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NBA 2K16 News Post


The NBA 2K series' longstanding issues with floor spacing and player movement have become more exposed by this year's 10-player Pro-Am mode. In this mode, your 99-rated, 40-badge MyPlayers can sprint across the court quickly enough to double team a big man on the block, then swerve back out to the three-point line just in time to contest a kick-out jump shot.

Read More - NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

Game: NBA 2K16Reader Score: 8/10 - Vote Now
Platform: PC / PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 45 - View All
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Member Comments
# 101 Peace19 @ 03/11/16 08:12 PM
The major problem is just that rebounding will be fixed for next year hopefully.
It's bad that you see people jump before or as soon as the ball hits the rim. Rebounding is about timing and anticipation. Height should matter, but not so much, if you think about it, some of the best rebounders of all time were short or deemed undersized whether by height or weight. Examples being Bill Russell, Dennis Rodman, and Ben Wallace.

The problem I see in the game is that the ball seems to morph or float to whoever presses the jump button first or to the taller guy. I could be wrong but i wish the ball had better physics when bouncing of the rim, that way it would just bounce to an organic spot and its up to the user along with the rating of the particular player to determine the outcome of who gets the rebound.
 
# 102 Peace19 @ 03/11/16 08:18 PM
Quote:
Originally Posted by Peace19
The major problem is just that rebounding will be fixed for next year hopefully.
It's bad that you see people jump before or as soon as the ball hits the rim. Rebounding is about timing and anticipation. Height should matter, but not so much, if you think about it, some of the best rebounders of all time were short or deemed undersized whether by height or weight. Examples being Bill Russell, Dennis Rodman, and Ben Wallace.

The problem I see in the game is that the ball seems to morph or float to whoever presses the jump button first or to the taller guy. I could be wrong but i wish the ball had better physics when bouncing of the rim, that way it would just bounce to an organic spot and its up to the user along with the rating of the particular player to determine the outcome of who gets the rebound.
To add more to my post above, guys are in horrible position because the game has the ball just float unnaturally to taller guys or whoever jumps first.

Whether in the park or pro am if someone just camps under the hoop or even out of bounds that it kind of a horrible position in real life because someone could just seal them under the hoop while the ball bounces far away from the basket.

They should just add better ball physics and it would help at least with shorter guys rebounding with more organic bounces of the hoop.
 
# 103 FutureFame @ 03/12/16 05:11 AM
as a pg I can only pull down like 2 rebounds in a real pro am game, I need to figure out what some of you are doing lol
 
# 104 Rockie_Fresh88 @ 03/12/16 08:34 AM
Quote:
Originally Posted by abuC
He does fine against top 100 teams as long as I have a big frontcourt mate, why would any team have two small frontcourt guys? I'm building him to take boards and push the break which is really the point of having a guy like this, that and I can get down the court before my defender.

He's difficult to post up as well, I can get strips like half the time someone tries to post him up.
lol I honestly thought some ppl were talking about having two small front court players. A lot of ppl was talking about being an undersized center not PF
 
# 105 dnyce87 @ 03/13/16 09:49 AM
Quote:
Originally Posted by FutureFame
as a pg I can only pull down like 2 rebounds in a real pro am game, I need to figure out what some of you are doing lol
It helps a lot if you have defensive crasher and offensive crasher badge.
 


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