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NBA Live 14 News Post



EA Sports has shipped NBA Live 14 today. Please play a few games and post your impressions here. As always, we'd like to see how the community feels about the game.

Game: NBA Live 14Reader Score: 4/10 - Vote Now
Platform: PS4 / Xbox OneVotes for game: 17 - View All
NBA Live 14 Videos
Member Comments
# 181 JoeDog10 @ 12/05/13 11:51 PM
For those that might be having a hard time making shots, give the "ratings only" option a spin. I'm really enjoying it.

For as ugly as this game can look at times, I am enjoying it nonetheless. Win or lose, I never feel like I'm getting cheated or cheesed by the CPU. Games don't feel scripted.

But man, they really need to tone down blocks.
 
# 182 JoeDog10 @ 12/06/13 12:18 AM
Quote:
Originally Posted by The Timber Wolf
Hello Nick, you seem to be a big fan of this game. From the videos and the demo and countless impressions and full game videos on youtube etc, I am yet to see the CPU run a single fast break except on steals. I have never seen them grab a defensive rebound and hare off up court, run a 3 on 1 or 2 on 1 and finish strong. It seems EVERY time is CPU PG walks it up, waits for a screen or passes to the post. I agree with people's views on the pick and roll game, but NBA basketball NEEDS fast breaking to be realistic. Especially the modern NBA, where some teams run, run, run and run some more (Philly, Phoenix etc).


Does the lack of a fastbreak game not bother you? If you are seeing some teams run, run and run, could you post some vids? thanks in advance
I'm not sure how to post videos, but I am playing against the Pistons right now Jennings will constantly push it up the floor after a miss. Even Josh Smith will if he gets a board. It's not always resulting in a 2 on 1 or 3 on 1, but they aren't walking the ball up the court every time.
 
# 183 JoeDog10 @ 12/06/13 12:27 AM
Also, unless I'm missing something, the CPU won't sub out their players if auto subs is set to off. I had been playing with auto subs on when I was trying out a bunch of teams, but I started a dynasty up playing 12 minute quarters and noticed that the Pistons didn't make a single sub when I had auto subs off. When I turned it back on again, the problem was fixed.

Anyone else seeing this?
 
# 184 DonWuan @ 12/06/13 03:46 AM
Quote:
Originally Posted by The Timber Wolf
Hello Nick, you seem to be a big fan of this game. From the videos and the demo and countless impressions and full game videos on youtube etc, I am yet to see the CPU run a single fast break except on steals. I have never seen them grab a defensive rebound and hare off up court, run a 3 on 1 or 2 on 1 and finish strong. It seems EVERY time is CPU PG walks it up, waits for a screen or passes to the post. I agree with people's views on the pick and roll game, but NBA basketball NEEDS fast breaking to be realistic. Especially the modern NBA, where some teams run, run, run and run some more (Philly, Phoenix etc).


Does the lack of a fastbreak game not bother you? If you are seeing some teams run, run and run, could you post some vids? thanks in advance
Simple answer is yes but doesn't happen as often as one would like.

I think this is an area that neither game does correctly and has been an issue for years. Its possible a little more in the other game off of defensive rebounds but it should happen at a higher rate in both.

Of course things may differ with teams, difficulty, and play style. In both games fast break from turnovers are easy points. Outside of that teams tend to get back quickly.

Sent from my M353 using Tapatalk
 
# 185 Boilerbuzz @ 12/06/13 11:17 AM
Quote:
Originally Posted by JoeDog10
Also, unless I'm missing something, the CPU won't sub out their players if auto subs is set to off. I had been playing with auto subs on when I was trying out a bunch of teams, but I started a dynasty up playing 12 minute quarters and noticed that the Pistons didn't make a single sub when I had auto subs off. When I turned it back on again, the problem was fixed.

Anyone else seeing this?
Are you saying the CPU controlled team doesn't sub?


Sent from my iPad using Tapatalk HD
 
# 186 JoeDog10 @ 12/06/13 11:30 AM
Quote:
Originally Posted by Boilerbuzz
Are you saying the CPU controlled team doesn't sub?


Sent from my iPad using Tapatalk HD
I don't want to say definitively, because I'm not sure if I'm doing something wrong or not.

There are options for "Home Auto Subs On/Off" and "Away Auto Subs On/Off." I had been playing with auto subs on because I was just playing a bunch of quick games and trying out different teams. When I was doing that, the CPU subbed guys in and out just fine.

Last night I wanted to get into Dynasty a little bit, so I was playing 12-minute quarters with auto subs off. When I did that, I noticed that the CPU Pistons didn't make a sub for the entire 1st half.

So, I'm guessing that the workaround would be that I would need to turn auto subs on for the CPU depending on if they are the home or away team before each game. I'm thinking this should be possible, but I will try it out tonight just to make sure.

I don't like the way it's set-up. It shouldn't be "Home Auto Subs On/Off" and "Away Auto Subs On/Off." The CPU should sub regardless, and the only "Auto Subs On/Off" should be for the human player.
 
