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NBA 2K15 News Post


For those of you having issues getting "Green" releases in NBA 2K15 MyCAREER mode, Kspadetheprospect has posted some good news for you.

If this doesn't work for you or you have some other tips on getting "Green" releases in MyCAREER mode, please post them here.

Game: NBA 2K15Reader Score: 8/10 - Vote Now
Platform: iOS / PC / PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 64 - View All
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# 21 capitolrf @ 11/20/14 09:50 AM
Quote:
Originally Posted by thedream2k13
it is sad that people are focused on getting a green release using the shot meter instead of turning it off and learning the release through blacktop mode and practice mode.
We all get that, when the shot release works. It's not about if the meter is on/off when the release is broken.
 
# 22 capitolrf @ 11/20/14 10:08 AM
You need to get this out, ASAP DaWarrior. Put a video version out on YouTube with the link to your article. Hopefully the word will get around and 2K will have to pay attention to it.
 
# 23 El_Poopador @ 11/20/14 11:13 AM
I like Durant's shot. I can usually get green on 80-90% of open shots, and sometimes when contested.
 
# 24 Rockie_Fresh88 @ 11/20/14 11:30 AM
Problem is I can perfect releases in my career then go to the Rec and park then my shot feels Like a whole new release
 
# 25 alabamarob @ 11/20/14 12:25 PM
Quote:
Originally Posted by thedream2k13
it is sad that people are focused on getting a green release using the shot meter instead of turning it off and learning the release through blacktop mode and practice mode.
Sounds good to say, but when you go 1 for 6 with korver 90 percent of the time on wide open shots. It does matter that the shots are broken.
 
# 26 GhostfaceDr1llah @ 11/20/14 06:56 PM
The shot meter isn't the problem here. I here a lot of people just say "turn off shot meter and you'll make more shots!" They are ignorant to the actual situation. Does turning the shot meter off magically increase the players' shooting attributes? It does not at all. Some people might just be better at timing the jump shots by looking at the player which is why they tell us to "turn off the shot meter and you'll make more shots."

However, the real problem is the actual shot animations. YOU CAN turn off the shot meter but leave on shot feedback and you'll see that it is IMPOSSIBLE to get a perfect a plus release with certain players like Korver. Going 1 for 6 with Kyle Korver when you are wide open most of the time is the problem here. If Korver was able to get perfect releases at a decent clip, it wouldn't be too bad.

In a hypothetical situation, we can play a ss/hof sim game or even a freestyle mode with both of us using the Hawks. You can turn off the shot meter and I'll keep it on. It is highly unlikely that you'll make a more significant amount of 3's with korver than me also using korver. HOWEVER, It is highly likely that both of us will brick his a lot of his open jump shots which is the problem here because if you can't get a single perfect release on ss/hof, you'll shoot a good amount of bricks.
 
# 27 babythug23 @ 11/20/14 07:41 PM
Wonder this why on the bulls i never got green with Mike D jr
 
# 28 PurplePitchers @ 11/20/14 10:42 PM
You could just change it to Real Player%. Just saying.
 
# 29 Rockie_Fresh88 @ 11/20/14 11:50 PM
Quote:
Originally Posted by PurplePitchers
You could just change it to Real Player%. Just saying.
Does this translate to the park ?
 
# 30 DaWarrior @ 11/21/14 12:40 AM
thats not an option in online leagues - but yes i know 2k doesn't care about leagues. leagues were better many years ago and have only regressed. i'd take the old 2k11 or whatever it was league setup with not only a functioning league but also a website that went with it. lol of course this can be some of the strategy by 2k....they are good at taking things away then rebranding it for use in the next version as ground breaking.
 
# 31 alabamarob @ 11/21/14 04:51 AM
Quote:
Originally Posted by GhostfaceDr1llah
The shot meter isn't the problem here. I here a lot of people just say "turn off shot meter and you'll make more shots!" They are ignorant to the actual situation. Does turning the shot meter off magically increase the players' shooting attributes? It does not at all. Some people might just be better at timing the jump shots by looking at the player which is why they tell us to "turn off the shot meter and you'll make more shots."

However, the real problem is the actual shot animations. YOU CAN turn off the shot meter but leave on shot feedback and you'll see that it is IMPOSSIBLE to get a perfect a plus release with certain players like Korver. Going 1 for 6 with Kyle Korver when you are wide open most of the time is the problem here. If Korver was able to get perfect releases at a decent clip, it wouldn't be too bad.

In a hypothetical situation, we can play a ss/hof sim game or even a freestyle mode with both of us using the Hawks. You can turn off the shot meter and I'll keep it on. It is highly unlikely that you'll make a more significant amount of 3's with korver than me also using korver. HOWEVER, It is highly likely that both of us will brick his a lot of his open jump shots which is the problem here because if you can't get a single perfect release on ss/hof, you'll shoot a good amount of bricks.
Only in the 2k world are Thabo, and Bazemore better shooters than korver. It kills the realism of the game, and makes you realize that the ratings and badges are irrelevant alot of the times. Shooting and fouling are core elements of basketball, you got to get those right.
 
