09:03 PM - September 8, 2014 by Steve_OS
Earlier this evening, EA Sports held a Twitter Chat with NBA Live 15 Executive Producer Sean O'Brien. A few items were confirmed such a create-a-player, new camera angles, and better presentation elements. Unfortunately, sliders will not be in the game, for the second straight year.
Read the full transcript below to find out some new details on NBA Live 15.
Will there be a create a player?
Sean: Yessir.
Will NBA Live 15 have sliders?
Sean: Not this year Steve.
Will NBA Live 15 have any new legends?
Sean: Plenty! More details to come.
Are there new camera angles this year?
Sean: Yes there are Wynston!
What are you planning to tweak and/or add to the game with additional dev time?
Sean: We'll be fine-tuning aspects of control and responsiveness, animation quality, player AI, presentation, and game balance.
Great improvements. Is it possible to up the crowd/announcer reaction to big plays?? expected a bigger reaction on lebrons dunk
Sean: Yes, working on that right now actually!
Since I played Live 14 all year, how much of the improvements in 14 (last update) will be in 15?
Sean: 100%
What made you guys choose Lillard over players like PG and John wall
Sean: He embodies our brand identity! #OnTheRise #HumbleButHungry
Are we going to have a better rising star mode and A deeper dynasty Mode !!!
Sean: Absolutely. More info to come.
Do you guys have more signature jumpers this year?
Sean: Yes, plenty of new signature styles - jumpers, dribbles, celebrations, etc.
WHAT WILL YALL HAVE SHOWING FOR HALFTIME ?
Sean: Full ESPN Broadcast Package.
Can you release Victor Oladipo's screenshot and rating?
Sean: Yessir 82 OVR for @VicOladipo!
Will there be roster updates every week?
Sean: Player tendencies updated after every single game through Synergy Sports. Rosters will be kept up-to-date all season.
Will there be BIG Moments/Rewind content from last season at launch?
Sean: Absolutely. BIG moments will be even bigger.
Did you guys improve post at all?
Sean: Yea the team has done a great job improving animation fidelity.
Will players put up realistic numbers in both gameplay and simulation?
Sean: In simulation, absolutely. Gameplay depends on many factors including how you choose to play with him!
are we going to see players fighting for position this year for post and rebounds advantage?
Sean: Yes, some really cool new interactions down there.
I'm wondering if the player IQ will be high? Tired of players doing weird stuff unnecessarily
Sean: Agreed, and that's part of what we're still working on - player AI.
are you guys doing any graphical tweaks before release
Sean: What you saw in the Visuals Trailer is close-to-final graphics. Still polishing animations.
I'm very curious of what Durant looks like in the game. Wish we could get a screen of him.
Sean: Wish I could show you too... He looks incredible.
Is his body type tall and thin just like in real life?
Sean: He's spot on. Best Durant out there.
what's your favorite new part of gameplay
Sean: I'd have to say control and responsiveness, especially when dribbling, as well as the physicality you feel when attacking the rim.
will defense be better this year can you intercept n steal passes this year
Sean: Yes and yes.