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Major League Baseball 2K8 REVIEW

Major League Baseball 2K8 Review (Xbox 360)

Taking one step forward and two steps back isn’t new to sports gaming. Nonetheless MLB 2K8 falls into that exact pitfall this year.

Since I’m a nice guy I’ll start with the step forward. The new pitching system is a lot of fun and harder to master than any other pitching system to date. While most people will master the fastball after a few games, breaking pitches and other off-speed pitches really take some touch and feel to harness effectively.

Taking last year's game and just adding the aforementioned pitching mechanic (plus the new baserunning system) would have been a step in the right direction for the franchise as a whole. This is because the new pitching style is good enough to carry the lack of development in other areas; but, sadly MLB 2K8 isn't just an improved MLB 2K7.

The 800-pound gorilla in the room, of course, is the frame rate issue. Quite simply it is inexcusable and unprofessional to release a game on a console with this kind of problem. To think, at some point somebody at 2K Sports made the decision the game could go to market as is, with gameplay often looking like its waiting for an art school student to draw it on screen for you is hard to fathom. Hopefully a patch is looming, but for those without an Internet connection, well they are just out of luck.

The audio commentary is also among the worst in recent memory. It took all of three innings of play for the tandem of Jon Miller and Joe Morgan to completely botch the play-by-play. In this case a home run was hit that was a good 20-feet toward left center from the foul pole. That didn’t keep Miller from excitedly informing us, "It’s off the pole! It’s a fair ball! Home run!"

I know I know. It’s a lot to ask that the audio match the play on the field. But luckily, unlike the frame rate issue, you can just turn the commentary off.

The game also seems to crash more often than your average title. I’ve had other games crash on me before, but the crashes always registered this thought in my mind:

"Wow that’s odd. Let me get a beer and I’ll just start over."

But five crashes in a week has got me thinking: "Make it a scotch."

What’s worse, I’ve never had another game crash while in the franchise part of a game; it’s always been while on the field of play. Most of my crashes in MLB, however, have been while tooling around inside my franchise - not on the field. The paranoia this brings on can’t be described. I now find myself rushing to save the franchise any time I make a new deal, tweak my rosters or put any elbow grease into my franchise.

To date I’ve done my first free agent signing period twice. I have had to deal El Duque and Moises Alou twice. I’ve had to do my draft…twice. And I’ve had to setup my entire 85 man system…twice.

The kicker is, this year's presentation isn’t drastically different in comparison to last year's offering. The cut scenes and overlays that stutter and pause are very similar to the ones that just last year were smooth as silk.

The commentary also sounds very familiar, and yet last year's game got the action on the field correct. The end game highlights are run the same this year, and yet last year's loaded in-and-out with ease, while this year's have all sorts of problems rendering the action on the field.

It really has to make you wonder what happened over the course of 12 months?

On The Field

Overall, gameplay is pretty solid -- once you get past the presentation and audio issues.

The star, of course, is the previously mentioned pitching system.

The new baserunning system is also a step in the right direction. For the first time in a while I feel like I have complete control over my players who are on the basepaths, and thus I can do what I want with them. I also enjoy the option to send a player on the pitcher's first move. This lets you sneak a few stolen bases for the players who aren’t likely to steal, and that makes it more realistic overall (the super speedsters aren’t the only ones who steal bases after all).

Swing Stick 2.0 is also a step in the right direction. It takes you a while to get the timing down, but once you do you have a lot more control at the plate than in years past. Much like the new pitching system, you’ll find yourself getting into a groove with the timing after a few games.

Like most videogames over the past few years, it is again very tough to work the count and have realistic at bats. So don’t count on drawing many walks or seeing too many 3-2 counts. Most players are just going to go the plate with the typical "grip it and rip it" strategy.

Franchise Mode

The big addition to the franchise this year is the ability to play minor league games. I always enjoyed this feature in the MVP games and it’s a nice change to try out some of your phenoms before deciding whether they can make it on your big league squad.

The GM Goals system is still a nice twist that is sure to drive players batty -- dealing with the crazy whims of a lunatic millionaire who spends too much time thinking he’s a baseball man.

In other words it's completely realistic.

Otherwise the franchise is solid. Nothing is really so incredibly cool and amazing you drool over it, but it's also tough to find a feature the franchise mode should have that it doesn’t.

