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Madden NFL 16 News Post


A new tuning file has arrived for Madden NFL 16, this one is concentrated on the risk/reward factor for WR/DB interactions.

The much anticipated patch is coming very soon, so we will continue to wait for an official release date.

With that said, let's keep the discussion in the comments on point with a discussion on the tuning update and what it's doing to the game.

Let us know what you are seeing!

Game: Madden NFL 16Reader Score: 7/10 - Vote Now
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Member Comments
# 181 booker21 @ 09/07/15 10:50 PM
People have been playing an arcade passing game for decades. So it's normal that when we get something more realistic we feel is wrong. The thing is that we also complain that db were phycic(?). The true is that if you make db play more realistic. That means you have to do the pass accuracy more realistic too. And that means miss wr every now and then.


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# 182 Hoos @ 09/07/15 10:54 PM
Quote:
Originally Posted by booker21
People have been playing an arcade passing game for decades. So it's normal that when we get something more realistic we feel is wrong. The thing is that we also complain that db were phycic(?). The true is that if you make db play more realistic. That means you have to do the pass accuracy more realistic too. And that means miss wr every now and then.


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This....this.....this ^^^^^

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# 183 BlessingSpore72 @ 09/08/15 08:47 AM
Quote:
Originally Posted by hawley088
I think he is rated 64 in deep accuracy but I was overthrowing recievers wide open at 10-15 yards down field all weekend
I am with you on this. I have found after this tuner that my qb in franchise who is an 81 misses so many short and med passes on All Pro. I also played my buddy last night and i used the 49ers and he had the Giants. I won the game but Kap missed so many easy completions and Eli didnt. The last few maddens i have been able to have a successful passing attack on All Madden. Yes i would throw picks but i could still complete passes and still win games. I have been playing madden since 2000 and i understand i shouldnt be able to complete 70%+ on all pro or all madden every time, but if i am throwing mostly short and med passes to open guys i should be around 60% with guys like Kap and not have them fall 5 yards short
 
# 184 roadman @ 09/08/15 09:51 AM
The QB accuracy is much better this year along with the wr/db animations. The QB's are playing near where they are in the NFL.

We all know in the past that it didn't matter if it was Jimmy Clausen or Aaron Rodgers playing QB, they both threw about 70% or above.

Last night, I played a Bears vs Packers game on All-Pro, Josh C's sliders. This felt as close to a NFL game I've played on Madden for quite awhile, stats wise.

Cutler was injured in the first quarter and never returned. Clausen came in and last year and years past, he would have finished with the same numbers as Cutler or Rodger. Last night, he hit 50% of his passes. Finally, EA nailed that.

Now, Rodgers hit 58% of his passes(me) and he was around 65% last year. I'm not at all complaining about that. This tells me the game is different than past games and I need to go into practice mode and don't come out until I average 65% with Rodgers.

As far as Rodgers throws, it's all about the wr/db animations this year. Rodgers throws are on the money, but if I throw it in traffic, shame on me. I need to make better reads. As far as Clausen throws, his were all over the place, over throws, under throws, etc...... nice, a nice comparison between a Rodgers and a Clausen.

My strong suggestion is go into practice mode and try to get the QB's playing like they should be before we tip the scales on telling the developers they need to fix it.

Just my suggestion.
 
# 185 booker21 @ 09/08/15 10:08 AM
Quote:
Originally Posted by roadman
The QB accuracy is much better this year along with the wr/db animations. The QB's are playing near where they are in the NFL.

We all know in the past that it didn't matter if it was Jimmy Clausen or Aaron Rodgers playing QB, they both threw about 70% or above.

Last night, I played a Bears vs Packers game on All-Pro, Josh C's sliders. This felt as close to a NFL game I've played on Madden for quite awhile, stats wise.

Cutler was injured in the first quarter and never returned. Clausen came in and last year and years past, he would have finished with the same numbers as Cutler or Rodger. Last night, he hit 50% of his passes. Finally, EA nailed that.

