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Front Office Football Seven Review (PC)

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Old 02-12-2014, 04:13 AM   #25
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Re: Front Office Football Seven Review (PC)

Quote:
Originally Posted by longranger
Any for Mac users
Likely never going to happen. This was addressed in the dev Q&A

"[19:50] SOLECISMIC: Q: Will the new version be available for MAC?
[19:50] SOLECISMIC: Steve Jobs was a great innovator, but he made it very difficult for college kids who loved programming to get into Apple programming. That's why it's so hard to find native MAC software. FOF is a Windows product for now. If you can get it working using Wine or another emulator, that's great."
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Old 02-17-2014, 09:19 PM   #26
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Re: Front Office Football Seven Review (PC)

Wish they would release 2007 for free or something.
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Old 02-22-2014, 12:23 PM   #27
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Re: Front Office Football Seven Review (PC)

downloaded the trial, but how do you get the team names, logos, helmets, etc.? everything on the FOF site is for 2007.
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Old 02-25-2014, 12:14 PM   #28
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Re: Front Office Football Seven Review (PC)

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Originally Posted by horrormaster
downloaded the trial, but how do you get the team names, logos, helmets, etc.? everything on the FOF site is for 2007.
Exactly the question I have lol
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Old 02-25-2014, 05:17 PM   #29
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Re: Front Office Football Seven Review (PC)

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Originally Posted by FBall Life
Exactly the question I have lol
I just downloaded one of the 2007 ones and overwrote the files, then renamed the teams manually. Everything worked just fine at that point.


One thing I have to say, it's hard to get used to the player ratings. I'm used to Madden games where everybody is in high 60's or 70's. Doing an inaugural draft gets you a team with a lot of players with what would be seen as "crap" ratings.
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Old 02-25-2014, 08:55 PM   #30
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Re: Front Office Football Seven Review (PC)

Quote:
Originally Posted by horrormaster
I just downloaded one of the 2007 ones and overwrote the files, then renamed the teams manually. Everything worked just fine at that point.


One thing I have to say, it's hard to get used to the player ratings. I'm used to Madden games where everybody is in high 60's or 70's. Doing an inaugural draft gets you a team with a lot of players with what would be seen as "crap" ratings.
Where are these files located to download?

And yeah, they definitely make use of the full 100-point scale.
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Old 02-26-2014, 03:38 PM   #31
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Re: Front Office Football Seven Review (PC)

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Originally Posted by FBall Life
Where are these files located to download?

And yeah, they definitely make use of the full 100-point scale.
http://www.operationsports.com/fofc/...ad.php?t=63429

I use the Glossy Logo set, but any of the 6 will work.
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Old 02-26-2014, 08:03 PM   #32
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Re: Front Office Football Seven Review (PC)

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Originally Posted by horrormaster
One thing I have to say, it's hard to get used to the player ratings. I'm used to Madden games where everybody is in high 60's or 70's. Doing an inaugural draft gets you a team with a lot of players with what would be seen as "crap" ratings.
Very roughly speaking--and at times heavily dependent on specific skill sets, the ratings break down roughly like this:

95-100: Once In a Generation Player. Extremely rare to see guys this high.
90-94: Rare Superstar. Your league at times might have no players rated this highly.

I just opened three different single player leagues, and a total of four players (2, 2, and 0) were rated 90 or higher.

85-89: Likely Future HoF. Maybe 5-10 guys in the league will rate this highly.

80-84: Near-Perennial Pro Bowler. Typically no more than 10-15 of these around at a time.

70-79: Yearly Pro Bowl Candidate

60-69: Very Good Starter

55-59: Solid Starter

50-54: Average Starter
45-49: Decent Starter/Solid Backup

40-44: Decent Backup

35-39: Serviceable Backup

Under 35: Roster Filler

In a typical league, the best guys available to be signed "off the street" as free agents at each position are usually somewhere in the 30 to 40 range.

A good way to get a decent feel for the ratings is to search by position on "Current Rosters" and "Current Rating" during the regular season. It'll pull up the top 25 players at the position on which you search. So, for example, when I do that search on QBs in my league, the top guy is an 82 and the #25 guy is a 45. Number 16 is a 53, so that tells me that half the teams in the league will be starting a QB rated worse than 53, and that 53 is an "Average Starter" for that position right now.
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