That being said, the free agent system could use some work. I got all excited before heading into it seeing headlines like, "Hot Stove Alert: Sox Make Offer Ready For Nathan." Sadly there isn’t much give and take or dialogue between you, the players or other teams. You make a bid, wait a few days and chances are you’ll sign the player.

Some of the salaries also seem a little out of control, to the point teams are having problems signing stars later on in the franchise.

Online

Truth be told its very tough to play online. The new hitting and pitching systems that are based largely on perfecting your timing fall apart under the lag of online play.

Simply put, you can throw a pitch that is perfect offline that turns into a meatball online. And a ball you’d make contact with offline ends up being a swing and a miss online.

And those online detriments are a downer because the league options looked promising, with the option to allow trades and tons of other features which people have grown accustom to seeing in 2K Sports games.

Miscellaneous

I have a secret to admit. I like collecting virtual baseball cards. I know it sounds silly, but it's actually kind of fun, mostly because of the in-game aspects tied to unlocking the cards.

For instance unlocking a Johan Santana card by striking out 12 batters is an accomplishment.

You’ll find yourself looking at the box score after the game because you'll be trying to figure out what else you need to do to unlock the next player on your team, and perhaps alter your game plan as a result. Try and win another game? Or try and steal third with Jose Reyes to unlock his card?

The Stadium Beats feature is also pretty cool, especially to fill the void of no audio commentary (since you’ve no doubt turned Jon and Joe off). If you really wanted to spend the time it's possible to have play lists not only for individual players but also a number of different situations.

Final Thoughts

I would imagine the folks at 2K are kicking themselves. This could have been a very solid offering that took the series forward. Instead MLB 2K8 is going to be known as the Slideshow Edition of MLB 2K.

The new pitching system alone would have been grounds for acclaim.

Yet, instead of completely enjoying this game, we’re left wondering “what if.”


Graphics: Pretty run of the mill graphics for a next generation game.

Sound: Yikes. Bad audio commentary that doesn’t match up with on the field action. Lifeless crowds. Stadium Beats is a nice plus though.

Entertainment Value: Despite the game being broke on so many levels, you can turn down off some of the presentation options and enjoy an entertaining game.

Learning Curve: It will take you a number of games to get the hang of everything. With new pitching, new hitting and new baserunning systems you almost have to completely relearn the game.

Online: Yikes, Part II. Lag makes it tough to pitch and hit, in large part because both are completely timing based.


Major League Baseball 2K8 Score
Fun, challenging new pitching system.
Baserunning system also very good.
Who knew collecting cards would be fun?
Framerate issues and crashes. 'Nuff Said.
Online play hampered by lag.
Audio commentary is a joke.
6
out of 10
Member Comments
# 21 ChaseB @ 03/11/08 01:28 AM
So we talked about a re-review type deal post-patch Brophog, but I actually think that's a bad idea and I don't think we'll do something like that. I'll explain my thought process on that though:

In the same way it's shaky ground to criticize a game for something it's not, it's also shaky ground to praise a game for what it could be. That's my general philosophy at least, and I think since the game comes boxed one way, that means some people won't be able to get a patch etc.

Now all that being said, I do agree it would make sense to take a second look once patches and all that come out, and I think we certainly will. But I just don't think it will be under the guise of a re-review.
 
# 22 gallandro @ 03/11/08 03:21 AM
It's MLB2K6 all over again. Remember they had to release a patch to fix a freezing and frame rate problem??? Which again seemed to stem from an issue with the way VIPs loaded (just like this latest glitch).

Yancy
 
# 23 rsnomar05 @ 03/11/08 04:27 AM
Quote:
Originally Posted by Slizeezyc
So we talked about a re-review type deal post-patch Brophog, but I actually think that's a bad idea and I don't think we'll do something like that. I'll explain my thought process on that though:

In the same way it's shaky ground to criticize a game for something it's not, it's also shaky ground to praise a game for what it could be. That's my general philosophy at least, and I think since the game comes boxed one way, that means some people won't be able to get a patch etc.

