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Old 01-31-2025, 06:29 PM   #17
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Re: ctas78

Quote:
Originally Posted by Jaimey.db
Everything the same if u play 5 min?
Shot Error reduce the error. Try 60 user/ 65 cpu
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Old 02-02-2025, 03:27 PM   #18
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Re: ctas78

For TU8 here is another variant of sliders, I saw on youtube from a Brazilian, he very compactly pulled together the teams. I tried it, I liked it. There are no empty spaces. The CPU is aggressive.
Sliders adjusted to my taste. For short halves of 5-6 minutes.



Gameplay Type - Custom
Wind Effects - Low
Weather Effects - On

User/Cpu:

Sprint Speed - 32 /36 (for easy 35/35)
Acceleration - 50/52
Shot Error - 63/63 (for easy 60/65)
Pass Error - 65/55 (for easy 55/55)
Shot Speed - 45/45
Pass Speed - 33/33
Injury Frequency - 91/91
Injury Severity - 22/22
Goalkeeper Ability - 55/55
Marking - 75/75
Run Frequency - 70 / 70
Line Height - 65/65
Line Length - 26 x/26 x
Line Width - 36 x/36 x
Fullback Positioning - 75/75
First Touch Control Error - 82/60(for easy 80/80)

==CPU Sliders==
AI Behavior - Custom
Tackle Aggression - 85
Buildup Speed - 60
Shot Frequency - 90
First Touch Pass Frequency - 55
Crossing Frequency - 75
Dribble Frequency - 50
Skill Move Frequency - 55

==Match==
Half Length - 6 minutes
Difficulty Level - Ultimate
Competitor Mode - On
Player Based Difficulty - On

==Gameplay==
Semi

Last edited by ctas78; 02-04-2025 at 03:47 PM.
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Old 02-04-2025, 11:59 AM   #19
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Re: ctas78

Quote:
Originally Posted by ctas78
For TU8 here is another variant of sliders, I saw on youtube from a Brazilian, he very compactly pulled together the teams. I tried it, I liked it. There are no empty spaces. The CPU is aggressive.
Sliders adjusted to my taste. For short halves of 5-6 minutes.



Gameplay Type - Custom
Wind Effects - Low
Weather Effects - On

User/Cpu:

Sprint Speed - 32 /36 (for easy 35/35)
Acceleration - 50/52
Shot Error - 63/63 (for easy 60/65)
Pass Error - 65/55 (for easy 55/55)
Shot Speed - 45/45
Pass Speed - 33/33
Injury Frequency - 91/91
Injury Severity - 22/22
Goalkeeper Ability - 55/55
Marking - 75/75
Run Frequency - 70 / 70
Line Height - 65/65
Line Length - 25/25
Line Width - 35 /35
Fullback Positioning - 75/75
First Touch Control Error - 82/60(for easy 80/80)

==CPU Sliders==
AI Behavior - Custom
Tackle Aggression - 85
Buildup Speed - 60
Shot Frequency - 90
First Touch Pass Frequency - 55
Crossing Frequency - 75
Dribble Frequency - 50
Skill Move Frequency - 55

==Match==
Half Length - 6 minutes
Difficulty Level - Ultimate
Competitor Mode - On
Player Based Difficulty - On

==Gameplay==
Semi
Non c'è il rischio che difficoltà in base al giocatore e skill 55 poi il CPU faccia troppi giochetti? Come si comporta contro squadre dal blocco basso?
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Old 02-04-2025, 01:35 PM   #20
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Re: ctas78

Quote:
Originally Posted by G89Roma
Non c'è il rischio che difficoltà in base al giocatore e skill 55 poi il CPU faccia troppi giochetti? Come si comporta contro squadre dal blocco basso?
I enable these 2 parameters
Competitor Mode - On
Player Based Difficulty - On
because the game becomes more difficult and it is harder for me to take the ball away from cpu players.
With this setting:
Skill Move Frequency - 55
CPU is more likely to do beautiful feints.
You can reduce this value to 1, but with Competitor Mode - On enabled, the CPU will not do less feints, they will just be less beautiful.
CPU error rate is not affected by this parameter.
Try my sliders against low block teams, I'm sure you will have competitive matches. Start with easy settings, if it will be easy, start making the difference in SS in favor of CPU in increments of 1 and look for the best option for you

Last edited by ctas78; 02-04-2025 at 01:40 PM.
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Old 02-04-2025, 01:46 PM   #21
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Re: ctas78

For a more challenging game, I recommend SS parameters ---33, 34,35 user/36 cpu.
No more than 36 at cpu, if you increase cpu more than 36, the game becomes very fast.
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Old 02-07-2025, 04:25 AM   #22
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Re: ctas78

Perfetto con queste slide, partite equilibrate e pochi spazi, forse un po' sulle fasce ma va bene così. Mi sembra anche che con le difese a3 il blocco difensivo non sia basso come prima.
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Old 02-07-2025, 08:21 AM   #23
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Re: ctas78

Quote:
Originally Posted by Jaimey.db
Everything the same if u play 5 min?
I've now updated the sliders. 5-6 minutes is very short. It's a very fast game. We need to set 7 minutes.
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Old 02-07-2025, 08:24 AM   #24
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Re: ctas78

Gameplay Type - Custom
Wind Effects - Low
Weather Effects - On

User/Cpu:

Sprint Speed - 33 /35
Acceleration - 50/52
Shot Error - 60/71
Pass Error - 58/62
Shot Speed - 45/45
Pass Speed - 33/33
Injury Frequency - 91/91
Injury Severity - 21/21
Goalkeeper Ability - 55/55
Marking - 55/55
Run Frequency - 50 / 50
Line Height - 75/75
Line Length - 26 /26
Line Width - 37/37
Fullback Positioning - 75/75
First Touch Control Error - 80/70

==CPU Sliders==
AI Behavior - Custom
Tackle Aggression - 65
Buildup Speed - 50
Shot Frequency - 90
First Touch Pass Frequency - 55
Crossing Frequency - 75
Dribble Frequency - 50
Skill Move Frequency - 55

==Match==
Half Length - 7 minutes
Difficulty Level - Ultimate
Competitor Mode - On
Player Based Difficulty - On

==Gameplay==
Semi

Last edited by ctas78; 02-09-2025 at 10:27 AM.
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