04:04 PM - February 9, 2016 by 8KB24
Complex recently interviewed Mike Wang, Gameplay Director of the NBA 2K series, as he explains the art of
perfecting your jumper in NBA 2K16. Definitely worth a quick read.
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We were just trying to have the players understand what’s happening under the hood better,” Wang says. "We didn’t really change the fundamental way the shot system worked. The shot meter was just a better way to visualize what was [already] happening."
"The shot meter was meant to open the game up to a broad range of people who are more casual or new to the series,” Wang says, “and don’t want to spend all the time learning all the shot [timings]."
Currently, in 2K16, the shot meter stops at the midpoint. Most likely, according to Wang, 2K17 will have a meter that moves from left to right or right to left.
"The best players are the ones who don’t stare at the meter,” Wang says. “When you stare at the meter, you’re going to lose sight of the context around you, and you’re going to be overthinking the game. If you can get down to the point where shooting is second nature and it’s got a feel to it, you’re going to find that rhythm." |
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