"The same scoring tactics from last year – wraparounds, screens, high slot shots – all seemed to still work."
"Board play, face-offs, and passing feel largely the same as NHL 15"
"Player ratings are still sky high, which gives the game very little in terms of player differentiation."
These 3 things are essentially the core of how the game plays. If these aspects of the game are not fixed then nothing anyone else says should really matter.
Yeah, that one was a bummer for me too. The player editing not being shareable kind of put a damped on the roster party, but now that's definitely not helping matters. EA, why you do dis?
I'm beginning to think EA believes their gameplay is good, or have somehow ran out of ideas on how to improve it. If the IGN article is true, it's a major let down on what quite frankly sounds and looks like a very promising game. To still be able to score on the same exact dekes and shots at the same rate is just puzzling. This will be the 10th year that the right, left, right deke (or vice versa) will go in nearly every single time, and on breakaways you still won't be able to score by just straight up shooting the puck.
Don't get me wrong, I love some of the additions they have put in this game. The extra details with the arenas (glass netting, mascots, horns, team specific, etc) are stuff I absolutely love in video games. That's what sets games over the edge and boosts the playability of a game IMO. However, this isn't accomplished if the on ice play continues to have the same issues every single year. I am sick of playing what feels like the same game over and over. I don't want to play Be A GM and feel like every game will be the same, except the players names and jerseys will be different than the last team I played. The game is just too dang predictable at this point because everyone looks and plays the exact same, and the same goals are scored over and over. I know people will say they still have time to fix this stuff, but that's bogus. Some of the same issues have been prevalent for 10 years, so I can't imagine they will get fixed in the next 2 months. It's so frustrating because some of the additions sound quite nice.
I'm beginning to think EA believes their gameplay is good, or have somehow ran out of ideas on how to improve it. If the IGN article is true, it's a major let down on what quite frankly sounds and looks like a very promising game. To still be able to score on the same exact dekes and shots at the same rate is just puzzling. This will be the 10th year that the right, left, right deke (or vice versa) will go in nearly every single time, and on breakaways you still won't be able to score by just straight up shooting the puck.
Don't get me wrong, I love some of the additions they have put in this game. The extra details with the arenas (glass netting, mascots, horns, team specific, etc) are stuff I absolutely love in video games. That's what sets games over the edge and boosts the playability of a game IMO. However, this isn't accomplished if the on ice play continues to have the same issues every single year. I am sick of playing what feels like the same game over and over. I don't want to play Be A GM and feel like every game will be the same, except the players names and jerseys will be different than the last team I played. The game is just too dang predictable at this point because everyone looks and plays the exact same, and the same goals are scored over and over. I know people will say they still have time to fix this stuff, but that's bogus. Some of the same issues have been prevalent for 10 years, so I can't imagine they will get fixed in the next 2 months. It's so frustrating because some of the additions sound quite nice.
EXACTLY! A million likes for this.
I have been saying this for years, too. Some time ago this game left the sport of hockey and became who could cheese the best vs who could defend the cheese the best. The game hasn't rewarded real hockey smarts and plays in quite some time.
Give any veteran player of the NHL series the controller and record them playing this game and tell them they have to score within the first 5 minutes, within 2 mins you will have seen 10 rushes up the boards with easy/uncontested entries into the zone, either a deke after crossing the blue line to get to the center of the ice/slot area, or slamming on the brakes on the half boards near the circles and an attempt to cut across to snipe top shelf short side.
If the puck is down low it is constant cross crease attempts that have only been nerfed and countered by dumbing down the passing and skill of the offense, rather than giving the defense the proper tools to defend.
Legacy issues will seemingly once again ruin an NHL game, unless EA has something hidden up their sleeves with gameplay fixes.
With everyone crying about player editing here what has been lost in all of this is that the core gameplay has been broken for a decade and continues to get passed over. Don't get me wrong, I am glad EA managed to get editing players into the game (something that is a staple and a given in every other sports game), but really it is just putting lipstick on a pig at this point. And player editing means absolutely nothing to a gamer such as myself, that plays 95%+ of his NHL online in Versus or Club/OTP.
"The same scoring tactics from last year – wraparounds, screens, high slot shots – all seemed to still work."
"Board play, face-offs, and passing feel largely the same as NHL 15"
"Player ratings are still sky high, which gives the game very little in terms of player differentiation."
These 3 things are essentially the core of how the game plays. If these aspects of the game are not fixed then nothing anyone else says should really matter.
