Ya the eyes look lifeless. It's like they're robots. They need lighting to reflect off the eyes. I just hope they work on the jerseys for next year.
Only way they'll be able to "get rid" of floating jerseys is to get rid of cloth movement. I would think they probably won't do that since they have had it in every 2k game since 2k6. I actually would prefer they do what other games do and minimize it considering jerseys and shorts are so tight now. Basically they have the formula because I saw in the 2k15 trailer they added a texture for when a player stretches his jersey it creates wrinkles. All they'd need is about 3 of those for reaching up/sideways/normal and then alter the jerseys so they are tight and there won't be clipping with the body models. The shorts should be less baggy and they should have a minimal amount of physics similar to Live 10 or 09 shorts, where the ends of them sway as you run, but the majority of the shorts hardly move.
Only way they'll be able to "get rid" of floating jerseys is to get rid of cloth movement.
Even floating a little bit it's much better than last gen.
For me the biggest problem in uniforms is the lack of depth of the cloth. Even in next gen unis still look paper thin and it's specially visible in the borders of the shirts and shorts (neck, armholes...).
Even floating a little bit it's much better than last gen.
For me the biggest problem in uniforms is the lack of depth of the cloth. Even in next gen unis still look paper thin and it's specially visible in the borders of the shirts and shorts (neck, armholes...).
There's no way to combat that though truthfully. They'll have get rid off the cloth physics altogether and make them static to prevent clipping because even if it was "thicker" people would still have an issue with them floating and not being tight enough
Wow those look really nice!!! Im guessing since its on steam that means this is only for PC so i wonder how they match up on the PS4 and XBone. Hopefully its not too big of a downgrade from this
Those pics look good, imo. I'd need a side by side comparison to the 2K14 counterparts to see the difference...and I'm sure they're coming, sooner or later. Oh, and Harden seems to have more of a faded mohawk now as opposed to a stark mohawk to skin transition in that pic but that's whatever.
Last thing, couldn't tell if those 2 have the heavily pronounced crows feet by their eyes like soooo many players do in 2K14 but I hope that's toned down to a realistic level in 15.
For those saying it looks the same, I have to disagree. I didn't even think it was that much of a difference until I compared them.
Just seeing these. Looks like the lighting effect has changed in how it hits the players. I can't say if it's better or worse. They look good either way.
At this point Graphically I know where 2k is at, they do A great Job, all they need to release is Gameplay Diaries about Gameplay, Controls, etc. Im excited about this years version (Can't Wait Bart Scott Voice)