Now, Rodgers hit 58% of his passes(me) and he was around 65% last year. I'm not at all complaining about that. This tells me the game is different than past games and I need to go into practice mode and don't come out until I average 65% with Rodgers.

As far as Rodgers throws, it's all about the wr/db animations this year. Rodgers throws are on the money, but if I throw it in traffic, shame on me. I need to make better reads. As far as Clausen throws, his were all over the place, over throws, under throws, etc...... nice, a nice comparison between a Rodgers and a Clausen.

My strong suggestion is go into practice mode and try to get the QB's playing like they should be before we tip the scales on telling the developers they need to fix it.

Just my suggestion.

This ^

people take kapernick and expect to hit passes after passes like they used to. This year qb matter. Even manning misses passes as IRL.


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# 186 JOS1181 @ 09/08/15 10:29 AM
Quote:
Originally Posted by booker21
What they tweak is very more simple than that. Just change the multiplayer win chances when multiplier defender are in the wr area.
The rest is just madden being different from game to game.

@RexDEAFootball: @booker2121 @Shopmaster increased catch chance penalty if multiple defenders near receiver. Higher chance of INT if Def wins catch outcome.

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That would explain all the shifting and warping I am seeing with DBs and WRs.
 
# 187 therizing02 @ 09/08/15 10:35 AM
Quote:
Originally Posted by roadman
The QB accuracy is much better this year along with the wr/db animations. The QB's are playing near where they are in the NFL.

We all know in the past that it didn't matter if it was Jimmy Clausen or Aaron Rodgers playing QB, they both threw about 70% or above.

Last night, I played a Bears vs Packers game on All-Pro, Josh C's sliders. This felt as close to a NFL game I've played on Madden for quite awhile, stats wise.

Cutler was injured in the first quarter and never returned. Clausen came in and last year and years past, he would have finished with the same numbers as Cutler or Rodger. Last night, he hit 50% of his passes. Finally, EA nailed that.

Now, Rodgers hit 58% of his passes(me) and he was around 65% last year. I'm not at all complaining about that. This tells me the game is different than past games and I need to go into practice mode and don't come out until I average 65% with Rodgers.

As far as Rodgers throws, it's all about the wr/db animations this year. Rodgers throws are on the money, but if I throw it in traffic, shame on me. I need to make better reads. As far as Clausen throws, his were all over the place, over throws, under throws, etc...... nice, a nice comparison between a Rodgers and a Clausen.

My strong suggestion is go into practice mode and try to get the QB's playing like they should be before we tip the scales on telling the developers they need to fix it.

Just my suggestion.
Seriously. People are just too lazy to actually put some work into either getting better or gaining a better understanding of their personnel. While it may not be cool in the high school cafeteria or your college dorm room to lower your playing level or change sliders, you may want to think out of the box and customize the game for your own playing style.

I am sick of people whining about too accurate, too inaccurate, can't run, the run game is too easy, aggressive catch is overpowered, blah, blah, blah. USE THE TOOLS AVAILABLE TO CUSTOMIZE YOUR EXPERIENCE!

Yep...it's Monday
 
# 188 N51_rob @ 09/08/15 12:16 PM
Pass plays have a flow to them. If you don't go crazy with audibles and follow natural progression. (Red route first, then what would naturally be your 2nd and 3rd based off where you are looking you can have great success in the passing game as far as throwing to the open receiver. It still depends on the QB if those passes will be complete but plays set up nicely.
 
# 189 Allball76 @ 09/08/15 12:24 PM
Quote:
Originally Posted by zrohman
On all madden, A.J Green would catch about 20% in a GOOD 1 on 2 situation, and about 40 in a GOOD 1 on 1..

Now if A.J Green gets God positioning ( That's dependant on skill and the user in madden) and gets a good jump he honestly will probably catch close to 50%.

