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MLB The Show 16 News Post


GameInformer has posted a new MLB The Show 16 video with Ramone Russell. They discuss many of the new features in the game, including franchise, player morale and much more. Check it out and post your thoughts!

Thanks for the tip, Grant Thomas!

Game: MLB The Show 16Reader Score: 8/10 - Vote Now
Platform: PS3 / PS4Votes for game: 23 - View All
MLB The Show 16 Videos
Member Comments
# 81 tessl @ 02/20/16 09:38 PM
Quote:
Originally Posted by redsox4evur
Here's you calculate fWAR: (Batting Runs + Base Running Runs +Fielding Runs + Positional Adjustment + League Adjustment +Replacement Runs) / (Runs Per Win). Couldn't find anything for bWAR. So there is definitely an established formula.

And if you mean in the game, disregard this post.
There is no clearly established formula for WAR. Sources that provide the statistic calculate it differently.
 
# 82 Lovesports @ 02/20/16 09:38 PM
I'd also like to say that the whole compatriot idea is genius. For those of you that don't realize the concept it's because you don't picture yourself playing overseas for a team where no one speaks your language. In baseball, many players come from other countries and don't even speak English, so having a guy or two on your team from the same motherland can have a huge impact on morale. Most of you speak English (I hope) so imagine playing proffersional hockey in Russia and you have a choice of playing on a team with 3 other Americans or a team with none....which would you pick?
 
# 83 rkocjay @ 02/20/16 09:47 PM
Quote:
Originally Posted by Lovesports
I'd also like to say that the whole compatriot idea is genius. For those of you that don't realize the concept it's because you don't picture yourself playing overseas for a team where no one speaks your language. In baseball, many players come from other countries and don't even speak English, so having a guy or two on your team from the same motherland can have a huge impact on morale. Most of you speak English (I hope) so imagine playing proffersional hockey in Russia and you have a choice of playing on a team with 3 other Americans or a team with none....which would you pick?
Makes sense to me
 
# 84 rkocjay @ 02/20/16 09:47 PM
I would like to see more information before I judge
 
# 85 WaitTilNextYear @ 02/20/16 09:50 PM
Quote:
Originally Posted by Lovesports
Well as a former Division one college athlete I can assure you that morale affects performance. I am perfectly okay with what they're trying to do. Keeping players happy and egos in check is a huge part of being a coach and a GM. This isn't about playing Dr. Phil as someone mentioned or being a psychologist, player morale is a huge part of sports and I assure you it affects performance. Good job on finally introducing it to the game.
Quote:
Originally Posted by Lovesports
I'd also like to say that the whole compatriot idea is genius. For those of you that don't realize the concept it's because you don't picture yourself playing overseas for a team where no one speaks your language. In baseball, many players come from other countries and don't even speak English, so having a guy or two on your team from the same motherland can have a huge impact on morale. Most of you speak English (I hope) so imagine playing proffersional hockey in Russia and you have a choice of playing on a team with 3 other Americans or a team with none....which would you pick?
Performance and attribute boosts are not equivalent. High morale doesn't make you run faster, jump higher, throw harder, swing better. It may put you in better spirits and you may get better results, but your physical talent has not changed. Big difference.

Also, how is a Dominican player who speaks Spanish having a "compatriot" on his team at all a good comparison for an American in a Russian hockey league? Are you suggesting Spanish speaking players are a rarity in MLB as English speakers would be in Russia? That analogy is a stretch at best. Latino culture is everywhere in MLB. I would buy this comparison for Japanese players, but again, they are a very small minority in MLB.
 
# 86 tessl @ 02/20/16 09:52 PM
Quote:
Originally Posted by WaitTilNextYear
The formula for WAR is well defined, but there are different flavors. There's no sense in adding a stat like WAR into a simulation baseball game unless you are trying to make it reflect the real life calculations to some extent. So far, it looks like they've done a reasonable job approximating WAR with their version. We need to see more data.

You're in the minority if you like the scouting system I'd have to think. You can re-read my earlier post for a summary of some of the main issues. Several threads have appeared on OS addressing this and many people do not even do the scouting because it's so contrived/limited/seems like busy work.


