I'm going to be as objective here as I possibly can be. The game looked pretty horrible in the trailer compared to what I played 35+ hours of. The game feels and IMO looks more like what you hear in the blogs. I spent HOURS in replay with Madden 16 just looking at the organic nature of everything and how fluid some of the new animations look, there's just so much to see that I could spend all day in replay and still was discovering new things on the last day I played. I'm not sure what's the deal with QB dropbacks but I know they felt different when I played than in the past, rollouts are a lot smoother, handoffs, just a lot of little things this year that added all together make a big difference. I'll just say overall keep an open mind, but the trailer doesn't do this game justice IMO at all. The other footage shown on the E3 demo was a little better as far as WR/DB interactions.
Nope. I think Kapernick and Von Miller have been confirmed.
Cool thanks just seems weird to arbitrarily add tats to certain guys in the game. I'd really like to see Mike Evans have his but it's just seems strange having 3 guys in the game with their tattoos when there way more than that that should have them.
Cool thanks just seems weird to arbitrarily add tats to certain guys in the game. I'd really like to see Mike Evans have his but it's just seems strange having 3 guys in the game with their tattoos when there way more than that that should have them.
The players are required to get them cleared for use in the game to avoid lawsuit.
Didn't like the trailer, lacks fluidity and looks terribly scripted (Eli's rollout... come on now).
Blogs are promising but in the end it all comes down to how those words translate to real in-game features. Trailer should have showcased these new features, not some jump-cut cruddy showcase of one catch animation.
Didn't like the trailer, lacks fluidity and looks terribly scripted (Eli's rollout... come on now).
Blogs are promising but in the end it all comes down to how those words translate to real in-game features. Trailer should have showcased these new features, not some jump-cut cruddy showcase of one catch animation.
Trailer was garbage from a gameplay standpoint, blogs to me give a lot better idea of what to expect. The stage demo they did was a little better, but they didn't show much today. I'm thinking they probably are going to do individual videos for each feature. QB dropbacks and movement is much better than the trailer today.
Trailer was garbage from a gameplay standpoint, blogs to me give a lot better idea of what to expect. The stage demo they did was a little better, but they didn't show much today. I'm thinking they probably are going to do individual videos for each feature. QB dropbacks and movement is much better than the trailer today.
Look, I appreciate that you're here and giving us some info, but after all of the "wait till E3 and then we'll talk" I have to give you one of these.
JP... Has equipment (gloves, cleats, etc) been touched at all? Really hard to look at some of the things in the trailer.
Nope. They tried to make it seem like they did by using the secondary color cleats so it seems like they're different. But they're the same old, wrong stuff.
JP... Has equipment (gloves, cleats, etc) been touched at all? Really hard to look at some of the things in the trailer.
Clint mentioned in a couple different tweets before E3 it's something he's been cheering for, but they didn't get to it this year. He said it's something they can add some polish on in the future.
Nope. They tried to make it seem like they did by using the secondary color cleats so it seems like they're different. But they're the same old, wrong stuff.
Quote:
Originally Posted by roadman
Clint mentioned in a couple different tweets before E3 it's something he's been cheering for, but they didn't get to it this year. He said it's something they can add some polish on in the future.
I'm going to be as objective here as I possibly can be. The game looked pretty horrible in the trailer compared to what I played 35+ hours of. The game feels and IMO looks more like what you hear in the blogs. I spent HOURS in replay with Madden 16 just looking at the organic nature of everything and how fluid some of the new animations look, there's just so much to see that I could spend all day in replay and still was discovering new things on the last day I played. I'm not sure what's the deal with QB dropbacks but I know they felt different when I played than in the past, rollouts are a lot smoother, handoffs, just a lot of little things this year that added all together make a big difference. I'll just say overall keep an open mind, but the trailer doesn't do this game justice IMO at all. The other footage shown on the E3 demo was a little better as far as WR/DB interactions.
I have to ask, why does this seem/have to be the case every year? Why show stuff that's not representative of what the product will be? Was it last year of M25 that had a trailer released on ESPN and there was this huge debate whether it was new or not. Like many Ii saw the same stiff QB animations that we've complained about for a while now. I truly do hope we see something different. The QB animations as we currently know them to be are beyond unacceptable.
Clint mentioned in a couple different tweets before E3 it's something he's been cheering for, but they didn't get to it this year. He said it's something they can add some polish on in the future.
Agreed. Uniforms/Equipment need a completely new coat of paint. So many things wrong with so many uniforms and so much equipment missing or wrong as well. Hopefully that will get some much needed attention to detail.
I have to ask, why does this seem/have to be the case every year? Why show stuff that's not representative of what the product will be? Was it last year of M25 that had a trailer released on ESPN and there was this huge debate whether it was new or not. Like many Ii saw the same stiff QB animations that we've complained about for a while now. I truly do hope we see something different. The QB animations as we currently know them to be are beyond unacceptable.
Just like I said there were going to be a lot of gameplay improvements that hadn't been announced before E3, I'll say the QB animations are going to be much better than that trailer today.
I have to ask, why does this seem/have to be the case every year? Why show stuff that's not representative of what the product will be? Was it last year of M25 that had a trailer released on ESPN and there was this huge debate whether it was new or not. Like many Ii saw the same stiff QB animations that we've complained about for a while now. I truly do hope we see something different. The QB animations as we currently know them to be are beyond unacceptable.
Those presentations are only about 4 to 7 minutes long. They have three more days to slowly show new things to the public.
I'm going to be as objective here as I possibly can be. The game looked pretty horrible in the trailer compared to what I played 35+ hours of. The game feels and IMO looks more like what you hear in the blogs. I spent HOURS in replay with Madden 16 just looking at the organic nature of everything and how fluid some of the new animations look, there's just so much to see that I could spend all day in replay and still was discovering new things on the last day I played. I'm not sure what's the deal with QB dropbacks but I know they felt different when I played than in the past, rollouts are a lot smoother, handoffs, just a lot of little things this year that added all together make a big difference. I'll just say overall keep an open mind, but the trailer doesn't do this game justice IMO at all. The other footage shown on the E3 demo was a little better as far as WR/DB interactions.
Quote:
Originally Posted by DeuceDouglas
Agreed. Uniforms/Equipment need a completely new coat of paint. So many things wrong with so many uniforms and so much equipment missing or wrong as well. Hopefully that will get some much needed attention to detail.
I just don't understand why it keeps being looked over when its really a simple fix. The shoes could be changed by editing the Color templates from black to primary and 2ndary colors. The Skins still doesn't have their Nike pants.. smh..