The Home of Sanner
Thursday, June 25, 2009


First off, I'm defining the bench areas as everywhere on the field surface between the crowd and the playing field. So this includes photographers, media folks, famous people, backup players, coaches, etc.
I'm sick of terrible looking, sparse player models around the bench areas with no chain gangs, media personnel, in sight for football ... Read More
Wednesday, June 24, 2009


Posted on June 24, 2009 at 11:49 AM.
Apparently, Derek Jeter is a ghost.For the longest time, he has ran through his fellow digital replications on the baseball diamond whenever the camera gets close to him. I once saw him run straight through the wall chasing a foul ball!
It seems that developers, even in 2009, can't get player interactions right.
No matter the sport, no matter the game, no matter the company. Players go straight through each other or objects in their environment, sometimes ... Read More
Tuesday, June 23, 2009


There are two aspects of the crowd which I have to rant about: graphically and audibly.
First off, dynamic attendance in this day and age should be standard. Secondly, there should never be more than one single fan model in close-ups at any one time. This is 2009, where are the advancements graphically? We're getting better, but we are far ... Read More
Monday, June 22, 2009


Posted on June 22, 2009 at 11:09 AM.
I'm starting a new series of blogs this week looking at things that I still can't believe sports gaming developers are not doing correct. Part one of this five part series looks at the simplest aspect of sports games, at least I would think so: running animations.It is now June 22, 2009. I have yet to see a sports game look completely realistic in regards to player movements. Players still don't run or walk realistically in any sports game. Some are better than others, but ... Read More
Friday, June 19, 2009


NCAA Football 10's demo reminds me a lot of NCAA Football 09, just with a bit more defense, a lot more turnovers, and pretty much the exact same package otherwise. Maybe it's the fact I have been playing this series for 10 years, but it's downright ... Read More
Thursday, June 18, 2009


One would say you have to adjust for the usual people who will vote in these polls to be as anti-EA as possible, and thus probably weren't going to buy the game anyways. I would say that's a legit claim, but that would hardly begin to describe the reasons so few consumers ... Read More
Wednesday, June 10, 2009


Gameplay wise, such small things as ball physics, different swing types, even better putting mechanics, innovation ... Read More
Friday, June 5, 2009


I know many hardcore 2K5ers out there will still proclaim blasphemy or worse, proclaim how pathetic it is for Madden NFL to finally be a game worth playing. While I do somewhat agree with that sentiment, it should also be noted that All ... Read More
Monday, June 1, 2009


Need for Speed Shift looks like it could be pretty freaking good. We'll see, but I liked a lot of what I saw in the brief moment we got to see the game in action.
Fight Night Round 4 is going to be quicker than Fight Night Round 3...obviously. Video, just as with every other one, was really freaking good. Strategy these guys are talking about could be huge, in short: it has the potential ... Read More
Thursday, May 21, 2009


I don't think I'm stopping anytime soon either. I may be playing The Show well into October. For a guy like myself, who reviews sports games, it's awful hard to stick to a game that long without getting fully distracted by other titles. So playing ... Read More
Tuesday, May 19, 2009


With that said, I know we haven't gotten the PunchOut review in at OS yet, but PunchOut comes highly recommended from myself if you enjoyed the original games. Sure, it doesn't simulate boxing in any way. But it's the type of nostalgic throwback that most developers could take notes from.
In my humble opinion, developers should look at how PunchOut was done and do that for any remakes of classic sports games they ... Read More
Thursday, May 7, 2009


I'm not sure where it's going to fall on the scale, because I have a feeling the commentary is going to end up super repetitive as are many of the canned animations, but the multiplayer gameplay has the ... Read More
Tuesday, May 5, 2009


Posted on May 5, 2009 at 04:41 PM.
By most all accounts, we are still 3-4 years away from the next generation of consoles which will arrive in 2012 or 2013. That means that the current generation of consoles will have been in operation seven years, which is a time frame that isn't too abnormal in the history of consoles.However, that means that there will be no huge leaps in available hardware technology for console sports games to take advantage of in the next 3-4 years. So what are developers going to do in the ... Read More
Monday, May 4, 2009


So take this short blog post as a plea to the Madden guys at EA, and take it as being written from a concerned fan of NFL football video games. Please do not over-do the fumble pile. I'm worried that every single fumble will become a button mashing festival. Worse, I'm worried that some fumbles which could realistically be picked ... Read More
Tuesday, April 28, 2009


Let's assume two things before I do this thought experiment. First, the two games are both the best of their genre and sport ever. We're going to assume basketball here to help us out. Both games are incredible games and OS gave them both a 10. They're virtually tied in all aspects except one: one is a simulation like NBA 2K and one is ... Read More
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