Home
NBA Live 14 News Post


To gear up for the release of two next-generation consoles in the next two weeks – and the first release of an NBA Live title in four years - Episode 56 of the Press Row Podcast features a complete, unedited recording of host Rich Grisham’s (@richgrisham) sit-down with three NBA Live development team members for the first hands-on play time with the game. You’ll hear Executive Producer Sean O’Brien’s (@seanobs) take on the state of the franchise, producer Ryan Ferwerda (@ryanferwerda) go through all of the game’s features, and designer Scott O’Gallagher (@scottogallagher) take Rich through the controls and play a couple of games. It’s a fascinating peek into how the game is slowly breaking out of its mystery-shrouded shell as it prepares for release on November 19th.

NOTE: Sean mentions the demo will be available at launch of the PS4, that was later corrected. The NBA Live 14 demo will arrive on the same day it hits store shelves, November 19th.

Send us your feedback! We love to hear from you and can’t wait to read your stuff on the air in a future episode. Do it one of these ways:

1) Follow the show on Twitter at @PressRowPodcast and send us some Tweets while you’re there
2) Email the show at [email protected]
3) Respond to this post

Also, the Press Row Podcast is now available on iTunes (https://itunes.apple.com/us/podcast/...ow/id563624090) and Stitcher Radio (http://www.stitcher.com/podcast/oper...ss-row-podcast), so subscribe to it and rate it too!

Lastly, be sure to check out our friends at Weekend Confirmed right here: http://www.shacknews.com/tag/weekend-confirmed. If you’re not already a listener, give it a shot. We’re all big fans!

Enjoy the show!

Run Time: 1 Hour, 18 Minutes

If you can't view or listen to the embedded player below, please click here.


Game: NBA Live 14Reader Score: 4/10 - Vote Now
Platform: PS4 / Xbox OneVotes for game: 17 - View All
NBA Live 14 Videos
Member Comments
# 41 RipCityAndy @ 11/12/13 01:21 PM
Quote:
Originally Posted by fluent2332
I don't mind rough visuals, as long as the gameplay is on point. From what I've heard so far, I'm confident the game plays a sim-style basketball game. Proper spacing, intuitive pick and roll, deep controls, team-specific play-calling, etc., wrapped up in the blanket of Synergy DNA. This game should be a hardcore hoops fan's dream.
Intuitive pick and roll plus ability to manually select different types of passes... sounds nice.
 
# 42 shutdown10 @ 11/12/13 04:06 PM
It is just crazy that we have to hear and not see this game in action at this point. Lets hope they knock out all the things they are focusing on this foundation, so they can bring much more effort on the graphics and animations in the future iterations.
 
# 43 Boilerbuzz @ 11/12/13 07:08 PM
Quote:
Originally Posted by BQ32
Not sure about where you guys are finding the negativity in this podcast because to me it sounds fantastic.

1. Bombshell on the passing system being like fifa and picking your pass. I have been begging for this in a bball game every year. Not relying on the cpu to make a proper decision and the added depth is a game changer for me if it works well.

2. Freedom of movement, also has me VERY excited. One of my pet peeves for years with 2k is getting stuck in those dumb gameplay error animations like going backcourt because I wanted to dribble behind my back, as well as all the warping because of the heavy animation system.

3. Pick and Roll. The most utilized play in the game of basketball and the driving force behind most offensive schemes. Live 10 had a great system giving the player excellent control and this sounds the same or even better.

4. Momentum and change of pace affecting ball handling abilities and being used to set up moves. Again an area stolen from Fifa but sounds awesome and could really lead to some creativity and depth of gameplay. LIke skill moves in fifa, many players just sprint up and down, but to the players that take the time to learn the moves and are able to control their pace it opens up a whole new world of fun and creativity.

We know there is no way it will compete graphics wise with 2k, but man it sounds like they are addressing all the gameplay gripes that I have with that game year after year. I will buy both games 2k for a graphical showcase but I can see myself devoting the time to this game. It could flop, but it also sounds like it could be special.
I have only one question for you though: as I read this, all you keep talking about is how you're assuming they've addressed issues you have with 2K.. Since when did Live need to address issues with 2K. Shouldn't it be addressing the issues LIVE and ELITE had that prevented it from shipping either game?