# 187 Boilerbuzz @ 12/06/13 12:41 PM
Quote:
Originally Posted by JoeDog10

I don't like the way it's set-up. It shouldn't be "Home Auto Subs On/Off" and "Away Auto Subs On/Off." The CPU should sub regardless, and the only "Auto Subs On/Off" should be for the human player.
I agree. It's asinine that they would even put that sort of option in there in my opinion. At least call it out for CPU versus HUMAN.



Sent from my iPad using Tapatalk HD
 
# 188 DonWuan @ 12/06/13 12:50 PM
Quote:
Originally Posted by Boilerbuzz
I agree. It's asinine that they would even put that sort of option in there in my opinion. At least call it out for CPU versus HUMAN.



Sent from my iPad using Tapatalk HD
If I'm not mistaken it was like this in NBA live 10.

I liked some of the things it was trying to do. Like I would put the difficulty higher for home games than away.



Sent from my M353 using Tapatalk
 
# 189 WTF @ 12/06/13 05:22 PM
 
# 190 ProfessaPackMan @ 12/06/13 05:33 PM
Quote:
Originally Posted by WTF
That's why I'm thinking that the game could potentially have a favorable future, even without too many additions/tweaks. Granted, animations and graphics are two things that are needed to make the game look better, and expand the depth.

But... when the Synergy is working like it should, the game plays a really good game. I played the game the other night after Jermaine Oneal went off in real life, and they were feeding him for little post fadeaways. It wasn't a signature style Jermaine fadeaway like I would have liked it to be, but it was in the right spot, and they were going to him. This was with the 2nd unit being in there. Otherwise, Curry & Klay were taking the shots, and eating me alive. Curry was taking me off the dribble like he was eating my Pacers alive the other night.

Granted, there are some games that I look around and wonder where this type of gameplay is. If they can really nail it down though, this game will eventually evolve into something good I believe.

Do you have the demo or full version PP?
Just now seeing this but I have the full version though.
 
# 191 nick_sr @ 12/06/13 05:42 PM
Quote:
Originally Posted by The Timber Wolf
Hello Nick, you seem to be a big fan of this game. From the videos and the demo and countless impressions and full game videos on youtube etc, I am yet to see the CPU run a single fast break except on steals. I have never seen them grab a defensive rebound and hare off up court, run a 3 on 1 or 2 on 1 and finish strong. It seems EVERY time is CPU PG walks it up, waits for a screen or passes to the post. I agree with people's views on the pick and roll game, but NBA basketball NEEDS fast breaking to be realistic. Especially the modern NBA, where some teams run, run, run and run some more (Philly, Phoenix etc).


Does the lack of a fastbreak game not bother you? If you are seeing some teams run, run and run, could you post some vids? thanks in advance

lol. look at my nba live 14 wishlist. my biggest problem was with the fastbreaks in live 10 and nothing has changed 4 years later. as a guy who likes to push the tempo it frustrates me very much.
 
# 192 nick_sr @ 12/06/13 05:46 PM
Quote:
Originally Posted by JoeDog10
For those that might be having a hard time making shots, give the "ratings only" option a spin. I'm really enjoying it.

For as ugly as this game can look at times, I am enjoying it nonetheless. Win or lose, I never feel like I'm getting cheated or cheesed by the CPU. Games don't feel scripted.

But man, they really need to tone down blocks.
game gets better the more i play. they seriously need to do fix the block shots because they do not look good at all. the block dunks feel realistic tho
 
# 193 nick_sr @ 12/06/13 05:54 PM
Quote:
Originally Posted by DonWuan
Simple answer is yes but doesn't happen as often as one would like.

I think this is an area that neither game does correctly and has been an issue for years. Its possible a little more in the other game off of defensive rebounds but it should happen at a higher rate in both.

Of course things may differ with teams, difficulty, and play style. In both games fast break from turnovers are easy points. Outside of that teams tend to get back quickly.

Sent from my M353 using Tapatalk
I actually love the fastbreaks in the other game and that is one of the two reasons I bought the other game four years in a row. just really hated when I constantly saw 7 footers leading the break lol
 
# 194 nick_sr @ 12/06/13 06:00 PM
Quote:
Originally Posted by JoeDog10
I don't want to say definitively, because I'm not sure if I'm doing something wrong or not.

There are options for "Home Auto Subs On/Off" and "Away Auto Subs On/Off." I had been playing with auto subs on because I was just playing a bunch of quick games and trying out different teams. When I was doing that, the CPU subbed guys in and out just fine.

Last night I wanted to get into Dynasty a little bit, so I was playing 12-minute quarters with auto subs off. When I did that, I noticed that the CPU Pistons didn't make a sub for the entire 1st half.

So, I'm guessing that the workaround would be that I would need to turn auto subs on for the CPU depending on if they are the home or away team before each game. I'm thinking this should be possible, but I will try it out tonight just to make sure.

