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Front Office Football Seven News Post


For all the hype Madden and the NFL gets each year, it's surprising that there are very few pro football text sims available. Even those available don’t get much press.

I’m not sure why, either. Football is as ingrained in statistics as baseball, and there are multiple quality baseball text sims produced each year. American football is more popular here in the states than football (soccer), yet there are at least two annual soccer sims that regularly get top billing on Steam.

However, for whatever reason, finding a football text sim is difficult. Perhaps the most “mainstream” was the NFL Head Coach series, produced for consoles by EA. But there’s been another option quietly gaining a following among football fans for over a decade: Front Office Football. The seventh iteration of of FOF was just released by the small company Solecismic Software; will Front Office Football 7 fill the pro football text sim niche?

Read More - Front Office Football Seven Review (PC)

Game: Front Office Football SevenReader Score: 8/10 - Vote Now
Platform: PCVotes for game: 1 - View All
Member Comments
# 21 Epitaph77 @ 02/12/14 05:13 AM
Quote:
Originally Posted by longranger
Any for Mac users
Likely never going to happen. This was addressed in the dev Q&A

"[19:50] SOLECISMIC: Q: Will the new version be available for MAC?
[19:50] SOLECISMIC: Steve Jobs was a great innovator, but he made it very difficult for college kids who loved programming to get into Apple programming. That's why it's so hard to find native MAC software. FOF is a Windows product for now. If you can get it working using Wine or another emulator, that's great."
 
# 22 nmain @ 02/17/14 10:19 PM
Wish they would release 2007 for free or something.
 
# 23 horrormaster @ 02/22/14 01:23 PM
downloaded the trial, but how do you get the team names, logos, helmets, etc.? everything on the FOF site is for 2007.
 
# 24 FBall Life @ 02/25/14 01:14 PM
Quote:
Originally Posted by horrormaster
downloaded the trial, but how do you get the team names, logos, helmets, etc.? everything on the FOF site is for 2007.
Exactly the question I have lol
 
# 25 horrormaster @ 02/25/14 06:17 PM
Quote:
Originally Posted by FBall Life
Exactly the question I have lol
I just downloaded one of the 2007 ones and overwrote the files, then renamed the teams manually. Everything worked just fine at that point.


One thing I have to say, it's hard to get used to the player ratings. I'm used to Madden games where everybody is in high 60's or 70's. Doing an inaugural draft gets you a team with a lot of players with what would be seen as "crap" ratings.
 
# 26 FBall Life @ 02/25/14 09:55 PM
Quote:
Originally Posted by horrormaster
I just downloaded one of the 2007 ones and overwrote the files, then renamed the teams manually. Everything worked just fine at that point.


One thing I have to say, it's hard to get used to the player ratings. I'm used to Madden games where everybody is in high 60's or 70's. Doing an inaugural draft gets you a team with a lot of players with what would be seen as "crap" ratings.
Where are these files located to download?

And yeah, they definitely make use of the full 100-point scale.
 
# 27 horrormaster @ 02/26/14 04:38 PM
Quote:
Originally Posted by FBall Life
Where are these files located to download?

And yeah, they definitely make use of the full 100-point scale.
http://www.operationsports.com/fofc/...ad.php?t=63429

I use the Glossy Logo set, but any of the 6 will work.
 
# 28 Ben E Lou @ 02/26/14 09:03 PM
Quote:
Originally Posted by horrormaster
One thing I have to say, it's hard to get used to the player ratings. I'm used to Madden games where everybody is in high 60's or 70's. Doing an inaugural draft gets you a team with a lot of players with what would be seen as "crap" ratings.
Very roughly speaking--and at times heavily dependent on specific skill sets, the ratings break down roughly like this:

95-100: Once In a Generation Player. Extremely rare to see guys this high.
90-94: Rare Superstar. Your league at times might have no players rated this highly.

I just opened three different single player leagues, and a total of four players (2, 2, and 0) were rated 90 or higher.