THIS is why I hate it when you guys bring up 2K. **** 2K! Live needs to fix the issues LIVE had. Period. End of story. Where is THAT information? Where is THAT list? Like I've said before - "dribbling" and "freedom of movement" was NEVER the main issues I had with Live. Why is that the focus? The fixation on 2K makes everyone here ignore the Live issues. This won't end well. What do professional players and coaches always say: "We need to focus on what WE do. Not what they do."
 
# 44 Boilerbuzz @ 11/12/13 07:12 PM
Quote:
Originally Posted by Guapo516
People come on here with their agendas, I don't get it, I read the comments before listening, and it sounds like yal are wishful listening. Yal wish live the worst just because it's ea and you like 2k, I think it's odd people spread hate like that, but wat can you do?? Dude seemed to enjoy what he saw, it's like that jayz verse, did you really listen to the podcast or just skim throught it?
Oh come on guys. This goes both ways and you all KNOW this. This post is true. But it's true on BOTH sides. So stop trying to pretend otherwise and lets move on.
 
# 45 Boilerbuzz @ 11/12/13 07:13 PM
Quote:
Originally Posted by El_Poopador
my only question about player ratings going away is how it will be handled when playing franchise mode. obviously my individual franchise will be different than whats happening irl, so there will need to be some kind of base rating system in place to work from. im actually surprised he didnt ask about that when they were talking about getting rid of ratings completely and not being able to edit player ratings manually.
I think this makes franchise even MORE engaging! You're not just sorting by overall and picking based on that. The more I think about it, the more I absolutely LOVE it!
 
# 46 Boilerbuzz @ 11/12/13 07:15 PM
Quote:
Originally Posted by TheRealHST
Loved this press row. I love the depth that Live has added, but what I dont love is hearing gameplay but not being able to see. Once again, I dont understand why the buying public cant see this secretive game when its just about to launch...
It's, frankly, laughable that this was done like this. Video podcast. They do exist. There was no excuse for this one in my opinion.
 
# 47 bballshawn24 @ 11/12/13 09:00 PM
Quote:
Originally Posted by MarkWilliam
I am at a point where seeing the 5 v 5 gameplay doesn't bother me any longer..... we have come this far and its that close, suddenly it doesn't bother me so much.

I will say this, as they were playing and walking through the basics, you could sense some great depth in this game.

I anticipate weakness being graphical and animations, but EA seem to have focused on the guts of it in terms of gameplay based on whats been said and whats been read......

In depth pick and roll, player tendencies from Synergy, Bounce Tek and foot planting.....

To use OKC and come hard at a defender with Westbrook and have a defender aggressively back pedal allowing you to pull up suddenly for a mid range J with Russ would be a fantastic thing...... and it would open up one on one play, closing out qtrs, games, shot clocks would have a big element of fun. Creating space for good looks.....forcing baseline with the Bulls, playing Ice pick and rolls etc..... each teams feel now gets distinguished on a whole new level (potentially)...

If we can get past weaker animations, things as mentioned above could just keep EA in the fight.....

Saying that, we could go as far as to anticipate weak reviews, with the ever evolving things with this game, day by day etc.... this definitely seems like users need to give it time to see its strengths.....

A reviewer may score it differently after 3 months for example.....

All of this is hopeful speculation (I am a 2K fan I will say - but more so, a basketball fan).....but if EA managed to get the depths of these gameplay elements to a certain level, this game could be fun and very strategic.....
Its not that it doesnt sound like a good game, it's the fact i need to see gameplay soon so i can choose between 2k and live. I really dont want to wait and end up getting just bf4 and madden for ps4
 
# 48 Boilerbuzz @ 11/12/13 10:57 PM
Quote:
Originally Posted by bballshawn24
Its not that it doesnt sound like a good game, it's the fact i need to see gameplay soon so i can choose between 2k and live. I really dont want to wait and end up getting just bf4 and madden for ps4
I'm sorry, but why? I know it's OT, and I apologize, but Madden has shown me NOTHING yet to entice me to get it for next gen. They haven't even shown a graphics update worthy of the attention.
 

« Previous 123Next »

Post A Comment
Only OS members can post comments
Please login or register to post a comment.