I don't like the way it's set-up. It shouldn't be "Home Auto Subs On/Off" and "Away Auto Subs On/Off." The CPU should sub regardless, and the only "Auto Subs On/Off" should be for the human player.
I really liked how they added the feature where you can distribute the mins like the other game but I still don't see enough subs. maybe that's because you hardly hear the whistle in this game lol
 
# 195 WTF @ 12/06/13 10:08 PM
https://www.facebook.com/photo.php?v=1394555257456837

Another fast break off of a rebound. I was the Suns in this case, and they hit the cutting Hansborough on the secondary break.
 
# 196 JoeDog10 @ 12/06/13 10:55 PM
Well, I'm no longer ashamed to admit it - I really like this game.

Playing against the CPU is flat out fun. Every game that I've played feels unique.

I just started a Dynasty with the Bulls and lost my first game 98-81 against Miami. I played them tough for close to 3 quarters, but I started taking too many 3's and ended up going ice cold in the 4th.

The CPU movement on offense was outstanding. Back screens, pick and roll, high low action...I was really happy to see that. Just night and day from the demo. LeBron only had 4 points going into the half, but he started to take control in the 2nd half and ended up with 18-7-2 w/ 4 steals. The assists were too low for my liking, but that's okay. Wade lead the charge with 23-4-4, while Bosh chipped in with 13-9 w/ 2 blocks. Beasley was their main scoring option off the bench, putting up 10-9 in 21 minutes.

Rose (I wish) paced my Bulls with 20-7-5 but was only 8-18 shooting. He couldn't buy a bucket in the 4th quarter. Deng and Gibson both chipped in with 12. I only put up 81 points, but I think part of that was because I was playing Miami and part of that was because I'm still somewhat a novice with these controls. And just as a random note, I love how your players will come around screens and actually not jump back behind the 3-point line as soon as you pass it to them like they do in 2K (if you know what I'm referring to). It's nice when Deng comes off a screen and will catch the ball at the elbow and shoot a midrange jumper.

The biggest issues that I'm seeing reoccur that bother me are:

- Too many blocked shots (19 total in my game). And it's not just the number, but too many J's are getting stuffed.

- Not enough fouls. Only 9 TOTAL in my game. I will try and bump up the foul sliders and see if that helps.

- I feel like the CPU doubles too often in the post when they shouldn't be. And a lot of times when they double, your player will pick up his dribble automatically,

For me, if they could just patch these small issues, I would be thrilled.

Not trying to bring 2K up, but after playing today, there are still a ton of issues with CPU cheese, points in the paint, and just a scripted/computer assistance feeling that frustrates me to the point that I can't play it right now. It's looking like Live will be my single player game, and 2K will be my user vs. user game.

My wife is already sleeping on the couch, so I've got all night fellas! Time to take on Melo and the Knicks...
 
# 197 nick_sr @ 12/06/13 10:57 PM
Quote:
Originally Posted by WTF
https://www.facebook.com/photo.php?v=1394555257456837

Another fast break off of a rebound. I was the Suns in this case, and they hit the cutting Hansborough on the secondary break.
I want to see 2on 1 and 3 on 1 breaks.
 
# 198 JoeDog10 @ 12/07/13 12:38 AM
Well, I just lost to the Knicks 88-75. I was able to hold them to 43% from the field, but unfortunately I shot an abysmal 39%. I am really going to need to practice my offense in this game.

Melo was a monster going for 29-6-3 on 14-28 shooting. It was really awesome seeing how often he went up and posted on the block and shot his patented fadeaway. You know what wasn't awesome though? Deng blocked his first 3 fadeaway shots, and 7 of them overall. It was kind of ridiculous. Again, I hope that's something they can tone down, as I had 19 blocks that game.

I still can't hit the broad side of a barn with Rose, as I went 7-18 from the field. I'm starting to get his signature dribbling down though, so I think that's going to change real soon.

Good stuff though.
 
# 199 WTF @ 12/07/13 10:31 AM
I'll agree with you JoeDog, the more I play, the more I'm enjoying myself. The blocks, I'm having the same issue,but overall, it's not bad. Everything else is actually pretty well on point. I've seen some pretty nice blocks from behind as well.

Unfortunately I'll get hardly no time on the sticks this weekend.

Kobe torched me for 33 points last night though, in a quick game that I ran with.

The amount of coaching options are great. The ability to set a scheme on each player is something that should be included in every game. Pau was killing me at one point, went into the options, and figured out how you can custom tailor your guarding style of him. I started fronting, making them pass over the top, help side defense helped shut him down. It was a thing of beauty.
 
# 200 GisherJohn24 @ 12/07/13 12:27 PM
CPU even on rookie seems to make 100% of their open jumpers. Least on my game the do. I on the other hand i will miss wide open jumpers with guys like Paul George. Realistically that us fine, but the CPU needs to miss even the open shots sometimes. In the real world nobody can shoot like this. Difficulty level seems to have zero bearing on the AI. Anyway.
 


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