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NBA 2K15 News Post



GameInformer has posted an article listing "29 Reasons Why MyGM May Be the Future of Franchise Modes," going over the new conversation system, GM tools, scouting, player progression, offseason, and much more in NBA 2K15's MyGM mode.

Here are some tidbits from the article:
  • On Virtual Currency: "Visual Concepts is distancing itself from its controversial approach to injecting VC into the MyGM experience last year. In NBA 2K15 the VC is nearly stripped out of the mode in favor of a leveling system where you accrue XP for every action you take."
  • On Total Control: "In response to last year's backlash regarding basic functions being hidden behind the upgrade system, Visual Concepts has surfaced the vital skills that form the backbone of the GM experience. Every GM has full control of trades, free agency, player rotations, coach firings, etc. right from the start. "
  • A new Sim feature: "Strategy-minded players who prefer a hands-off approach should check out SimCast. This new system allows you to manage rotations, strategies, sliders, and points of emphasis before hitting the start button on a sim."
  • New Scouting System: "A new pro scouting system analyzes how your team stacks up against your next opponent. Feedback includes areas of weakness you can exploit in the rival team, an analysis of their biggest threats, the team stats, and suggested points of emphasis."
  • New Draftee Storylines: "Visual Concepts plans to surface several storylines throughout the year based on research it did on the last 20-30 draft classes. The various types of players you could encounter include flash-in-the-pan players who may be at their full potential already on draft day, late bloomers who rise up the draft board at the last minute, players with serious injury concerns that you may not know about unless you him in for a visit."
  • College Stats: "For NBA 2K15 Visual Concepts built an engine to simulate an entire college season, giving you the ability to look at the stats of all draft candidates."
  • Draft Combine is in: "NBA 2K15 adds the draft combine to the mix this year, where you may find out that a school is playing fast and loose with the height and weights they list in their game programs."
  • Better Player Progression: "Visual Concepts has done a significant amount of work on player progression this year. Before, all you could do was train them in the offseason. This year that progression is split between the offseason workouts and in-season training."
  • Better Offseason Logic: "Visual Concepts says the CPU-controlled teams in NBA 2K15 have improved logic this year when managing their roster balance. Teams should better recognize that they don't need to spend on another point guard if their team already has a viable starter and will know to use their resources elsewhere."
Be sure to check out the full article for many more details on MyGM mode.

Game: NBA 2K15Reader Score: 8/10 - Vote Now
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Member Comments
# 281 Leftos @ 09/10/14 07:40 PM
Quote:
Originally Posted by iloveparkmin
oh ok that cool, hey davez, i have another question for you : will i able to use my own created player and import him to custom roster for MyGM ?
You have a pool of 150 created players. Any and all can be imported into any roster or draft class. So if you have a set of guys that you always want in your rosters but your favorite roster maker released a new version of their roster, all you have to do is download that new version and import them into that roster. That roster can then be used in both MyLEAGUE and MyGM.
 
# 282 amedawg00 @ 09/10/14 07:44 PM
Quote:
Originally Posted by Leftos
Appreciate the support everyone. It means a lot.
We appreciate your candidness and informed posting Leftos and Davez. The level of dev interaction on the forums pre release literally equates to developer insights that past iterations of the game.

One question about the use of custom rosters. Can you confirm that the feature works in Online leagues with regards to uploading custom rosters each season? With the confirmed omission of Online Associations and regression back to classic 2k online leagues, we are limited to one-off seasons. However, if our league community are able to upload custom rosters with the associated ratings decrease and increases that accompany an association, we could theoretically have a work around for online associations. It would placate alot of disspointment if the online league community knew with confidence that the custom roster importation into online leagues are functioning, since it was broken in current gen 2k14.
 
# 283 Anthony292 @ 09/10/14 07:44 PM
Do they draft class story lines start to repeat during the 80 year span of my league?
 
# 284 davez @ 09/10/14 07:47 PM
Quote:
Originally Posted by iloveparkmin
oh ok that cool, hey davez, i have another question for you : will i able to use my own created player and import him to custom roster for MyGM ?
Can't import your MyPLAYER into MyGM, but you can create a player that's mostly the same...
 
# 285 BluFu @ 09/10/14 07:51 PM
Quote:
Originally Posted by Leftos
You have a pool of 150 created players. Any and all can be imported into any roster or draft class. So if you have a set of guys that you always want in your rosters but your favorite roster maker released a new version of their roster, all you have to do is download that new version and import them into that roster. That roster can then be used in both MyLEAGUE and MyGM.
can players be exported out of a draft class? let's say i see a player i like in a draft class in myleague but i want to start over and use him another year. possible? or will it be considered for the future?
 
