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Madden NFL 17 News Post


Another Madden NFL 17 tuning update is available now for Xbox One and PlayStation 4, check out the details below.
  • Tuned down aggressive catch win chances in 2 man catch interactions.
  • Tuned down aggressive catch win chances vs swat in 2 man catch interactions.
  • RAC catch penalty from trailing defender proximity reduced.
  • Strip ball mechanic tuned down.
  • Increased risk of broken tackles when attempting strips.

Game: Madden NFL 17Reader Score: 8/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 17 - View All
Member Comments
# 1 underdog13 @ 10/28/16 11:31 AM
Oh boy another tuner thread

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# 2 howboutdat @ 10/28/16 11:56 AM
Strip feature might as well just be removed if they just going to keep reducing its effectiveness. This is just sad.
 
# 3 underdog13 @ 10/28/16 11:58 AM
Quote:
Originally Posted by howboutdat
Strip feature might as well just be removed if they just going to keep reducing its effectiveness. This is just sad.
Worth noticing these only apply to MUT

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# 4 SolidSquid @ 10/28/16 12:05 PM
Quote:
Originally Posted by underdog13
Worth noticing these only apply to MUT

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So the RAC catch wasn't tuned in any other modes? What problem were people having with the strip button? I would always miss tackles when using it, I found it most successful when guys had just broken a tackle or were in a stumble animation. Did they nerf it completely?
 
# 5 underdog13 @ 10/28/16 12:07 PM
Quote:
Originally Posted by SolidSquid
So the RAC catch wasn't tuned in any other modes? What problem were people having with the strip button? I would always miss tackles when using it, I found it most successful when guys had just broken a tackle or were in a stumble animation. Did they nerf it completely?
It might have been changed in previous tuners but this one that just came out only applies to MUT.

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# 6 JayD @ 10/28/16 12:19 PM
I would really love to see the CPU punting fixed. I just had a game where the CPU averaged 25 yards a punt
 
# 7 StefJoeHalt @ 10/28/16 12:50 PM
Quote:
Originally Posted by underdog13
Worth noticing these only apply to MUT

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Not sure if u mean this tuner..but if so..Clint said otherwise



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# 8 fistofrage @ 10/28/16 12:51 PM
I would imagine that the strip being tuned down affects the ai so now even less fumbles. They need to just make a game for online players where there are no turnovers or random events and let the sim offline players have a game with realistic results.
 
# 9 T4VERTS @ 10/28/16 12:51 PM
It appears it is for all modes. I have done website updates before and it is common to copy lead ins for updates and then post the update. This appears to be a copy and paste error in reference to the MUT part.
 
# 10 booker21 @ 10/28/16 12:54 PM
They didn`t reduce the strip ball thing and AC? At this point i feel they are rushing on tuning gameplay without proper testing.

Personally i think they should focus on fixing bugs and leave gameplay tuning for stuff that are just broken and not personal preference.

Then test and test and test and make it right for Madden 2018.
 
# 11 howboutdat @ 10/28/16 12:54 PM
Quote:
Originally Posted by fistofrage
I would imagine that the strip being tuned down affects the ai so now even less fumbles. They need to just make a game for online players where there are no turnovers or random events and let the sim offline players have a game with realistic results.
Sorry to inform you, there are a ton of online sim players. Not everyone who plays online is a tourney/lobby player.

It is sad they keep nerfing the strip.Just take the feature out then, dang.
 
# 12 fistofrage @ 10/28/16 12:58 PM
Quote:
Originally Posted by howboutdat
Sorry to inform you, there are a ton of online sim players. Not everyone who plays online is a tourney/lobby player.

It is sad they keep nerfing the strip.Just take the feature out then, dang.
Then they need to make a tourney mode and quit destroying the things that made madden 17 dynamic out of the box. This is just madden 16 at this point and trending downward.
 
# 13 Elway7 @ 10/28/16 01:00 PM
No fix for the punts yet! SMH
 
# 14 Millennium @ 10/28/16 01:01 PM
Quote:
Originally Posted by fistofrage
Then they need to make a tourney mode and quit destroying the things that made madden 17 dynamic out of the box. This is just madden 16 at this point and trending downward.
Sorry, but this has to be asked:

How many games of Madden 17 have you played since they dropped this tuner, and what settings? And how many fumbles are you averaging (statistics please) DUE TO THE STRIP MECHANIC prior to and after the update.

Everyone needs to stop overreacting. Play it first, then record stats, then come back.
 
# 15 Millennium @ 10/28/16 01:01 PM
Quote:
Originally Posted by Elway7
No fix for the punts yet! SMH
Since punts were affected by the patch I'm assuming it will take a patch to fix them.
 
# 16 howboutdat @ 10/28/16 01:06 PM
Quote:
Originally Posted by Millennium
Sorry, but this has to be asked:

How many games of Madden 17 have you played since they dropped this tuner, and what settings? And how many fumbles are you averaging (statistics please) DUE TO THE STRIP MECHANIC prior to and after the update.

Everyone needs to stop overreacting. Play it first, then record stats, then come back.
I can say this, after the last update that " tuned down strip feature" , we have played thru alot of games, already in season 2 , week 9 . I have bought the strip trait for about half my defenders ( lbs, safties, some dline) and i try to use it and it rarely works.Even when facing a hb with low carry ( under 85) .

So while i have not played with this update, i already felt it was nerfed too much, so "tuning it down" any more , to me cant make it better.

I dont see thats an overreaction.Its based on what ive played with the last time they " tuned it down" ,and thought it was overdone.
 
# 17 underdog13 @ 10/28/16 01:07 PM
Quote:
Originally Posted by StefJoeHalt

Not sure if u mean this tuner..but if so..Clint said otherwise



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Idk then. The article clearly makes it seem as only MUT is affected.

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# 18 Millennium @ 10/28/16 01:09 PM
Quote:
Originally Posted by howboutdat
I can say this, after the last update that " tuned down strip feature" , we have played thru alot of games, already in season 2 , week 9 . I have bought the strip trait for about half my defenders ( lbs, safties, some dline) and i try to use it and it rarely works.Even when facing a hb with low carry ( under 85) .

So while i have not played with this update, i already felt it was nerfed too much, so "tuning it down" any more , to me cant make it better.

I dont see thats an overreaction.Its based on what ive played with the last time they " tuned it down" ,and thought it was overdone.
Just out of curiosity - how many fumbles were you averaging a game before the tuner, and how many have you averaged after?

Yes, it's an overreaction to say it was nerfed too much when your statement does not include numbers to back it up. "I'm seeing less fumbles" is invalid when the statement can be quantified with numbers. "I feel like it's not powerful enough" - well yeah, but I feel like it's fine. We all fee different, but when you can bring numbers it's no longer a feeling, it's a discussion on facts.
 
# 19 redsox4evur @ 10/28/16 01:10 PM
Quote:
Originally Posted by underdog13
Idk then. The article clearly makes it seem as only MUT is affected.

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Clint said the Facebook post was a TYPO. His words.




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# 20 NDAlum @ 10/28/16 01:13 PM
I'll be happy with fewer deep balls completed. Hopefully this also applies to DB's. I have felt this entire cycle so far that deep passes have been caught at too high of a rate.

Another aspect of this is that a high % of the throws are on target which doesn't really happen.
 

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