My company's firewall blocked that website so thank-you for posting some snippets from the article.
I'm still going to try NHL16 when the demo releases, but reading this news could be the last nail in the coffin in regards to my interest in this series.
So many of us have begged for greater player differentiation and player types - not to mention a difference in team styles as well.
After years and years of asking for this, I think the message being sent from EA is crystal clear - they want the game to be played with the same 18 skaters on every team.
Nobody is different. Nobody stands out. Everything and every team is the same.
At this point, I'd just love to know why. Is it because they don't have the capabilities or resources to program better AI?
Is it because they found in their play-tests with rando's that the majority of users want every player to be the same?
I guess it doesn't matter. IIWII. The series has been basically the same since NHL08.
Again, I'm not giving out hope and I'm looking forward to the demo.
But if the game is mostly the same (AGAIN), I'll be buying PES 2016 for my console sports fix, and FHM2 for my hockey fix.
Oh how I wish Treyarch had stayed on with the NHL2K series.
I think if they had, we'd be talking about the NHL2K series in the same way people discuss The Show or NBA2K.
"The same scoring tactics from last year – wraparounds, screens, high slot shots – all seemed to still work."
"Board play, face-offs, and passing feel largely the same as NHL 15"
"Player ratings are still sky high, which gives the game very little in terms of player differentiation."
These 3 things are essentially the core of how the game plays. If these aspects of the game are not fixed then nothing anyone else says should really matter.
Bummer. The other stuff is looking nice, but if these 3 things are true, it looks like I won't be buying again this year.
The player seperation is never going to be corrected. I think EA feels it's more important for people to play "fair" games against each other online or whatever rather than have seperation. That's why EASHL now had all players being the same. I don't know why they think this but clearly for some reason they think it helps sales. Weird. Not only is there no difference between playing with say Brian Boyle or Stamkos skill wise, you notice no difference in play styles which renders player type useless. Revamped rosters help this out greatly but sadly I'm starting to believe that much like gameplay sliders, some player edit sliders do little to nothing at all.
The player seperation is never going to be corrected. I think EA feels it's more important for people to play "fair" games against each other online or whatever rather than have seperation. That's why EASHL now had all players being the same. I don't know why they think this but clearly for some reason they think it helps sales. Weird. Not only is there no difference between playing with say Brian Boyle or Stamkos skill wise, you notice no difference in play styles which renders player type useless. Revamped rosters help this out greatly but sadly I'm starting to believe that much like gameplay sliders, some player edit sliders do little to nothing at all.
The biggest issue with revamped rosters is that you can't play BaGM after one season.
As soon as the rookie's come in, after a season or two, it all goes out the window.
(That's obviously no fault to the guys who spend countless hours working on them. They should be commended for their efforts).
Looking at the trailer again, I didn't even notice the move by Tarasenko looks like they might have added a more realist looking toe drag back in instead of that dumb auto drag. I love the way he really uses more of his body to try to throw off Crawford.
Doing my best to try to remain positive. But man, all this largely like 15 stuff is very discouraging. Stopped playing 15 months ago, because of what was said about 16! Sure wish they'd put out an adult version.
EA needs to release gameplay to ease everyones concerns. These trailers all look great and show off nice graphics etc...but they need to drop some gameplay today. No hiding behind closed doors and only showing it off to certain people...
They have a lot of catching up to do to ease a lot of people's concerns. Drop 5-10 minutes of gameplay and lets see what you've got.
I have gone from "I am not going to buy this game unless it absolutely blows me away" to "I am pretty much buying this game now!" (when the info about Player Editing was released) and now I am back at "I am not going to buy this game unless it absolutely blows me away". Unless they've made or make some serious adjustments between now and release day I'm likely not spending any money on this game. I guess I am back to waiting for the demo and being very cautious to read reviews again. *sigh*
With roster sharing not an option this year that's a huge killer for me. So far it looks like nothing has been tweaked regarding gameplay. I keep holding out hope that EA will actually improve the gameplay but it's a waste of time. Fix the defensive AI, make it so there is more neutral zone play, make goals harder to score. Nothing ticked me off more than the goal scoring in NHL 15. It just felt way too easy to snipe pucks past the goaltender. It felt incredibly cheesy. Also if it could be done to fix the stiff looking animations to look more fluid, like in real life, that'd be awesome.
