Madden NFL 15 News Post
Madden NFL 15 Videos
Member Comments
# 21
m0ney_moon @ 07/03/14 02:45 PM
Apparently EA needs to hire ppl who actually play madden. Same Commentary, same animations, same gameplay. Again, EA deceives us with the trailer.... I wish 2k sports would release a football game already.
# 22
hanzsomehanz @ 07/03/14 02:50 PM
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I love the block shedding by Aldon Smith. Pocket is not compressing but the pressure is there. If there is no pocket compression then we need some insta block shedding to at least hurry the QB of we cannot contain him fundamentally.
That toss play that ended outside left me a bit concerned because I did not see any edge defenders. The back got outside so quickly cause all the LB's seemed to crash the interior of the trench albeit there may have been a mid blitz called.
I am not seeing any heat-seeker tackles nor am I seeing any rediculous shoestring dives. The absense of these lazy tactics is making the tackle and run game look more organic albeit there is still work to be done to introduce more tackling interactions.
Overall, the game still plays like M25 for 360 but it does play noticably better. I am starting to warm up to the visuals but I am yet to see the D really standout in any way that screams, "this is the year of the D!" and that is the most underwhelming takeaway.
While EA may very well miss the mark on actually portraying a mean defensive style gauntlet game it does not takeaway from the fact that the game is improving but I am still deflated by the former point.
The D lacks the soul and it may be due in part to so much focus on making individual olays opposed to championship football that predicates itself on swarming to the ball and playing fundamental team defense.
Sherm did not look clutch in any way. P Willy made a great stop on the screen but the game is still fundamentally wide open for 1v1 user plays which is why it is still like M25 old gen at the core of gameplay.
Sent from my SGH-I727R using Tapatalk
I'm really liking the graphical detail and presentation updates. The game looks much better in those departments. Still some legacy issues that I would like to see fixed (wr/db interaction, working penalties, etc.), but it looks like it'll be fun.
# 24
strawberryshortcake @ 07/03/14 02:51 PM
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When I 1st saw this vid, I realized why the animations are so bad. No determination, no struggle. The animations are too scripted. "OK, let's get a pancack animation. Go!" So the guy getting pancaked provides no resistance. They should instead let guys battle and record what happens.
# 26
SageInfinite @ 07/03/14 02:53 PM
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# 27
SageInfinite @ 07/03/14 02:55 PM
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# 28
Brother3Wright @ 07/03/14 03:06 PM
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With any motion capture you're always going to have inconsistencies between what the motion from the actor was, and what the rig actually recorded. Things like fingers don't get recorded. Forearm rotation, depending on the complexity of your rig can be limited. The way the head moves on a neck is something that's very easy to make look unnatrual from mocap, it can look like the head is "floating" above the shoulders with the neck just skin that connects them.
MoCap also tends to create small little movements that create a stutter, or shake to the animation. As an animator I want clean, easily read movements that have a sense of real weight to them. MoCap can give me a base for this movement, but the stutters it creates need to be edited out to give a cleaner more natural look to the movement.
Animations also have to be retargeted to work with the model rigs you're using like in the video above. Doing this can warp your model if it isn't weighted correctly, or applied correctly.
These are just a couple examples, but what most people think of as "MoCap" is not an end-all be-all for animation. It's one tool that can help dramatically speed up the animation process, but still needs a lot of work after to get a finished, polished product.
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# 30
SageInfinite @ 07/03/14 03:30 PM
They gotta add back the head tracking to the ball carrier as well. They look when they point out a defender for a blocker, but that's all I really see. Break away runs I'd like to see runners looking back to see how close defenders are.
On the Gore outside run you can definitely see the lack of head tracking.
On the Gore outside run you can definitely see the lack of head tracking.
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Meh. I just hate the way madden animates. Looks stiff. I guess the ignite engine was all talk. I can't tell as far as the immersion goes. Waaaay to many one on one tackles. SAME OL STUFF JUST A DIFFERENT GAME. Smh
# 33
FBall Life @ 07/03/14 05:15 PM
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It's a small thing presentation wise, but I like the NFL wipe into replays
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Very true. Loved that collision on the sideline. The second defender didn't just stand by which is great.
One thing that does bother is how the spin move is utilized as a juke move, and is more effective than than the juke move.
On that Gore stretch play to the right, he spins in the open field and it dazzles the AI defender (pretty sure it wasn't User controlled). Spin should be used as a breaktackle measure not as an avoid contact measure.
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Okay...this video was better than the last 2 videos but with these same animations, the game is going to get boring very quickly.....but i enjoyed the video more...i dont know if it was more impressive or mentally we all have slowly lowered our standards again......That toss play still look to easy and may eventually be a cheese which is ironic cause that is the hardest play to run in the NFL.......the spin move was bad again!!....I dont have nothing to say about that.......Im glad i saw one but still on the fence that we only saw one 2 man tackle...this is football, gang tackling happens almost every down and last but not least, still no wow or no damn play/animation play...lets be honest, this could have been a 360/PS3 video..I still want next gen stuff!!!
# 39
Branchurian @ 07/03/14 08:01 PM
No matter how you spin, no matter what "innovations" is included, Madden is still Madden. Same game through & through. I feel like Chris from Family Guy when referring to Kevin Costner "How does this guy keep getting work!?" Well if the sheep like it then Madden will continue to prevail....
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