85-89: Likely Future HoF. Maybe 5-10 guys in the league will rate this highly.

80-84: Near-Perennial Pro Bowler. Typically no more than 10-15 of these around at a time.

70-79: Yearly Pro Bowl Candidate

60-69: Very Good Starter

55-59: Solid Starter

50-54: Average Starter
45-49: Decent Starter/Solid Backup

40-44: Decent Backup

35-39: Serviceable Backup

Under 35: Roster Filler

In a typical league, the best guys available to be signed "off the street" as free agents at each position are usually somewhere in the 30 to 40 range.

A good way to get a decent feel for the ratings is to search by position on "Current Rosters" and "Current Rating" during the regular season. It'll pull up the top 25 players at the position on which you search. So, for example, when I do that search on QBs in my league, the top guy is an 82 and the #25 guy is a 45. Number 16 is a 53, so that tells me that half the teams in the league will be starting a QB rated worse than 53, and that 53 is an "Average Starter" for that position right now.
 
# 29 FBall Life @ 02/26/14 10:50 PM
Question:

I'm in week 1 of free agency, which is reserved for resigning players. I thought that meant I could resign my players with 0 years left on their contract. However, the game won't let me resign or renegotiate their contracts. Are these players lost? Is this week 1 resigning period during free agency only for players with 1 year left on their contracts?
 
# 30 antdroid @ 02/28/14 02:31 AM
stage 1 is only for restricted free agents and restructuring deals with current contracted players.
 
# 31 FBall Life @ 02/28/14 12:20 PM
So my players with 0 years left are gone?
 
# 32 horrormaster @ 02/28/14 03:04 PM
Quote:
Originally Posted by FBall Life
So my players with 0 years left are gone?
Going by what minotauri said, it means those players with 0 years left are unrestricted free agents and not part of Stage 1 (restricted only).
 
# 33 Brandwin @ 07/16/14 05:16 PM
So how does this compare to past versions now that it's been out a while? I know I saw on the forum that the game was going to get a facelift via a contest by fans. Not sure if that update ever came. I couldn't find anything on it.


Is this the best Football Textsim out?
 
# 34 Thofhmas @ 07/22/14 07:40 PM
This looks fun. Are there any College Football text based sims out there?
 
# 35 premierplayers @ 08/05/14 02:39 AM
Front office Football 7 game is very good. and a really deep and intricate game.. i really like it........
 
# 36 LingeringRegime @ 08/12/14 04:27 AM
Just been playing the trial version for the past hour or so. Really like it so far.
 
# 37 LingeringRegime @ 08/13/14 01:35 PM
I ended up buying it this morning. It is 34.99 now.

Any good mods out there?

Never mind found the link on the second page.
 
# 38 LingeringRegime @ 08/13/14 07:40 PM
Man this game is amazing. I just played first regular season game. It was a defensive slugfest. It was tied 9 - 9 and the Seahawks were punting to me (Panthers). And we got a roughing the kicker penalty which gave them a first down. They consequently got into FG range and kicked a 55 yard field goal to win it.

Graphically this game has nothing but the real decisions and simulation factor is through the roof. Well worth the 35 I spent in it.
 
# 39 Ben E Lou @ 10/14/14 09:07 AM
There's a Greenlight campaign to get FOF7 on Steam and a new Fall 2014 free update to the game forthcoming. Head over to this thread at FOFC for details: http://www.operationsports.com/fofc/...ad.php?t=89383

and to vote FOF7 up on Greenlight: http://steamcommunity.com/sharedfile.../?id=237225561
 
# 40 Ben E Lou @ 11/21/14 12:50 PM
A free update to Front Office Football 7 was released this morning, adding 2014 rosters and coaches and tweaking/fixing a few outstanding issues. Details can be found by following the link in this thread: http://www.younglifenorthdekalb.com/...ead.php?t=6574

(For some reason I can't post links correctly to FOFC here.)
 


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