I was discussing what I saw in the new version, not last years version. I'm familiar with last years version. I saw bb/9, k/9 and h/9 instead of makeup. That is a major improvement and is more realistic.

For those who sim and then complain when you set parameters for players the game generates players fitting your parameters. People sim scouting and training, sim years in advance and then complain about what they see. The solution is don't sim. Take time to do the work.

There is room for improvement in last year's system but it appears they have worked on scouting.
 
# 87 Kalkano @ 02/20/16 10:37 PM
So, if a scouted player has a contact rating of 45, and a projected rating of 60, and his potential is 80, does that mean he is extremely likely to reach that projected contact rating of 60? Am I interpreting that right?


Also, the thing that I dislike about scouting, is the way we choose who/what we're looking for and where. It just feels...random...


I don't really see the logic in asking scout #1 to specifically look for starting pitchers with control in Jamaica, and scout #2 to specifically look for center fielders with good power in the U.S. I'd like that whole process to be scrapped.
 
# 88 JayD @ 02/20/16 10:48 PM
Quote:
Originally Posted by Kalkano
So, if a scouted player has a contact rating of 45, and a projected rating of 60, and his potential is 80, does that mean he is extremely likely to reach that projected contact rating of 60? Am I interpreting that right?


Also, the thing that I dislike about scouting, is the way we choose who/what we're looking for and where. It just feels...random...


I don't really see the logic in asking scout #1 to specifically look for starting pitchers with control in Jamaica, and scout #2 to specifically look for center fielders with good power in the U.S. I'd like that whole process to be scrapped.
What you saw in the video has to do with the 20/80 scale, so his rating is not 60 and his potential is not 80, that's his grade using the scale.
 
# 89 tessl @ 02/20/16 10:54 PM
https://youtu.be/ZNv37mE3ENE?t=1222

LOL - I noticed on the scouting screen a guy named "Dan Obama". I wonder if Trump will be in next year's game and if so will he have the comb over.
 
# 90 Kalkano @ 02/20/16 11:28 PM
Quote:
Originally Posted by JayD
What you saw in the video has to do with the 20/80 scale, so his rating is not 60 and his potential is not 80, that's his grade using the scale.
I know. My question already had that in mind.
 
# 91 kehlis @ 02/20/16 11:35 PM
Quote:
Originally Posted by WaitTilNextYear
Performance and attribute boosts are not equivalent. High morale doesn't make you run faster, jump higher, throw harder, swing better. It may put you in better spirits and you may get better results, but your physical talent has not changed. Big difference.
Can I ask where this was suggested otherwise?
 
# 92 eric7064 @ 02/20/16 11:54 PM
Quote:
Originally Posted by WaitTilNextYear
Performance and attribute boosts are not equivalent. High morale doesn't make you run faster, jump higher, throw harder, swing better. It may put you in better spirits and you may get better results, but your physical talent has not changed. Big difference.

Also, how is a Dominican player who speaks Spanish having a "compatriot" on his team at all a good comparison for an American in a Russian hockey league? Are you suggesting Spanish speaking players are a rarity in MLB as English speakers would be in Russia? That analogy is a stretch at best. Latino culture is everywhere in MLB. I would buy this comparison for Japanese players, but again, they are a very small minority in MLB.
I highly doubt a players speed will change. Maybe contact. Fielding and such. I just think your being a bit nitpicky. The analogy is fine. If your a Cuban player it'd be nice to have another Cuban on the team. Or Venuzualen. That's like saying British/American are the same because they speak English.
 
# 93 WaitTilNextYear @ 02/21/16 12:00 AM
Quote:
Originally Posted by kehlis
Can I ask where this was suggested otherwise?
The whole premise of this discussion is that some people think it's ok to boost/nerf attributes based on morale and others (like me) think it's unrealistic. I think there's a pretty strong suggestion that some people view this morale system as an acceptable way to influence performance via attribute boosts and some people don't want that. To me, changing attributes goes along with a change in skill and physical traits, which is what this morale system appears to be doing.
 