So I don't see what was wrong. Yeah draft champions played a little different but I'm worried..

Before any gameplay even came out... That's when the OP thread started about aggressive catch being OP. They literally watched a couple quick clips and assumed it op.

I LOVE that for ONCE being a great receiver matters, being a great Cb matters too. You can rely on big-time receivers as long as you get them the ball in the right place.. But pass into double coverage and you will normally drop..

I just hope they didn't under power it..
I like the tunning and the elite players feel elite problem i have when playing user is defensive matchup ! (sorry a little off here ) try to quicky set up double teams suck when the other user run no huddle! you mention its about 20% success rate in 1 on 2 elite wr and 40% 1 on1 ! and now it went up ?
 
# 190 roadman @ 09/08/15 01:14 PM
Quote:
Originally Posted by tessl
I'm curious about something. I don't own the game yet but you seem to indicate the game is better this year and you also say you are adjusting sliders.

Not trying to argue, just asking - if the game is better why are you adjusting sliders?
I could play on default, but I never have with Madden or any other sports game I've owned.

These sliders felt great.

I'm still in the tinkering stage until CFM drops with the patch.

Thanks for asking.
 
# 191 Hoos @ 09/08/15 04:16 PM
Quote:
Originally Posted by tessl
I'm curious about something. I don't own the game yet but you seem to indicate the game is better this year and you also say you are adjusting sliders.

Not trying to argue, just asking - if the game is better why are you adjusting sliders?
The sliders are just a way of tweaking the game to your abilities. Some people don't want to destroy the CPU team each and every game, they want the game to be challenging for themselves. Let's face it, we all have different skill sets when playing Madden, and everyone has their own desired outcome. The sliders actually work pretty good this year, so many of us will tweak them until we have the game playing how we want it to, just a personal preference 😉

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# 192 FluffyTonka @ 09/09/15 01:42 AM
Quote:
Originally Posted by roadman
The QB accuracy is much better this year along with the wr/db animations. The QB's are playing near where they are in the NFL.

We all know in the past that it didn't matter if it was Jimmy Clausen or Aaron Rodgers playing QB, they both threw about 70% or above.

Last night, I played a Bears vs Packers game on All-Pro, Josh C's sliders. This felt as close to a NFL game I've played on Madden for quite awhile, stats wise.

Cutler was injured in the first quarter and never returned. Clausen came in and last year and years past, he would have finished with the same numbers as Cutler or Rodger. Last night, he hit 50% of his passes. Finally, EA nailed that.

Now, Rodgers hit 58% of his passes(me) and he was around 65% last year. I'm not at all complaining about that. This tells me the game is different than past games and I need to go into practice mode and don't come out until I average 65% with Rodgers.

As far as Rodgers throws, it's all about the wr/db animations this year. Rodgers throws are on the money, but if I throw it in traffic, shame on me. I need to make better reads. As far as Clausen throws, his were all over the place, over throws, under throws, etc...... nice, a nice comparison between a Rodgers and a Clausen.

My strong suggestion is go into practice mode and try to get the QB's playing like they should be before we tip the scales on telling the developers they need to fix it.

Just my suggestion.
yeah exactly.

ratings really matter this year. knowing the defense you're going against. avoiding good corners and safeties.

so much goes into passing this year. you're offensive line matters. My o-line isn't much good at run blk (in their ratings and on the field), but they're giving me all kinds of time with (high ratings) pass protection.

then learning touch, and your qb's release and learning when to use touch. When to fire a bullet and when put it out in front when your wr beats his man.

i tell yer ... picking up a blitz early and lobbing one out into space where you know your wr/ te are going to be and letting them run onto it as your qb gets smashed is becoming one of the most rewarding plays i've ever had in madden.

I'm using Derek Carr and some games going off for 70%+ completions just picking apart weak defenses. Then you go against the pats, seaturkey's, broncos or even the colts defense, and it puts you in your place.

just the way it should be.

this madden is really coming together. the more i play it, the more i'm loving the little details.

can't wait to go full steam into a cfm with the patch & wk1 rosters!
 
