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Old 02-10-2025, 01:49 PM   #33
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Re: ctas78

Quote:
Originally Posted by ctas78
I like these sliders because the commands are compactly compressed. The minus of FC25 is that it's very easy to beat the CPU around its axis, I hope you know what I'm talking about. And when the team is compressed, his teammate comes to his aid and it becomes more difficult for you to beat him. The difference in ACC and SS in favor of CPU also adds to the difficulty. In my opinion SS 33/35 and ACC 50/52 are perfect for this FC25. At USER it is not desirable to make SS more than 33, then you just have to run away from CPU. But it's a matter of taste...
Proverò a impostare sia velocità scatto che accelerazione uguali a CPU ed abbassare i portieri a 51, perché mi viene veramente difficile creare occasioni,ma per la CPU è uguale,sono partite molto combattute con molti contrasti che la rende veramente bella da giocare,ma alcune volte è eccessivo, qualche gol fatto e/o subito farebbe piacere 😁
Cosa dicevi riguardo rompere l asse?
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Old 02-10-2025, 02:04 PM   #34
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Re: ctas78

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Originally Posted by G89Roma
Proverò a impostare sia velocità scatto che accelerazione uguali a CPU ed abbassare i portieri a 51, perché mi viene veramente difficile creare occasioni,ma per la CPU è uguale,sono partite molto combattute con molti contrasti che la rende veramente bella da giocare,ma alcune volte è eccessivo, qualche gol fatto e/o subito farebbe piacere 😁
Cosa dicevi riguardo rompere l asse?
When you play 1-on-1 you take the ball behind your back and go to the free space then run away from the opponent. All of this is done simply with the left stick.
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Old 02-10-2025, 02:14 PM   #35
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Re: ctas78

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Originally Posted by G89Roma
Proverò a impostare sia velocità scatto che accelerazione uguali a CPU ed abbassare i portieri a 51, perché mi viene veramente difficile creare occasioni,ma per la CPU è uguale,sono partite molto combattute con molti contrasti che la rende veramente bella da giocare,ma alcune volte è eccessivo, qualche gol fatto e/o subito farebbe piacere 😁
Cosa dicevi riguardo rompere l asse?
I recommend leaving the difference in ACC at 50/52 or 50/51.
Do not make changes all at once.
Make them gradually, so you get a feel for the game and will enjoy it when you find the best option for you. Games in fc25 are very different, if you make all the changes at once, you will not realize what has improved.
Start with a 51/51 goalie.
If still no goals change to--- SS 34/35, ACC 50/52
If that's not enough do SS 35/35, ACC 50/51, and if that's hard enough do ACC 50/50.
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Old 03-14-2025, 06:39 PM   #36
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Re: ctas78

After TU10

Gameplay Type - Custom
Wind Effects - Low
Weather Effects - On

User/Cpu:

Sprint Speed - 32 /35
Acceleration - 50/52
Shot Error - 70/65
Pass Error - 65/58
Shot Speed - 45/45
Pass Speed - 25/25
Injury Frequency - 91/91
Injury Severity - 21/21
Goalkeeper Ability - 51/51
Marking - 55/55
Run Frequency - 40/40
Line Height - 65/65
Line Length - 26 /26
Line Width - 45/45
Fullback Positioning - 40/40
First Touch Control Error - 80/70

==CPU Sliders==
AI Behavior - Custom
Tackle Aggression - 65
Buildup Speed - 50
Shot Frequency - 90
First Touch Pass Frequency - 50
Crossing Frequency - 75
Dribble Frequency - 50
Skill Move Frequency - 55

==Match==
Half Length - 7 minutes
Difficulty Level - Ultimate
Competitor Mode - On
Player Based Difficulty - On

==Gameplay==
Semi
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Old 03-14-2025, 11:31 PM   #37
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Re: ctas78

Quote:
Originally Posted by ctas78
After TU10

Gameplay Type - Custom
Wind Effects - Low
Weather Effects - On

User/Cpu:

Sprint Speed - 32 /35
Acceleration - 50/52
Shot Error - 70/65
Pass Error - 65/58
Shot Speed - 45/45
Pass Speed - 25/25
Injury Frequency - 91/91
Injury Severity - 21/21
Goalkeeper Ability - 51/51
Marking - 55/55
Run Frequency - 40/40
Line Height - 65/65
Line Length - 26 /26
Line Width - 45/45
Fullback Positioning - 40/40
First Touch Control Error - 80/70

==CPU Sliders==
AI Behavior - Custom
Tackle Aggression - 65
Buildup Speed - 50
Shot Frequency - 90
First Touch Pass Frequency - 50
Crossing Frequency - 75
Dribble Frequency - 50
Skill Move Frequency - 55

==Match==
Half Length - 7 minutes
Difficulty Level - Ultimate
Competitor Mode - On
Player Based Difficulty - On

==Gameplay==
Semi
So, I'm playing FC 25 on old-gen (PS4). Do these sliders work on the old game? Because in the old game, defenders don’t run to the center when there's a counterattack from the wing, leaving the striker alone and making it easy to score goals.
Will a **shot frequency of 90** make the opponent try to shoot from long range more often, making their shots easy for the goalkeeper to catch and resulting in a very high match rating for the goalkeeper?
And with a high build-up speed, won't the opponent immediately pass forward even when it's not a viable option?

Last edited by FUZNZMN; 03-15-2025 at 12:08 AM.
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Old 03-15-2025, 01:36 AM   #38
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Re: ctas78

Quote:
Originally Posted by FUZNZMN
So, I'm playing FC 25 on old-gen (PS4). Do these sliders work on the old game? Because in the old game, defenders don’t run to the center when there's a counterattack from the wing, leaving the striker alone and making it easy to score goals.
Will a **shot frequency of 90** make the opponent try to shoot from long range more often, making their shots easy for the goalkeeper to catch and resulting in a very high match rating for the goalkeeper?
And with a high build-up speed, won't the opponent immediately pass forward even when it's not a viable option?
I'm playing on ps5.
Unfortunately I don't know what gameplay is like on ps4.
On ps5 the AI still doesn't do long shot as often, also it depends on your defensive skills.
Play a few matches, long shot are easy to adjust to your liking.
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Old 03-15-2025, 05:50 AM   #39
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Re: ctas78

Quote:
Originally Posted by FUZNZMN
So, I'm playing FC 25 on old-gen (PS4). Do these sliders work on the old game? Because in the old game, defenders don’t run to the center when there's a counterattack from the wing, leaving the striker alone and making it easy to score goals.
Will a **shot frequency of 90** make the opponent try to shoot from long range more often, making their shots easy for the goalkeeper to catch and resulting in a very high match rating for the goalkeeper?
And with a high build-up speed, won't the opponent immediately pass forward even when it's not a viable option?
I got FC 25 on PS4 and PS5 and the sliders work the same. I actually prefer the gameplay on PS4, cause feels somewhere smoother, more solid without big breakouts, don't know....
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Old 03-15-2025, 05:59 AM   #40
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Re: ctas78

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Originally Posted by DiBinni72
I got FC 25 on PS4 and PS5 and the sliders work the same. I actually prefer the gameplay on PS4, cause feels somewhere smoother, more solid without big breakouts, don't know....
Well then, try my slider.))))
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