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It’s very rare these days to see an indie developer get the resources, platform and timing they need to make their game a success. We’ve seen some zeitgeist around titles like Super Mega Baseball last year, and the Trials franchise has received some additional development and support that enabled it to reach a wider audience. But with Rocket League, developer Psyonix has been able to take its singular rocket-car soccer idea -- which originated with Supersonic Acrobatic Rocket-Powered Battle-Cars -- and turn it into something with a high degree of polish and a lot potential users.
Read More: Rocket League Review