# 193 K_GUN @ 09/09/15 07:21 AM
Quote:
Originally Posted by FluffyTonka
yeah exactly.

ratings really matter this year. knowing the defense you're going against. avoiding good corners and safeties.

so much goes into passing this year. you're offensive line matters. My o-line isn't much good at run blk (in their ratings and on the field), but they're giving me all kinds of time with (high ratings) pass protection.

then learning touch, and your qb's release and learning when to use touch. When to fire a bullet and when put it out in front when your wr beats his man.

i tell yer ... picking up a blitz early and lobbing one out into space where you know your wr/ te are going to be and letting them run onto it as your qb gets smashed is becoming one of the most rewarding plays i've ever had in madden.

I'm using Derek Carr and some games going off for 70%+ completions just picking apart weak defenses. Then you go against the pats, seaturkey's, broncos or even the colts defense, and it puts you in your place.

just the way it should be.

this madden is really coming together. the more i play it, the more i'm loving the little details.

can't wait to go full steam into a cfm with the patch & wk1 rosters!
+10 on this post

my only gripe...is when I line up at the LOS...I can't tell where Revis is very easily.....and some of the ratings, imo, are too high for the backups...Jimmy G on the Pats having 84/80 for SPA/MPA

overall tho, great game this year
 
# 194 Biizz713 @ 09/12/15 02:02 AM
so are people just willing to accept the game in this condition? I don't understand why this isn't a bigger deal.



This is a caught ball. Players involved: 77 overall Kevin White 88 catch 85 spec catch 88 catch in traffic. 88 overall Harrison Smith, 90 overall Patrick Peterson.

I know my opponent just lob streaking every play, I choose quarters 2 man under. back off the DBs and play over the top coverage. 2 pro bowl DBs playing the receiver, Kevin White catches the ball with Patrick Peterson's arm through the ball.

This is unacceptable. and it's not just because it happened to me. I've won over 50 games easily by just chucking up lob streaks and holding triangle. It's bad. The simultaneous catches and the 1 handed teabags have to go. The jumping over multiple defenders who are locked into canned animations has to go. the perfect lob streaks 60 yards down the field regardless of who the QB is has to go.

It's inconceivable to me, I don't understand how anyone can play the game for more than 5 minutes without coming to the same conclusion.
 
# 195 Smallville102001 @ 09/18/15 01:32 PM
I fell like the tuner brook the game. I have only played like 3 games post tuner because I have been having trouble with internet but in those 3 games the CPU has had 300,280 and 250 yards on the ground in those 3 games and no one can make a tackler. Also I fell like I am getting less pressure on the QB and more blow coverage.
 
# 196 Find_the_Door @ 09/18/15 08:28 PM
Quote:
Originally Posted by Smallville102001
I fell like the tuner brook the game. I have only played like 3 games post tuner because I have been having trouble with internet but in those 3 games the CPU has had 300,280 and 250 yards on the ground in those 3 games and no one can make a tackler. Also I fell like I am getting less pressure on the QB and more blow coverage.
Much harder to stop the run post tuner - frustrating.
 
# 197 jb12780 @ 09/18/15 08:55 PM
Tuner only dealt with WR/DB.

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# 198 Smallville102001 @ 09/18/15 09:36 PM
Quote:
Originally Posted by jb12780
Tuner only dealt with WR/DB.

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I know they said that but I think they are wrong. Before the patch the most rushing yards I had given up was like 200 and most games I would say the CPU would get around 100-130. Now after tuner 300, 280 and 250 yards the CPU has gotten in 3 games. That is to big of a difference. I know in the past other sports games not just madden have had patches where people said they saw things that where not said to be changed so this wouldn't be the first time. That is the thing about patches some times the can end up causing issues with things that where not a problem before.
 


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