Home
Madden NFL 17 News Post


Madden 17 begins with an authoritative stamp: You’re thrown in Memorial Stadium, right in the thick of a NFC playoff game against the Washington Redskins. The crowd is ferocious, the commentary is well timed and filled with chemistry, and everything that is happening on the field has a manic pace to it. Before you know it, your heart is beating in the same way every sports fan has felt as the clock winds down.

Fortunately, just about everything that makes Madden 17’s intro so great carries itself over to the base game. All at once, Madden boasts improved presentation, feel and gameplay. From the moment the game kicks into gear, a sense of overwhelming confidence on the part of EA Tiburon sets in. Madden 17 may be the best football game put out by the studio this generation.

Read More - Madden NFL 17 Review (Xbox One)

Game: Madden NFL 17Reader Score: 8/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 17 - View All
Member Comments
# 61 KingTocco @ 08/18/16 11:43 AM
Quote:
Originally Posted by jpdavis82
Commentary is poor(gives no reason why)[emoji57]


Sent from my iPhone using Tapatalk
Not who you quoted and I don't have really any of the issues that he has, but I will mention the commentary itself is much better. It's newer (obviously), feels fresh, more attentive to detail IMO from what I've seen so far, and just feels more fitting to the game.

With that being said, I cannot stand Brandon Gaudin's voice, it's nitpicking but it's really hard to listen to sometimes.
 
# 62 VonRye @ 08/18/16 01:57 PM
Quote:
Originally Posted by JKSportsGamer1984
Good review.

"Running backs will also occasionally run right into their offensive linemen and fall over, as if they hit an oncoming truck." This problem has been happening ever since they introduced the Infinity engine SMH. Why are we still dealing with wonky physics 4 years later? Come on EA! Ugh
They're just trying to make sure Trent Richardson's normal running style is replicated in the game.
 
# 63 thescoop @ 08/18/16 02:53 PM
Disappointed about the quarterbacks as mentioned but not enough to go against all the positives this review stated. I'm looking forward to picking this one up next week. Thanks for the fast review, guys. Guess my Show dynasty needs to find a resting point after the weekend.
 
# 64 eco @ 08/18/16 04:06 PM
i hope a patch to improve qb performance, because qb is heart of american footbal.
 
# 65 MrBill @ 08/18/16 04:33 PM
The comment about not much attention being paid to CFM this cycle is completely off base. There weren't a lot of visual changes to it but there was a ton of resources dedicated to CFM in Orlando.
 
# 66 roadman @ 08/18/16 04:56 PM
Quote:
Originally Posted by MrBill
The comment about not much attention being paid to CFM this cycle is completely off base. There weren't a lot of visual changes to it but there was a ton of resources dedicated to CFM in Orlando.
A Mr. Bill sighting, good to see you Mr. Bill.
 
# 67 MrPinkBlackrose @ 08/18/16 05:32 PM
Question:

I haven't purchased Madden since Madden 15 but decided to try out the EA Access trial this year. It seems to me that the "Legends" are now not a selectable option in Offline Franchise and are only available in MUT. Is that correct?? Thanks in advance
 
# 68 BSemps90 @ 08/19/16 12:07 AM
Would love to know if you can change teams in franchise mode and play one side of the ball for both teams like in the Maddens before this generation of consoles. Has anyone heard ?
 
# 69 cmehustle @ 08/19/16 03:57 AM
Quote:
Originally Posted by BezO
Poor, binary player interaction. You mentioned the pocket, but left out the lacking dynamics. It's still basically win or lose. I'm not seeing pockets collapse, for example. And DEs still get up field way too slow.

Despite gap assignments, contain is almost non-existant. One of the hardest things to do in the NFL is to take the corner. I'm seeing this happen regularly in vids I'm watching. Stretches & tosses still look like the go to run play. And QBs still escape the pocket too easily. When there is contain, it's only because the d-linemen or OLB disengaged. They can't maintain outside leverage while engaged. Very binary.

Despite the emphasis on special teams, still no gunner interaction. In the NFL, those guys try to engage the gunner asap and keep him from getting up field. In Madden, blocker(s) turn, run and set up blocks near the returner.

More special teams, the o-line on field goals are still pass blocking instead of the bend don't break style used in the NFL. I'm sure there's some things I won't notice in a vid, but the only special teams improvements I see are a new kick meter and designated punt/FG blockers.

Footwork is still poor. Still no tiered defensive play calling. A lot of stiff animations that standout against the newer ones. Defensive matchups? No huddle / hurry offense differentiation, and players still get to the LOS too fast. No short yardage blocking animations. No special teams depth chart? No SOLB/WOLB or SS/FS alignment. I'm going to stop before I turn this into my wishlist.
Yes, this. The short yardage run game alone is and always has been horrible. They just block like a regular play. If you watch short yardage or goal line runs in the NFL everyone goes low, trying to out 'low' each other simply because low man wins. In pass blocking, DE's or OLB rushing on the outside almost always end up farther back then the QB, probably because humans run faster running forwards then they do back pedaling. Except in Madden. Lineman for some reason cannot pass block and move backwards at the same time. So it forms a wall. Still. In 2016. Im so over the wall. Madden badly needs to work on O line and D line interactions. And I swear if I see a LB jump and intercept a pass intended for a reciever ten yards behind him this season, Im going to just play my 2K.
 
# 70 cmehustle @ 08/19/16 04:06 AM
Man, Im a guy that wants the most realistic representation of football possible. 2K has come close in basketball, and I respect the fact that different teams play differently, and the ratings actually matter. Its defintely far from arcadey. Madden on the other hand has seemed to go the other way. The whole Oline Dline thing just doesnt work for me. WR CB interaction has gotten a lot better. Still though, no true pocket where a QB has to step up, All runs are to the outside. Exactly the opposite of actual football. EA needs to simply work on this aspect alone for the next game.
 
# 71 Izzy Snow @ 08/19/16 09:35 AM
This is the best review I've read online so far. Well done! I agree with everything you said based on the 5 hours I've put into the game so far.
 
# 72 Bigg Cee @ 08/19/16 02:21 PM
Quote:
Originally Posted by Find_the_Door
Hopefully there's actually penalties in head to head this year....
Just maybe...

I don't understand why they don't add penalties to Online Ranked games. Is it really that hard to do?
 
# 73 Find_the_Door @ 08/19/16 03:33 PM
Quote:
Originally Posted by Bigg Cee
Just maybe...

I don't understand why they don't add penalties to Online Ranked games. Is it really that hard to do?
Total bummer
 
# 74 Sneaktip @ 09/30/16 04:35 PM
Quote:
Originally Posted by scottyp180
"Madden 17 doesn’t do nearly enough to differentiate between quarterbacks"

Ehh this is something that has irked me about madden for years. It's not a deal breaker but I feel like it should have been touched on by now. I'm pretty sure all pro 2k8 had variation in throwing styles, an 8 year old game. Its a feature that adds to players looking and feeling different.

However I am happy to hear about the other improvements to gameplay. The feel of them game is something that has improved each game this gen and I am happy to hear that it has improved even further. Hopefully the improvement is noticeable enough to warrant a purchase. Can't wait for that EA Access trial to try this game out!
Marino's quick release made a big difference in that game.
 


Post A Comment
Only OS members can post comments
Please login or register to post a comment.