# 32 DaWarrior @ 11/21/14 08:53 AM
yea HOF is the busted one. i think only thing we can do is continue to post on these updates asking for a fix. also take to twitter and hit up ronnie2k and the rest of the 2k people about this issue.

https://www.scribd.com/doc/247255539/2k15-brokenshots
 
# 33 alabamarob @ 11/21/14 12:15 PM
Quote:
Originally Posted by NewJerseyProdigy
What difficulty are you guys playing on? On All Star, I get Korver's green light easy, but on Hall of Fame it's hard as heck, couldn't get it.
Only thabo and bazemore. No one else on the hawks can get green on a standing 3 ball or mid range shot on hof sim.
 
# 34 shayellis @ 11/21/14 09:28 PM
The problem i have besides the horrible jump shot animations for some players, is that an excellent release seems to trump anything. What really bothers me is if i get an excellent release somehow my shot selection becomes an A+ no matter what and defense is pretty much irrelevent. I have never missed a perfect release. And It seems all you have to do is master a decent shooters release and your good.

And then theres the alley oops.....
 
# 35 luda06 @ 11/22/14 12:29 PM
Quote:
Originally Posted by TheRealHST
Gamers have really changed man. "i cant get do it....ITS BROKEN" lol
I'm inclined to say this aspect of the game is indeed "broken". We're about a month in since launch day, and I've yet to achieve a perfect timing (beyond close range) with certain players on Superstar or HOF difficulties.

The Cavs appear to be one of the better teams if not the best team to use online, simply because Irving and LeBron's shot releases are relatively easy compared to the rest of the league.

The variance in shot timings for players is nothing new. However, there shouldn't be variance between perfect timing for close range shots and shots outside of 10 feet. It's a bit confusing to say the least.
 
# 36 DaWarrior @ 11/22/14 01:18 PM
Quote:
Originally Posted by madmax52277
When you start on HOF prepare yourself to have (losing) streak's (bad teammates Ai) team (chemistry) you're not going to have your way!

But trade's training drafts and a lot of patience less BS will happen. so try stick with the chess for now and lose some games.

All-star was hard until I made some trade's my d skills got better and training my team
I bumped back to Sstar.
Have no choice but to deal with the cheesy A$$ CPU.

it would be nice to think that they intended it this way but go look at the names i posted. its random and if you look further into it it's only for certain shotbases. i appreciate your point of view but it is incorrect. the green in freestyle is the litmus test that a player is broken and will miss more than he should. it completely makes much of the standing mid and 3pt ratings meaningless. Also if it was intended why would they randomly break good players and on top of that just for standing shots. they let the moving shots work? lol thats great. lets just do moving shots wide open to make sure we get to use the proper ratings.


all good though, its much easier to live with head in the sand and pretend. 2k is counting on this.
 
# 37 loso_34 @ 11/22/14 02:00 PM
Quote:
Originally Posted by TheRealHST
But I've gotten perfect though. There are a lot of other games that are not my strong suits where there are things im not good at but others are. My response isn't, well it must be broke. That's the new crutch for gamers now
Than you must be the only guy getting green releases with the listed broken shots. I dont understand why people defend developers or 2k. You dont make money off this game for your time..if you have nothing to offer as help what are you doing here?

Put some points on the board maybe well cheer for you.
 
# 38 capitolrf @ 11/22/14 02:01 PM
What's so hard to believe that shots are broken for some players. We all sat in practice mode chucking up shots & playing other modes for hours. Everybody has said to themselves why can't I get a green release with this guy. Then you read a few posts on forums that say they can't get a perfect release with the same guy. I can understand if it was just one person, but when you see a name like Kyle Korver popping up from numerous people, you got to start thinking something isn't right with the shot animation. I doubt 2k would make a players shot so difficult that no one can use it on purpose. Especially when they added the shot meter, which shows the line where the release point is. But, when you combine certain shooting forms with certain bases, the release point doesn't register with the shot meter, so it's broken.

If you don't believe it, prove us wrong, post a vid getting green releases on SS/HOF with one of the mention players with a broken jumper.
 
# 39 luda06 @ 11/22/14 02:12 PM
Quote:
Originally Posted by TheRealHST
But I've gotten perfect though. There are a lot of other games that are not my strong suits where there are things im not good at but others are. My response isn't, well it must be broke. That's the new crutch for gamers now
Share the video and I'll believe you. This is how we can get down to the root of an issue. Comparing results, because... as of right now I believe your observations may be in the minority. Your attitude is mostly counter-productive ATM.
 
# 40 Rockie_Fresh88 @ 11/22/14 02:44 PM
I hate the shot meter. My guy has 95 mid and three but for some reason it's way easier to get a green from mid. I'm releasing the same way. Also slightly late or earlier is still an A- shot for me but it misses a lot. Red releases go in for me just as much as yellow releases smh .
 


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