I get the sense that the folks at EA are really proud of the graphics in this game, and that's cool, but graphics alone DO NOT make a game. Neither do all these "authentic" little details. Unfortunately that's the way a lot of people are nowadays. If it doesn't have great graphics they're immediately turned away, which is pathetic. Again, I like little things like this but to put it ahead of more critical things such as gameplay and AI is just dumb. We're in the next generation of consoles. It's a friggin joke that this series doesn't truly represent the sport of hockey by now. This game is so terribly catered to kids that want to score every time they touch the puck. It shouldn't be like that. You should have to work and earn your goals and earn your puck possession. :
Hey look, EA are going to make the game THEY want to make and as long as these same people are in charge I don't see there being much improvement in the series. I'm not trying to be negative, I just want to get back to enjoying this series like I did several years ago. (And PLEASE stop focusing so much on HUT. It's sucking away too much from this game. Ultimate Team has to be one of the worst things that's happened to the series)
Oh and also I want to bring up player separation. A lot of people have already said it but it is a must for this game. It doesn't make sense how the worst players in the league can play just the same as some of the best in the league.
It is a good and informative read. Check it out when you have the chance. Seems like it was written by someone who actually knows the series.
Other than the guy saying Horvak instead of Horvat . In all honesty though you are correct. It is a very good article and the first article I've read on that website since NHL 09 probably. This guy actually focused on stuff that wasn't all about hitting and fighting.
Doing my best to try to remain positive. But man, all this largely like 15 stuff is very discouraging. Stopped playing 15 months ago, because of what was said about 16! Sure wish they'd put out an adult version.
Coming from you, an avid Wild Fan - Nhl video game player- EA loyalist (my IMO), this is huge. Never thought you gave up in 15 and not playing that game for sure hard for you.
I just hope what you mean by adult version is not rated X ok But I think I know what you mean by that: REAL NHL game and not just scoring/hitting fest just like what EA is shoving down our throats.
Quote:
Originally Posted by Nickflyers
Eastside Hockey Manager Early Access is another Hockey SIM I'd recommend.
I 110% agree. I am very new in this game and I still learning the stuffs....if CH2k8 was deep this is deeper by 3x over. If you are a SIM NHL game fan, this is it.
Quote:
Originally Posted by csamuelsvt
I think its pretty simple..
EA needs to release gameplay to ease everyones concerns. These trailers all look great and show off nice graphics etc...but they need to drop some gameplay today. No hiding behind closed doors and only showing it off to certain people...
They have a lot of catching up to do to ease a lot of people's concerns. Drop 5-10 minutes of gameplay and lets see what you've got.
If EVER they will give us the gameplay, be sure that the gamers are REAL GAMERS and not EA team development (like RAMJ). I still remember him giving us the dynamics of the game and its full of crap. I want, IF POSSIBLE, the gameplay from people who knows NHL game, just like the guy in IGN who wrote that fantastic article.
I'm fully aware that none of the footage shown was gameplay.
The Good:
- Goalie Glove (old news, but since this trailer was made in advance, this shows that they worked on fixing some basic goalie things early)
- Kronwall Sidestep (not easy to do in NHL15, precision skating or the new strafe move?)
- Taresenko Reaching for the Puck (seamless puck pickups?)
The Bad/Ugly:
- Goalie Momentum/Questionable Positioning during Triangle Play (why so aggressive?)
- Every other goalie movement
In 16, the 'plays' we get to see in the second half of the trailer last much longer compared to clips in 15. In 15 they're maybe half a second each with the exception of the backhand snipe. I believe this was because in 15, EA knew they had NOTHING except visuals which is why the editing was done like that.
For this year they seem to be showing clips about the features they've announced which will make the target on them that much bigger should these features fail.
I'm fully aware that none of the footage shown was gameplay.
The Good:
- Goalie Glove (old news, but since this trailer was made in advance, this shows that they worked on fixing some basic goalie things early)
- Kronwall Sidestep (not easy to do in NHL15, precision skating or the new strafe move?)
- Taresenko Reaching for the Puck (seamless puck pickups?)
The Bad/Ugly:
- Goalie Momentum/Questionable Positioning during Triangle Play (why so aggressive?)
- Every other goalie movement
In 16, the 'plays' we get to see in the second half of the trailer last much longer compared to clips in 15. In 15 they're maybe half a second each with the exception of the backhand snipe. I believe this was because in 15, EA knew they had NOTHING except visuals which is why the editing was done like that.
For this year they seem to be showing clips about the features they've announced which will make the target on them that much bigger should these features fail.