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Madden NFL 17 News Post


Madden NFL 17 patch 1.03 is available now, weighing in at 4.8 GB on PlayStation 4 and 368 MB on Xbox One.

You do not need to reset online or offline franchises in order for this patch to affect them. We have posted some of the details below, official patch notes will be posted as soon as we get them.

Let us know what you're seeing!

UPDATE: Here are the official Madden NFL 17 patch notes:
  • Fixed a gameplay issue where the player on defense could tell if the opponent was going to run or pass
  • Client-side fix for the bug where you could see ratings of the upcoming draft class prior to the draft (server fix already applied to Cloud Franchises)
  • Reduce the amount of strip-tackle attempts made by the CPU
  • Fixed a major desync which was happening when a user went from Skills Trainer to Online (happened fairly often after the new-user flow)
  • No passing icons on PA, Force defender tuning, nano detection system tuning, users not getting stamina penalty when meter depleted
  • Force defenders not dropping back vs. run when in zone coverage; Play Action desync; Fumble frequency in MUT solos.
  • Lots of high priority gameplay fixes that includes:
    • Stripping the Ball from behind the ball carrier is overpowered - We found a bug where the defender was getting multiple rolls at causing a fumble per animation
    • Occasionally on Play-Action passes, the user would be unable to throw the ball
    • Play-Action Pass Desync Online Head to Head Desync
    • MUT Online - Fixed an issue with Cowboys uniforms that could result in a 'white on white' situation
    • Acquisitions Screen showing rookie/free agent ratings before the draft - fixed
    • Fixed a crash that would occur in the Guantlet after making an interception in the Big Man Rumble challenge
    • Occasionally, users were triggering 'Nano Detection' when successfully using the 'Off the Line Mechanic' on RT as a pass rusher
    • Occasionally, users would lose all pre-play functionality when selecting a defensive linemen while breaking the huddle
    • Occasionally, user would see defensive plays disappear in the playbook screen after selecting an audible during the previous play
    • Fumbles occurring too frequently in MUT solos where the CPU-controlled team started with the lead
    • Force Players will be better at containing the edge once they get engaged
    • Force player will be faster in breaking out of Read and React and into Force
    • Cover 1 plays were sometimes not aligning to Trips formations correctly
    • Occasionally, offensive linemen would run to the end zone and not block when running no huddle repeatedly in Draft Champions.
    • When Force players on the playside of any non-counter runs had a zone coverage assignment, they would drop back into coverage at the snap - this has been fixed
    • Fixed a Crash in Franchise mode that would sometimes occur in Franchise mode Practice during goal completion

Game: Madden NFL 17Reader Score: 8/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 17 - View All
Member Comments
# 181 cityofchampions @ 09/04/16 09:46 AM
Quote:
Originally Posted by highmiles100
Why would someone just accept a product that clearly isn't working correctly.
I don't play against the CPU so I'm not experiencing these problems that a lot others are. But if I would have bought the game strictly for CFM like a lot others have I would have taken it back and got my money back.

If I'm reading your post right, every year when you purchase Madden you expect it not to work properly. Why then do you spend your money on it?


You are not reading my post right. I don't expect it to not work properly because in fact, it does work properly. If you read my earlier post, deep passing exists in the NFL, and as the other person said, the only real reason people are complaining, is because people simply don't want to deal with it and would rather just stack the box all day.

I have only managed to burn a team more than once a game, once or twice so far, and I am on my third season of my CFM. People are completely over exaggerating it, because they don't want to play on all madden or adjust the sliders, just like in my opinion they over exaggerated the outside rushing thing.


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# 182 cityofchampions @ 09/04/16 10:08 AM
Hey does anybody know if this patch fixed the issue of your username showing up on the ticker in games instead of the team name when you control multiple teams in CFM?


