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Madden NFL 17 News Post





EA Sports has just posted a quick Madden NFL 17 video featuring the new juke move, along with a glimpse of the new score bug/banner (WIP). We've posted an image showing the differences between Madden NFL 16 (top) and Madden NFL 17 (bottom). Watch the video here.

Game: Madden NFL 17Reader Score: 8/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 17 - View All
Member Comments
# 61 DeuceDouglas @ 05/25/16 04:49 PM
Quote:
Originally Posted by roadman
So much more fluid and less "hoppy" vs 16.
That was definitely the first thing I noticed. One step, plant and go versus a bunch of little unnecessary steps throughout the process. I'm interested to know what tier this juke would be considered and what the other jukes and moves look like.
 
# 62 DeuceDouglas @ 05/25/16 04:51 PM
Side note: The lighting/colors looks a lot better for the Bucs uniforms. Their helmets look a lot better and overall everything looks less dull. It's a little bit harder because one is the practice stadium but there is still a noticeable difference there.
 
# 63 Steve_OS @ 05/25/16 04:59 PM
The current score bug/banner in Madden NFL 16 (top) vs. Madden NFL 17 (bottom). (WIP)
 
# 64 johnnyg713 @ 05/25/16 05:02 PM
One clip looks like a 30 year old flag football player who thinks he has moves. Th other clip looks like an actual NFL running back. Wonder who they have doing the capturing animations this year..
 
# 65 adub88 @ 05/25/16 05:02 PM
Looking forward to seeing the spin move, if improved. I wonder if this game will ever get to the point where you can do a Momentous type highlight vid for it. The animations in Madden are just so far behind, it's just not possible right now.
 
# 66 Bigg Cee @ 05/25/16 05:02 PM
Quote:
Originally Posted by Steve_OS
The current score bug/banner in Madden NFL 16 (top) vs. Madden NFL 17 (bottom). (WIP)
The Bottom one looks much cleaner. I like it.
 
# 67 bcruise @ 05/25/16 05:03 PM
Quote:
Originally Posted by Steve_OS
The current score bug/banner in Madden NFL 16 (top) vs. Madden NFL 17 (bottom). (WIP)
Reminds me of the NCAA '14 one a bit.
 
# 68 Cowboy008 @ 05/25/16 05:06 PM
Quote:
Originally Posted by Steve_OS
The current score bug/banner in Madden NFL 16 (top) vs. Madden NFL 17 (bottom). (WIP)
The new one does look better.
 
# 69 Crunky @ 05/25/16 05:10 PM
The juke move looked cool, I believe it was mo-capped too.
 
# 70 bcruise @ 05/25/16 05:10 PM
(Can't quote because that gif is messing up the reply page for me)

Worth pointing out that might be a different tier of juke, and the old one could still be in the game. And just because it's the same control doesn't matter - the assist setting simplifies the moves so that you don't have to use the modifiers (only the analog stick), so we've been told.
 
# 71 Crunky @ 05/25/16 05:13 PM
Is it me but side by side shot between the 16 and 17 gameplay the colors pop more on 17 like the helmets, etc.
 
# 72 mrprice33 @ 05/25/16 05:30 PM
Quote:
Originally Posted by SportsGamer94
I really hope the safety didn't get sucked into a block animation on that?


Can't tell. Looks like he just got cut


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# 73 StL_RamZ @ 05/25/16 05:48 PM
Quote:
Originally Posted by Crunky
Is it me but side by side shot between the 16 and 17 gameplay the colors pop more on 17 like the helmets, etc.
The Suns shining in opposite directions
 
# 74 OhMrHanky @ 05/25/16 06:00 PM
Quote:
Originally Posted by Cowboy008
Don't really see a difference with that video and what we got in 16. Only difference I see is the button icon popping up over the players head telling him what move to do.







Maybe this was played on Rookie.


The difference I noticed right away is the juke actually WORKED!!! Lol. M16 wouldn't let me do a quick simple left juke in that situation. I would HAVE TO do a right-left double juke to actually have the defender whiff.


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# 75 Bigg Cee @ 05/25/16 06:33 PM
Quote:
Originally Posted by SportsGamer94
I hope the team realizes that just because a back is small does not mean they are Lashawn Mccoy. Doug Martin is a small back but I don't recall him having major juke moves he's more of a one cut back and has some power too.
This is very true, I just hope everyone does not have jukes like this on every back.

It's kinda like UFC 2 were everyone has Anderson Silva like head movement even if they are slow and have terrible ratings.
 
# 76 BezO @ 05/25/16 06:33 PM
Quote:
Originally Posted by mrprice33
Let's take a look at Kenny Vaccaro on this play:



Lined up on the 10 in a 4-3 over look.

Play starts, Vaccaro stays wide and horizontal to the 10:


You can see his shadow on the right of the screen:


Once the toss is made, he starts to come forward:



But he's staying wide, hoping to push the play back inside:



Until he gets cut:



So, my question to people in this thread: how would you like to see Vaccarro play that? Is there a way where it can be done better?
No problem with Vaccarro but the play side OLB & MLB played it way too soft. With Vaccarro playing it so aggressively, I have a hard time blaming difficulty level for the LB play. I guess we'll see.
 
# 77 Bigg Cee @ 05/25/16 06:35 PM
Now I will say this, the runners stride looks so much better then M16. This year the runners stride is a lil longer with there legs. I like it.
 
# 78 DeuceDouglas @ 05/25/16 07:00 PM
The only thing I don't like is how after he gathers the pitch you can see where it transitions into the running animation and he almost just blinks into a full speed sprint with out any real sense of accelerating or getting up to speed. Just a small thing I noticed but the juke looked great and after watching a M16 video about the double juke, the fakeouts are a nice addition. It'd be cool if there were different variations of them where maybe the next time Martin pulls off the same juke but the LB gets his hand on the ball and knocks it loose.
 
# 79 mrprice33 @ 05/25/16 07:26 PM
Higher difficulty makes you less likely to get what you want in terms of wow moments, making the capture process take that much longer


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# 80 mrprice33 @ 05/25/16 07:28 PM
Quote:
Originally Posted by BezO
No problem with Vaccarro but the play side OLB & MLB played it way too soft. With Vaccarro playing it so aggressively, I have a hard time blaming difficulty level for the LB play. I guess we'll see.


If you watch #87 for Tampa he gets a good seal on the playside lb. I can't tell if it's a reaction issue or what but he was blocked. Not sure where MLB wound up


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