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Why is NCAA 06 considered the best PS2 Version?

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Old 06-07-2020, 12:02 PM   #49
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Re: Why is NCAA 06 considered the best PS2 Version?

I tell you what though...if a player gets in the open field on this game it's OVER!!! They turn into Usain Bolt lol. The first thing that came to mind is I need to globally edit speed...and then I remembered there was no editor for that lol.
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Old 06-10-2020, 02:00 AM   #50
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Re: Why is NCAA 06 considered the best PS2 Version?

You can edit speed of the ball carrier with running back ability slider
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Old 06-10-2020, 12:30 PM   #51
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Re: Why is NCAA 06 considered the best PS2 Version?

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Originally Posted by volwalker
My series on 07 will feature a ton of exhibition games so I can record my thoughts on 07 as I play it more and more and in time start up a dynasty.
'07 had the "Momentum" feature which ruined the game for me. 14 years later and I am still mad about it.
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Old 06-10-2020, 10:22 PM   #52
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Re: Why is NCAA 06 considered the best PS2 Version?

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Originally Posted by Cardot
'07 had the "Momentum" feature which ruined the game for me. 14 years later and I am still mad about it.
I can see that as of now, my biggest concern is the insane amount of turnovers each game. Makes me wonder if the Momentum feature plays a part in that.
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Old 06-11-2020, 08:43 AM   #53
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Re: Why is NCAA 06 considered the best PS2 Version?

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Originally Posted by TheShizNo1
I've been playing '11 more than anything else. The AI recruiting is annoying (the recruit all the QBs and hardly any linemen), the coverage on the secondary truly feels like a dice roll at times as opposed to rating based, and UCLA's uniforms are hideous........


But the updated playbooks (auto-motion and more emphasis on the spread) keep me glued to it.

As far as 06, the only thing that keeps me from it is the title game being one of the 4 BCS games. Other than that, I loved 06.




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in 11 with the db's speed does matter alot. you can have a db with high coverage rating but his speed is in the 70s. that db will get beat on deeper routes by a quicker receiver.

there are plenty of defensive adjustments in 11 that counter this though.

11 is my favorite NCAA title
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Old 06-11-2020, 11:56 AM   #54
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Re: Why is NCAA 06 considered the best PS2 Version?

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Originally Posted by tril
in 11 with the db's speed does matter alot. you can have a db with high coverage rating but his speed is in the 70s. that db will get beat on deeper routes by a quicker receiver.



there are plenty of defensive adjustments in 11 that counter this though.



11 is my favorite NCAA title
You talking about the PS2 version? Outside of maybe awareness, there's no coverage ratings

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Old 06-11-2020, 12:47 PM   #55
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Re: Why is NCAA 06 considered the best PS2 Version?

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Originally Posted by volwalker
I can see that as of now, my biggest concern is the insane amount of turnovers each game. Makes me wonder if the Momentum feature plays a part in that.
It has been a long time, but from what I recall, the first team that scored got a huge boost and then just ran away with the game. Most of my games were blowouts (either for or against). It was especially frustrating as the rest of the game was great. I seem to remember being impressed with improved movement/physics/weight from the previous editions.
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Old 06-11-2020, 02:07 PM   #56
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Re: Why is NCAA 06 considered the best PS2 Version?

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Originally Posted by Cardot
It has been a long time, but from what I recall, the first team that scored got a huge boost and then just ran away with the game. Most of my games were blowouts (either for or against). It was especially frustrating as the rest of the game was great. I seem to remember being impressed with improved movement/physics/weight from the previous editions.
I've played two exhibition games and have had two different results. The first was a game in overtime where I had to make a comeback to make a game of it, and the other was a blowout by. Both games were against equal teams so at least I'm seeing different results so far.
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