# 286 Leftos @ 09/10/14 07:53 PM
Quote:
Originally Posted by BluFu
can players be exported out of a draft class? let's say i see a player i like in a draft class in myleague but i want to start over and use him another year. possible? or will it be considered for the future?
Not currently possible, but I'll keep it in mind.
 
# 287 davez @ 09/10/14 07:53 PM
Quote:
Originally Posted by amedawg00
We appreciate your candidness and informed posting Leftos and Davez. The level of dev interaction on the forums pre release literally equates to developer insights that past iterations of the game.

One question about the use of custom rosters. Can you confirm that the feature works in Online leagues with regards to uploading custom rosters each season? With the confirmed omission of Online Associations and regression back to classic 2k online leagues, we are limited to one-off seasons. However, if our league community are able to upload custom rosters with the associated ratings decrease and increases that accompany an association, we could theoretically have a work around for online associations. It would placate alot of disspointment if the online league community knew with confidence that the custom roster importation into online leagues are functioning, since it was broken in current gen 2k14.
Sorry, since it's not a mode I'm in control of, I don't know the answer and wouldn't be able to say anything about it without anything being officially announced about it to my knowledge.
 
# 288 davez @ 09/10/14 07:55 PM
Quote:
Originally Posted by Anthony292
Do they draft class story lines start to repeat during the 80 year span of my league?
The story lines will repeat, but they're done dynamically in nature so it should feel fresh.
 
# 289 haloofduty @ 09/10/14 07:57 PM
Wow I want to ask more questions but everything I ever wanted in association is in my league. Im in total shock. I have figured out one. Do you guys have any plans in the future of making the nba champion or mvp of the league more known?

Like if the heat win the champion its brought up during the game or pre game same with the mvp. I can never recall who won the championship in association unless I check the nba history. Thanks again you guys. Hopefully my xbox wont break before oct 7.
 
# 290 Goffs @ 09/10/14 07:57 PM
This may be a bit off topic but it does involve rosters. Will we be able to create the missing legends and add them to the legends roster?
 
# 291 davez @ 09/10/14 07:59 PM
Quote:
Originally Posted by iloveparkmin
davez or Leftos, i forgot to ask another last question : does create a player have asian face model ? i am asian person
Don't think I can comment on CAP since we haven't made any official reveals for it yet, other than it's robust. I will say that I like it a LOT...so much so that I will actually play MyCAREER and MyPARK once the game launches because of it (I'm normally just a franchise sim guy)...
 
# 292 haloofduty @ 09/10/14 08:01 PM
I had to post this. With all this information you and leftos have givin us is there any other information we can look forward to involving myleague and mygm?
 
# 293 BluFu @ 09/10/14 08:01 PM
jersey retirement in?

also any way to see a list of past seasons for a team (not just the previous one)
 
# 294 Leftos @ 09/10/14 08:03 PM
Quote:
Originally Posted by haloofduty
I had to post this. With all this information you and leftos have givin us is there any other information we can look forward to involving myleague and mygm?
I might have something brewing pretty soon, no promises though!
 
# 295 davez @ 09/10/14 08:05 PM
Quote:
Originally Posted by haloofduty
I had to post this. With all this information you and leftos have givin us is there any other information we can look forward to involving myleague and mygm?
I think we've touched on almost everything, but I wouldn't doubt if we missed a few things and there are probably some things we've discussed that we haven't fully elaborated on.
 
# 296 23 @ 09/10/14 08:19 PM
Quote:
Originally Posted by Leftos
I might have something brewing pretty soon, no promises though!

Do it!!!

Lol
 
# 297 Anthony292 @ 09/10/14 08:28 PM
What's d rose's knees injury rating if you guys can say that yet?
 
# 298 Leftos @ 09/10/14 09:08 PM
Just a heads up, I'll be on the NLSC Podcast to talk about MyGM & MyLEAGUE, as well as my first year at Visual Concepts, so keep an eye out for when it comes out!

Make sure to tweet @TheNLSC (http://twitter.com/thenlsc) and @AndrewNLSC (http://twitter.com/andrewnlsc) with your questions!
 
# 299 tsbmolina @ 09/10/14 09:48 PM
Quote:
Originally Posted by Leftos
Appreciate the support everyone. It means a lot.
Well effin deserved, you guys have earned every bit of it.
 
# 300 tsbmolina @ 09/10/14 09:54 PM
Quote:
Originally Posted by davez
Don't think I can comment on CAP since we haven't made any official reveals for it yet, other than it's robust. I will say that I like it a LOT...so much so that I will actually play MyCAREER and MyPARK once the game launches because of it (I'm normally just a franchise sim guy)...
If it's robust enough to convince you to play MyCAREER and MyPARK
it may be enough for me to give these two modes a shot. Like you I'm all about franchise. We will see.
 


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