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# 183 cityofchampions @ 09/04/16 11:00 AM
Quote:
Originally Posted by rich8682
Yeah I'm no more than 35% on deep passes. If a safety is there, you're not completing much. I think I've had maybe 2-3 catches in double coverage. Same for the cpu.

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Exactly. The over exaggerations need to to stop


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# 184 Find_the_Door @ 09/04/16 11:06 AM
Feels like defense is suddenly swiss cheese after the patch.
 
# 185 KickassJohnson @ 09/04/16 12:20 PM
Still getting the QB forward throw fumble glitch... fvck this
 
# 186 althor @ 09/04/16 12:22 PM
I have crashed about 5x since the update. Not sure if they are connected but I had like 2 crashes in the previous week before update.
 
# 187 dickey1331 @ 09/04/16 06:05 PM
Quote:
Originally Posted by cityofchampions
Hey does anybody know if this patch fixed the issue of your username showing up on the ticker in games instead of the team name when you control multiple teams in CFM?


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I don't think that was a glitch. Did they come out and say it was?


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# 188 Flair4TheGold @ 09/04/16 06:10 PM
Quote:
Originally Posted by dickey1331
I don't think that was a glitch. Did they come out and say it was?


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No, probably not. It just makes absolutely no sense to have my user name replacing the city name in the ticker. It's an offline franchise. Why would I need to know my own user name for another of the 32 team league I run with myself?
 
# 189 Smallville102001 @ 09/04/16 06:15 PM
So I have yet to have time to play since this patch came out going to play here soon but it sounds like QB running and pass rush didn't really get fixed right? Those are by far the 2 worst things about the game but they where both issues last year and the QB running got worse after patches last year. So I don't really see those 2 things getting fixed but I hope they do. Any idea when the next patch may come out? The next patch tends to be the big one. Most sports games have a day 1 patch that doesn't do much. Then a patch shortly after and then a big patch a little later. After that most sports games don't get a lot of improvements. Yes maybe more patches but the 3erd one tends to be the biggest one and the next one will be the 3erd patch.
 
# 190 bestbrother @ 09/04/16 06:18 PM
hmm since the update ive noticed that i dont have a tuning file and it wont even attempt to download one. Normally on boot up it prompts me, but nothing at all.

i dont have PS plus so cant force it through going online either
 
# 191 SmashMan @ 09/04/16 08:15 PM
Quote:
Originally Posted by dickey1331
I don't think that was a glitch. Did they come out and say it was?
I think they said that it was a design decision and that they're looking into display changes. So no, not a glitch.

Quote:
Originally Posted by Smallville102001
So I have yet to have time to play since this patch came out going to play here soon but it sounds like QB running and pass rush didn't really get fixed right? Those are by far the 2 worst things about the game but they where both issues last year and the QB running got worse after patches last year. So I don't really see those 2 things getting fixed but I hope they do. Any idea when the next patch may come out? The next patch tends to be the big one. Most sports games have a day 1 patch that doesn't do much. Then a patch shortly after and then a big patch a little later. After that most sports games don't get a lot of improvements. Yes maybe more patches but the 3erd one tends to be the biggest one and the next one will be the 3erd patch.
First, play the game yourself before deciding whether or not something was fixed. The only impressions you can really trust are your own.

Second, no ETA on next patch but Rex said in his Friday Twitch stream that there's a bigger patch coming.
 
# 192 secondsolution @ 09/04/16 08:54 PM
Quote:
Originally Posted by KickassJohnson
Still getting the QB forward throw fumble glitch... fvck this
Yeah I feel like fumbling in general has got worse since the patch. Fumbles on forward passes, RBs with high carry ratings fumbling multiple times each game and user QB fumbling heaps but I'm yet to see the same thing happen to the cpu
 
# 193 Smallville102001 @ 09/04/16 09:26 PM
Quote:
Originally Posted by SmashMan
I think they said that it was a design decision and that they're looking into display changes. So no, not a glitch.



First, play the game yourself before deciding whether or not something was fixed. The only impressions you can really trust are your own.