Now all that being said, I do agree it would make sense to take a second look once patches and all that come out, and I think we certainly will. But I just don't think it will be under the guise of a re-review.
I wouldn't re-evaluate the game at all, not even take a second look. If past history serves as any indication, we'll have to wait months for a patch. And even if they patch it up quickly, they still shipped out a flawed game. It seems these days that companies think "don't worry about the problem, we'll just let everyone know we plan on patching it, and then we can fix it whenever we get around to it." There is no way they didn't know about the frame-rate issue, just as the Madden crew definitely knew about the turnover glitch. And the supposed Madden patch that would fix this issue? Never happened, as the turnovers still happen post patch. Game companies shouldn't be rewarded unless their patch comes out quickly and fully addresses the issue. Waiting months for a patch to fix something that never should have been a problem in the first place is outrageous, especially when people plunked down $60 on the game. We bought the hype hook, line, and sinker. They said they "were tired of playing second fiddle to the show," promised smooth frame-rate...I could go on for ages, but then this post would be novel-length. I can't wait to see a sports game released that doesn't need to patched, but I won't hold my breath for one. At least with games like NBA 2k8 the game wasn't flawed and in drastic need of a fix.

The 6 rating is perfect, and to me it will remain a 6 unless a patch comes out A.S.A.P. If I've had to play with terrible frame-rate for months, sorry, but no ratings increase.
 
# 24 Blzer @ 03/11/08 04:29 AM
Quote:
Originally Posted by abcd
What a company lol I used to love 2k but how can anybody continue to make excuses for 2k.
I cant wait till EA buys them !
PS How do you go backwards graphically 2k7 to mlb 2k8 ?
Like I said in my post earlier... I understand losing detail, but to completely dumb down the lighting intensity (and change it all for the worse) and make all of the colors very saturated to a gross extent is just totally inexcusable. It doesn't even make sense.

But again, the loss of detail was optimizing for the 60 FPS and anti-aliasing, which I would take over more detail any day of the week and twice on Sunday. But they really need to step up as much as they can, especially if the "other game" can do this stuff so well without suffice in detail.
 
# 25 larma @ 03/11/08 04:44 AM
Good review, nailed my thoughts exactly.
 
# 26 BrianFifaFan @ 03/11/08 06:02 AM
Spot on review. Man this is just the latest bummer in a year that 2k Sports really lost ground. All Pro flopped, NHL2k was a buggy mess, NBA2k lost a lot of graphical polish and College Hoops got canned. I've been a 2k fan ever since NFL2k5( I bought my Xbox just for it) but I'm really starting to lose faith. Other than CHoops (which wasn't really earth-shattering save 2k Share) the other titles have all been "meh" this year. I thought that Ben could save MLB but this game is just another Bargin Bin effort out of a year of poorly-executed half games. NBA was probably the second best game, but I couldn't take how the graphics degraded from last year. (fluidity of animations) All-Pro was too targeted for the online crowd (no franchise) NHL2k was a lesser game than its EA competitor. (realism, old control scheme)
Man I never thought I'd say this but maybe EA should win this war. Games like Fifa08 and NHL08 are clearly games that are headed in the right direction. NBA Live/MM and Madden/NCAA not so much. Well maybe Top Spin will be a winner. If,IF it is I'll drop the 60 bucks. But I can't continue to support games that are inferior. And that does include Madden/NCAA
 
# 27 Skyboxer @ 03/11/08 08:06 AM
Very good review. Totally agree.
The game has so much potential and time could have been better served working on the main core rather than a card system.
Also to a previous poster, you can get patches via the silver account also. You don't need gold.
 
# 28 CMH @ 03/11/08 08:30 AM
This is one of the better reviews of this game. You dug deep into it's positives and negatives. Maybe I feel that way because everything is exactly how I feel. It's a good game of baseball that has inexusable negatives that should have been fixed before retail.

The audio and presentation should have been the downfall of 2k8. It should have been something that people would say, "Lets wait for 2k9 because I love 2k8!"

Instead, because of the frame rate issue people are experiencing, online lag, downed graphics, and minor bugs here and there, people are ignoring the good of the title and rendering 2k8 unplayable.

Honestly, I don't blame people for feeling this way because the above issues are, again, inexcusable.

Solid review that covers everything. When you consider it all I think a 6/10 is fair. The graphics taking a hit is a full point right there. The lack of audio and presentation is another point. And then I'd say if framerate was ironed out we'd have another point. It's crazy to know that if those three things are fixed then MLB2k8 would have been a 9/10 title easily.

Hopefully, the gameplay remains the same or continues to improve and 2k9 focuses on their above negatives. Because if it does then Brinkman and team weren't wrong.
 
# 29 BlyGilmore @ 03/11/08 09:28 AM
Quote:
Originally Posted by jim416
The game "crashes"? You mean you'll be playing then, bingo, crashes like a computer game would?
Yep. Completely freezes. You push buttons, nothing happens. after a few minutes of waiting all you can do is turn off the console and start over.
 
