations of the demo.

I agree that a brand new person would have to deal with a stiffer learning curve. No argument there. And 2K has been HORRIBLE at teaching people the nuisances of it's games. This is nothing new. But if people want a tutorial, wait until Oct 5th. Until then - you have THREE week to play around and experiment and discover elements of the game. Frankly, the discovery part is what DRAWS people to the game. Is that group bigger than the group that gets frustrated and quits? I don't know. And I'm sure you don't know either. We will see. But history and the success of the series says that it just may be. People continue to play the game and discover things they never see before.
 
# 107 TreyIM2 @ 09/17/10 02:20 PM
I still don't like isomotion and the movement is still herky jerky but I can live with it. I did so for years although I couldn't do it no mo' with 2K10 and didn't buy it. I'll pickup 2K11, though, mostly for the Jordan Moments.
 
# 108 Emaay @ 09/17/10 03:11 PM
Quote:
Originally Posted by Dawgthem
Thats what i'm saying that EMaay guy needs to go to google and check his stuff out before speaking
So what am I suppose to google again. Lol. I wanna know how anything I said which is mostly opinion and not stated facts is wrong. I need to google Euphoria or something even though I only used it as an example or is it's the fact that 2k uses physics driven animation ( which is still animation) lol. I'm done voicing my opinion. You guys don't read post or you focus on non topics in the conversation to say your right and call me a troll. Lol. Haha fact is 2k is a good game. The Demo is pretty good. Just would like to see better physics in my favorite basketball game (2k).
 
# 109 Sinner @ 09/19/10 11:32 AM
Im really enjoying the demo as many of you, we are here on OS know what 2k11 has to offer this year so even though I would like to have more options...at least playing as my Celtics and a few plays being able to sub players...we really look forward to buying and playing the game cause we know they have added so many things this year and many of us getting the game no matter what. Even with twitter and Facebook there are still a great deal of people who like playing sports games who use these and dont know all the things that 2k has added this year and there are an even greater number of people who dont use Twitter, Facebook or OS who know nothing of what both games have to offer this year or have seen any of the early vid clips good or bad of both games. They will strickly go on what the demo does for them, they may not like how bare bones the demo is and will almost definately not know how to "do work" with any player so a in game practice tutoral would have been big. I say this cause at work there are quite a few guys who play either or and don't know anything but the demo when it comes out. As a company you need to get every customer you can to buy your product.
 
# 110 TGraen23 @ 09/19/10 11:40 AM
Quote:
Originally Posted by TreyIM2
I still don't like isomotion and the movement is still herky jerky but I can live with it. I did so for years although I couldn't do it no mo' with 2K10 and didn't buy it. I'll pickup 2K11, though, mostly for the Jordan Moments.
The movement isn't herky jerky. It's very smooth and actually requires you to plant your feet for once.
 
# 111 youvalss @ 09/19/10 02:08 PM
No, I haven't played the demo, but I still don't understamd why the phrase "The death of Isomotion" was ever created. I mean, yeah, they changed it, but it's still a similar system. Or maybe they just don't use the term "Isomotion" anymore, so that's the reason? Am I missing something here?
 
# 112 yungflo @ 09/19/10 04:25 PM
Quote:
Originally Posted by youvalss
No, I haven't played the demo, but I still don't understamd why the phrase "The death of Isomotion" was ever created. I mean, yeah, they changed it, but it's still a similar system. Or maybe they just don't use the term "Isomotion" anymore, so that's the reason? Am I missing something here?
its been resurrected! Does 2k have a configuration for two stick handling control? i personally would love to have that option, but it does not need to be a focus
 
# 113 aloncho11 @ 09/20/10 12:05 AM
Quote:
Originally Posted by TreyIM2
I still don't like isomotion and the movement is still herky jerky but I can live with it. I did so for years although I couldn't do it no mo' with 2K10 and didn't buy it. I'll pickup 2K11, though, mostly for the Jordan Moments.
The demo build is not final so I'm positive about the little bugs not being in the retail version of the game.
 


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