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Madden NFL 17 News Post


EA Sports has just posted a quick Madden NFL 17 video featuring the new spin move. Different player types will have different spin moves for more authenticity.

If you missed the new juke moves and score bug/banner, click here, along with the new hurdle move here.

Game: Madden NFL 17Reader Score: 8/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 17 - View All
Member Comments
# 41 Bigg Cee @ 05/28/16 02:26 PM
Quote:
Originally Posted by SageInfinite
Loved the spin move. Looked way better than the previous one. Really is great that their animations are finally going to the next level. They just need to make all the animations get to this level of fluidity and they will have a true fan again.
This is what im hoping for is that when the full game drops all these new animations flow together and don't look so clunky like previous maddens. I just wish players planted there feet a lil more when doing the fancy stuff.
 
# 42 EzMacK15 @ 05/29/16 05:17 AM
Quote:
Originally Posted by DeuceDouglas
I miss the old Madden 2004 juke where you'd barely tap the trigger and get that one-step cut juke. I'm hoping it's something like that or maybe even this:



A little bit of deceleration but mainly a move for the open field type of thing.

Another thing I was just thinking about while watching a Charles juke in the snow is that it'd be cool if in weather games every player dropped a tier in their moves like they stated they would when players were tired. I think that would add a lot to weather games where basically nobody has the ability to hit Elite moves. Maybe once we get better whether as well, the more severe the weather, players drop two tiers in moves and such.
Really nice idea about the weather and tier system. I also miss how you could do certain moves in the past. At least they brought the smooth double juke back.
 
# 43 EzMacK15 @ 05/29/16 05:21 AM
Quote:
Originally Posted by buggee
Just an idea.You know the players having to slow down (stutter steps) before they perform a move such as a spin or juke can be remedied by holding the button for the move you want to perform while running, then having the move played out after the release of the button. So the runner shuffles his feet while button is being held then performs the move upon release with the defender knowing a move is about to be put on him but not being sure what the move would be. This could lead to a more realistic animation sequence.
That spin was nice though.
That is a good idea, it may also cut down on the ice skating feeling we have when we run the ball. Being able to kind of chop our feet when trying to slow down would also create better moves in the open field. The little stutter step could also have a modifier.
 

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