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NBA Live 14 News Post


Of the 428 players currently included in NBA Live 14, just 32 players have received an overall rating adjustment since the game's November 19 release.

That means a meager 7% of the game's roster has been updated over the past 3 months.

Read More - NBA Live 14 Is Barely Updating Its Players

Game: NBA Live 14Reader Score: 4/10 - Vote Now
Platform: PS4 / Xbox OneVotes for game: 17 - View All
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Member Comments
# 101 DIRK41NOWITZKI @ 03/04/14 11:18 PM
Played the Lebron live season mode challenge and he did not have his mask on. Disappointing....


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# 102 Eddie1967 @ 03/05/14 06:55 PM
Quote:
Originally Posted by thatdudetoo
I've been reading through the threads here and really can't argue for or against any opinions here except the extremes of "it's unplayable" and "the game is the best game on planet". But the part highlighted above kinda doesn't make sense. I don't understand that argument at all. Live's devs are lazy because they didn't update their rosters yet the other devs aren't lazy because they didn't update their rosters but somebody else did?

That selection implies that the other game's roster update wasn't all that great either but users made it better, ie making up for the devs "laziness".
Just an observation.
You interpreted that wrong, the other game definitely updates its rosters after trades and injuries, what he was saying was that unlike EA, 2k provides USERS the OPTION to edit rosters to make them even more enjoyable.
 
# 103 tbook24 @ 03/06/14 09:10 AM
its amazing how one post enacted change by EA. The rosters seem to be updating daily now minus little details like the lebron mask but thats not important to me. i just like having the roster changes. it may not be perfection but it is definitly a step forward. i think live 15 with be a much better product. still i'm not dissappointed in this year anymore i like the lighting changes and the rising star mode has me hooked
 
# 104 jyoung @ 03/07/14 01:38 PM
Quote:
Originally Posted by DIRK41NOWITZKI
Played the Lebron live season mode challenge and he did not have his mask on. Disappointing....
Better late than never:

Spoiler
 
# 105 jyoung @ 03/07/14 02:21 PM
It also looks like EA posted a press release yesterday explaining the differences between their Synergy updates and their roster updates:

http://www.easports.com/nba-live/new...osters-march-7

Quote:
Originally Posted by EA
SYNERGY SPORTS VS. RATINGS UPDATES

We also understand that there has been some confusion around Synergy Sports updates and how it relates to ratings. The important thing to know is that while Synergy Sports contributes to player tendencies and AI – as well as driving our LIVE Season challenges – roster updates are still manually done by our development team. We do, and will continue to, use Synergy Sports to inform all of our ratings decisions and input, but it’s only one piece of the puzzle. Think of the player ratings as a modifier to all of the Synergy Sports data that’s coming down the pipe in real time.

HOW SYNERGY SPORTS WORKS

Now, let’s dive into how Synergy Sports actually works and what’s being updated immediately after each NBA contest. Synergy Sports automatically updates player tendencies, which directly affects gameplay, so players on the virtual court behave as realistically as possible.

For example, Synergy Sports sets the shooting percentages for distances for each player, which are then modified by the player rating. Additionally, every frame, it uses the tendency updates to help the player evaluate what direction they want to drive, what shoulder they shoot over and more. As mentioned before, this evaluation is constant, using the data updated within an hour of a game’s completion. This is just a small sample of all that Synergy Sports drives for individual players.

Synergy Sports also powers our LIVE Season mode, both NBA Rewind and BIG Moments. After each game, Synergy Sports pulls data on some of the best performances, which we then review and feed into the challenges. This is a bit of a hybrid manual/automated process, as we want to make sure the challenges offered are entertaining and fun for players. Between the challenges, and the tendency data, Synergy Sports has allowed us to make over 13,000 updates and 1,300 challenges during the first half of the NBA season, and we won’t be slowing down. The process is only getting faster and more efficient as we work with it, and we’re completely committed to offering fans the most accurate reflection of the NBA possible.

We will continue to support NBA LIVE 14 and are working hard to finish the season strong. Work on the next game is already well underway and we’re happy with the progress thus far, but it is important to us that we balance our resources to continue to improve your NBA LIVE 14 experience through updates that will keep the game that’s already in your hands relevant. Thank you for your continued support, and enjoy all of the changes you just received today!
 
# 106 DIRK41NOWITZKI @ 03/07/14 03:05 PM
Quote:
Originally Posted by jyoung
Better late than never:

Spoiler
Yes indeed.....That beard tho!!!!!!!!!


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# 107 WTF @ 03/07/14 03:11 PM
The removed Giann'ish's Antetokounmpo's headband:

 
# 108 Pared @ 03/08/14 02:13 PM
I'm shocked they did the mask update on Lebron. Bravo!

2k needs to follow suit - they have been terrified to do this for years.
 
# 109 WTF @ 03/08/14 02:37 PM
Yet I'm still playing with Giann'ish instead of Giannis.
 
# 110 The 24th Letter @ 03/08/14 02:46 PM
Quote:
Originally Posted by WTF
Yet I'm still playing with Giann'ish instead of Giannis.



I would assume he looks at least decent from a distance right?
 
# 111 ThePowerGranger @ 03/13/14 10:57 PM
If EA put as much work into their NBA Ultimate Team than they did the NHL Ultimate Team I probably would have gotten that game in a heartbeat. Really disappointed in EA this is just poor.
 
# 112 WTF @ 03/14/14 02:24 PM




 
# 113 DIRK41NOWITZKI @ 03/16/14 12:45 AM
I wish they updated accessories more often like Chris Paul's shoulder sleeves.


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