# 30 BlyGilmore @ 03/11/08 09:35 AM
Quote:
Originally Posted by Brophog
For the review, I agree that a 6 is a tad harsh, but I don't know his scale.......everyone has a different 1-10 scale. On mine, it's a tad harsh. On his, it may be generious.
Funny you bring this up because it was a topic of our staff meeting last night.

We have some review guidelines. I thought they were live but they weren't. Look for them to be posted later in the week or first thing next week.

In the case of MLB 2K8, here's the description for games in that range ...

5 to 6.5 – Average to slightly above average. While fun at times these games generally have some glaring issues that need to be addressed before it can be considered a good game. These games tend to have some design issues and an overall lack of depth. In other words a little more time in development probably could have done these types of games some good. You are also firmly in, "if you're not a fan of that sport you shouldn't pick up this title" land.
 
# 31 BlyGilmore @ 03/11/08 09:42 AM
Quote:
Originally Posted by Slizeezyc
So we talked about a re-review type deal post-patch Brophog, but I actually think that's a bad idea and I don't think we'll do something like that. I'll explain my thought process on that though:

In the same way it's shaky ground to criticize a game for something it's not, it's also shaky ground to praise a game for what it could be. That's my general philosophy at least, and I think since the game comes boxed one way, that means some people won't be able to get a patch etc.

Now all that being said, I do agree it would make sense to take a second look once patches and all that come out, and I think we certainly will. But I just don't think it will be under the guise of a re-review.
Yeah i agree, a full blow re-review probably won't happen. we'll certainly have some "MLB is patched - its better now!" coverage - assuming it is better.

but IMO you can't give companies mulligans. patching a defective product doesn't make up for the several months gamers had to deal with it being broken. If the patch was released in the first week it might be different, but weeks to months after release?
 
# 32 roadman @ 03/11/08 09:43 AM
Quote:
Originally Posted by BlyGilmore
Funny you bring this up because it was a topic of our staff meeting last night.

We have some review guidelines. I thought they were live but they weren't. Look for them to be posted later in the week or first thing next week.

In the case of MLB 2K8, here's the description for games in that range ...

5 to 6.5 – Average to slightly above average. While fun at times these games generally have some glaring issues that need to be addressed before it can be considered a good game. These games tend to have some design issues and an overall lack of depth. In other words a little more time in development probably could have done these types of games some good. You are also firmly in, "if you're not a fan of that sport you shouldn't pick up this title" land.
Ah, thanks Bly, that makes sense.

I'm in the minority and don't have the frame rate issues some people are having, plus I thought 2k did a great job with all the animations and signature styles.

The other part of the article was spot on.
 
# 33 gallandro @ 03/11/08 10:01 AM
Quote:
Originally Posted by BlyGilmore
but IMO you can't give companies mulligans. patching a defective product doesn't make up for the several months gamers had to deal with it being broken. If the patch was released in the first week it might be different, but weeks to months after release?
Exactly, this problem is nothing new for the 2K Baseball line. MLB2K6 practically had the same problems (slow fram rate and periodic freezing) which stemmed from the VIP system. You'd have thought they learned by now.

I used to be the biggest 2kSports fanboy. I'd take NHK2K over EA's NHL series any day, I'd take NFL2K over Madden in a heartbeat, NBA2K or CH2K without a second thought... my how things have changed...

I've turned to EA for hockey this year. LOVE NHL 08. I now get my football fix with the NCAA series, and The Show for my baseball addiction. The only 2K standby that I turn to on a regular basis now is College Hoops and now that's been canned.


Yancy
 
# 34 Pared @ 03/11/08 10:23 AM
Quote:
Originally Posted by BlyGilmore
Yeah i agree, a full blow re-review probably won't happen. we'll certainly have some "MLB is patched - its better now!" coverage - assuming it is better.

but IMO you can't give companies mulligans. patching a defective product doesn't make up for the several months gamers had to deal with it being broken. If the patch was released in the first week it might be different, but weeks to months after release?
A patch should fix minor issues and improve the game.

A retail copy of a game should be able to stand on its own. Glad to see you guys are following the same mind set.

What kills me is had EA had done this with the exclusive license they'd get killed for it.
 
# 35 belljr @ 03/11/08 10:29 AM
Quote:
Originally Posted by Pared
A patch should fix minor issues and improve the game.

A retail copy of a game should be able to stand on its own. Glad to see you guys are following the same mind set.