# 94 Lovesports @ 02/21/16 12:47 AM
Quote:
Originally Posted by WaitTilNextYear
The whole premise of this discussion is that some people think it's ok to boost/nerf attributes based on morale and others (like me) think it's unrealistic. I think there's a pretty strong suggestion that some people view this morale system as an acceptable way to influence performance via attribute boosts and some people don't want that. To me, changing attributes goes along with a change in skill and physical traits, which is what this morale system appears to be doing.
Again, if you were ever an athlete you'd know that even having a "bad" day or being cranky can affect your performance. Heck I used to play much better at home than I did away because my daughter would attend my home games. Attributes can not and should not be static. Can speed and jumping be affected? I'd say no. But hitting better, making better contact, harder throws is definitely a possibility and can easily be affected by the players state of mind, mood, and in this case morale.
 
# 95 MrOldboy @ 02/21/16 01:12 AM
Quote:
Originally Posted by Lovesports
Again, if you were ever an athlete you'd know that even having a "bad" day or being cranky can affect your performance. Heck I used to play much better at home than I did away because my daughter would attend my home games. Attributes can not and should not be static. Can speed and jumping be affected? I'd say no. But hitting better, making better contact, harder throws is definitely a possibility and can easily be affected by the players state of mind, mood, and in this case morale.
The only ratings that I'd accept being changed by these morale traits would be Vision, discipline, BB/9 and maybe something like basrerun aggressiveness. I can buy the argument that a stressed player might be more aggressive or strike out at a higher rate. But harder throws? No, I do not want that to be affected by morale. Accuracy I could buy, but even that is more of a trained physical skill. I've played under stress and when perfectly happy and the only part of my game that was affected was my decision making. Sure I may have chased more breaking balls that day or threw the ball to third instead of home, but how hard/far I threw they ball was a constant if I was healthy. I never hit the ball further or harder either when I was enjoying life a little more than the day before.
 
# 96 Eman5805 @ 02/21/16 01:16 AM
Something I always noticed was how almost every no swing 3rd strike had my batter look at the ump and complain or osmething, even when I screwed up and just didn't swing at a clear strike.

I wonder if there's a few more animations to the tune of guys just being mad at themselves. I also wonder if they have pitchers who run off the mound to the dugout after a inning ending strike out in the game.
 
# 97 RCMacc44 @ 02/21/16 08:20 AM
Quote:
Originally Posted by Spokker
Baseball is a mental game. Think of a reason for why one of your players is unhappy and go with it. I think morale affecting performance is better than hot/cold streaks that are unexplained.

Players do have no-trade clauses. Papelbon has 17 teams he doesn't want to be traded to. Maybe if he were on one of those teams he'd be pissed and would play worse. I don't know.
Also Jesse Biddle, the Phillies former 1st round draft pick, was playing great into May of 2014 when he got a concussion from being hit by a piece of ice and going into a depression in which he was unhappy doing anything baseball related. Since then he hasn't kept an era below like 4 or 5.
 
# 98 Sip_16 @ 02/21/16 09:09 AM
We don't know how the morale will work exactly until we see it or play it ourselves but even tho Nunez moved 4 pts overall a couple attributes could have been bumped up by 1 which in the long run doesn't make that much of a difference
 
# 99 Belkbuzze @ 02/21/16 09:38 AM
I really like the addition of morale. To me the challenge will be to tune it to the point it makes the game more dynamic while not making it annoying or time consuming.

I think what we need is enough tools to have a positive influence on morale without having to trade the whole team or fire the manager. I thinking players meeting, benching a player whose having a bad influence, giving a chance to a promising rookie, arguing an umpire after a frustrating game, resigning team leaders, etc.
 
# 100 HypoLuxa13 @ 02/21/16 10:20 AM
I don't mind having morale in the game, or any sports game's franchise/dynasty mode. The problem is so many attempts to add some sort of morale and/or chemistry feature usually has been fairly unsuccessful. In some games it is impossible to keep most of your players happy all at once, even if you are winning. In other games, it is almost too easy to keep most of your players happy, and they receive insane attribute boosts as a result. So even an average team becomes a power house when all the players are boosted by +3 to +5 or whatever.

If anything, I would like to see morale in The Show only affect "mental" attributes. As others have said, speed or power or arm strength doesn't change whether a player is unhappy or ecstatic. But maybe plate discipline takes a hit when a position player is upset because they are up at the plate just going through the motions? Or for a pitcher, maybe they start having control problems if they are unhappy because they aren't mentally focused?
 


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