Second, no ETA on next patch but Rex said in his Friday Twitch stream that there's a bigger patch coming.


While I understand about playing your self its just some times you need to play a lot before you can really say if something is fixed or improved or not and some people on here may have had more time to play then I have. With that said I did just play my first game post patch vs 49niners and cap really only ran the ball once and had like 3 other times where he should have ran the ball including a play where he could have ran the ball in the end zone from 6 yards out but instead tried to make a under hand pass to the WR that end up getting caught and tackled at the 2 to force a 4th down. When it comes to the next patch I know sometimes people see updates on twitch or something.
 
# 194 Flair4TheGold @ 09/04/16 09:56 PM
That's great to hear that they might change the user name displaying on the score ticker. Maybe it makes sense online but for offline CFM it doesn't.
 
# 195 CujoMatty @ 09/05/16 01:09 AM
Quote:
Originally Posted by cityofchampions
You are not reading my post right. I don't expect it to not work properly because in fact, it does work properly. If you read my earlier post, deep passing exists in the NFL, and as the other person said, the only real reason people are complaining, is because people simply don't want to deal with it and would rather just stack the box all day.

I have only managed to burn a team more than once a game, once or twice so far, and I am on my third season of my CFM. People are completely over exaggerating it, because they don't want to play on all madden or adjust the sliders, just like in my opinion they over exaggerated the outside rushing thing.


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This is on all Madden thru 6 games in cfm. Coverage at 60 reaction 55 interception 50 and my qb accuracy at 25 no user catching. I get that it's julio but The CPU refuses to give his corner help over the top. Not sure what I, as a player can do for that but I'm not exaggerating. I know people are refusing to believe there's a problem but there is. Be it cpu play calling or bad coverage something isn't right.

Edit. I also wanted to add threshold is at 100 I also play with house rules of using play suggestion on offense , don't audible and don't call hot routes.
 
# 196 Mrcabone @ 09/05/16 03:47 AM
Quote:
Originally Posted by Find_the_Door
Feels like defense is suddenly swiss cheese after the patch.
I one million percent agree!
 
# 197 CujoMatty @ 09/05/16 08:14 AM
I decided to try fixing my issue by editing attributes. Julio has a 97 release attribute so I nerfed that down to 85 and he wasn't running free down the field anymore. I watched a bunch of replays and the corner was able to stick with him. It was only one game though so I'll try a few more games and see if the coverage continues to be better. I'm optimistic however because it was the first game I couldn't go deep with Julio at will.
 
# 198 cityofchampions @ 09/05/16 10:25 AM
Quote:
Originally Posted by highmiles100
Oh my fault I did read it incorrectly I agree with you 100% lol

Thats what happens when Im playing and typing lol


Not a problem. I think we have all typed while playing a few times


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# 199 cityofchampions @ 09/05/16 10:27 AM
Quote:
Originally Posted by CujoMatty
This is on all Madden thru 6 games in cfm. Coverage at 60 reaction 55 interception 50 and my qb accuracy at 25 no user catching. I get that it's julio but The CPU refuses to give his corner help over the top. Not sure what I, as a player can do for that but I'm not exaggerating. I know people are refusing to believe there's a problem but there is. Be it cpu play calling or bad coverage something isn't right.

Edit. I also wanted to add threshold is at 100 I also play with house rules of using play suggestion on offense , don't audible and don't call hot routes.

You know that might be a bit excessive



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# 200 cityofchampions @ 09/05/16 10:28 AM
Quote:
Originally Posted by CujoMatty
I decided to try fixing my issue by editing attributes. Julio has a 97 release attribute so I nerfed that down to 85 and he wasn't running free down the field anymore. I watched a bunch of replays and the corner was able to stick with him. It was only one game though so I'll try a few more games and see if the coverage continues to be better. I'm optimistic however because it was the first game I couldn't go deep with Julio at will.


I suppose that is really all you can do


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