What kills me is had EA had done this with the exclusive license they'd get killed for it.
You mean like Madden 08 and the franchise freeze glitch - or I think Madden 06 and the exchange disc program

Seriously. I think the review was pretty spot on. I think with the framerate fix it's a 7.5 maybe 8 to me. The commentary I also turn off by being "on field" sound option - makes me feel like I'm in the game more. I know 2k6 it took about 3 weeks to get the patch done and through MS. Here is hoping that it is sooner rather than later.
 
# 36 Pared @ 03/11/08 10:41 AM
Quote:
Originally Posted by belljr
You mean like Madden 08 and the franchise freeze glitch - or I think Madden 06 and the exchange disc program
Not sure what you're trying to suggest as that has nothing to do with 2k getting a pass here.
 
# 37 brendanrfoley @ 03/11/08 10:41 AM
Quote:
Originally Posted by Blzer
But, far and large, as everyone else says... graphics over gameplay. Surprisingly, "gameplay" isn't one of your bolded terms at the end to go over... but baseball is purely nothing else other than hitting, pitching, fielding, and baserunning. Aside from some herky-jerky looking animations, the gameplay has improved ten-fold, and that's what everybody claims they wanted fixed... though now it seems some people are showing their true colors, and that visuals certainly may matter.
Quoted for truth.
 
# 38 belljr @ 03/11/08 11:18 AM
Quote:
Originally Posted by Pared
Not sure what you're trying to suggest as that has nothing to do with 2k getting a pass here.
I don't think 2k should get a pass much like EA should not had a pass for their major bug last year.

I thought you were implying that EA never did that. I apologize. I don't want to take this thread off-topic. I have issue with both companies and their games. While I do enjoy them - I'm very frustrated with the lack of QA'ing with games the past couple years, regardless of company.
 
# 39 spankdatazz22 @ 03/11/08 11:40 AM
Quote:
Originally Posted by Pared
Not sure what you're trying to suggest as that has nothing to do with 2k getting a pass here.
I don't understand what you mean by it getting a pass. Seems people have been allowed to be pretty critical of the game from jump. The Madden forum has a thread that was apparently created a week or so after Madden launched just to keep people from creating negative threads or littering legitimate threads with negative comments - I don't see that courtesy extended to this game or most games for that matter. So I don't think it's an EA-would-be-treated-unfairly-in-the-same-situation thing.

I didn't read the review, so not going to comment on it. But from what most are saying they feel the score was justified - some say a tad low, some say a tad too high. And of course there are the extremes on either end that may say "it's fantastic/best ever" or "it's so wretched I paid $450 just to get The Show". Are you saying NO ONE should like the game at all? From what people are saying, it seems the biggest issues are with the framerate and the downgrade in graphics. I don't see how it's that outlandish that some aren't bothered by the framerate issue; it's not like the game was 60fps last year. And we've all played great games that didn't move at 60fps. Regarding graphics, it was debateable that MLB2K7 was the best-looking sports game to date last year - it's not like it went from cream to crap with 2K8. Just a matter of how much emphasis people put into the differences.

What some may be also weighing into the equation is that sometimes improvements in gameplay aren't given the appropriate weight they should. And unless someone knows OS's scoring scale, sometimes a number score can be confused with what would be it's appropriate letter grade. When I see 6, I think 60/100 which means poor - but someone explained the OS scale a bit earlier in the thread and that makes sense. Just saying that some will look at 6 and immediately think poor. Letter grades are easier to understand imo
 
# 40 Zackdawg @ 03/11/08 11:48 AM
"The 800-pound gorilla in the room, of course, is the frame rate issue. Quite simply it is inexcusable and unprofessional to release a game on a console with this kind of problem. To think, at some point somebody at 2K Sports made the decision the game could go to market as is, with gameplay often looking like its waiting for an art school student to draw it on screen for you is hard to fathom. "

After being bitten by 2k7's (still unfixed) franchise bug, there was no way I was going to buy 2k8 until months after the release date. Boy, am I glad I rented.

The review is spot on -- 2ksports made a deliberate decision to push an unfinished product out of the door and charge consumers $60 a pop to be a part of its development cycle. At some point, sports gamers have to stop being a willing accomplice in this trend and punish companies that treat its consumers with such disrespect.

Game companies may feel a duty to release a game every year, no matter how flawed and unpolished, but I have no duty to keep purchasing their flawed products until they get it right. I am not a part of Brinkman's "three-year plan" for this series.
 


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