...if they really get this foundation set and this game is as solid or more solid than NBA Live 10 then the future is looking better for Live [b]than it ever has.[\b]
Agree with your overall post, but this...
Are we forgetting the Live franchise's previous positioning here? This was THE basketball game of choice for a long, long time. It's dominance was once thought to be on the level of Madden.
I was thinking the same thing. 2K goes for the more broadcast graphical look, while Live has the "on-court" or "in-person" look. That doesn't look BAD. But I think people are expecting a more "photorealistic" graphical style going into next-gen gaming. Live's graphics look really detailed, but it's like it's almost SO detailed it begins to look fake, and LOOK like a video game.
Hopefully, Live goes for photorealism or a "broadcast" look in the future.
Quote:
Originally Posted by JBulls
lol wut.
LOL, that's why I usually preview what I post before I post it. I don't really know how to explain what I was trying to say, so I thought I said it as best I could. (No, I was not high or drunk).
But to me, Live puts a lot of detail in their graphics, but they don't balance it out to look natural, or what you would see in a picture or on TV. I don't know, compare 2k's in-game Dwight to Live's, and compare both to a real picture of Dwight. You can look at Live and tell it's a video game. 2k's next-gen graphics looks like the real thing sometimes.
And I'm not saying Live looks bad, they just have a different way of going about their graphics, as others have said.
I know exactly what you mean and I agree, this same video game perspective issue exists in Madden too, imo. EA, at least Tiburon, seems to focus on making high res video games versus making the video game look as life like as possible. This philosophy also seems to spill over into movement and animations, where EA's focus is video game control versus representing realistic motion.
The main reason EA sports games are no longer my cup of tea is due to the fact they seem to want to play up video game aspects instead of immersing the gamer with as much realism as possible. An apt comparison might be watching a movie in HD versus watching that same movie in HD at 120hz, where the movie begins to look like a live on-stage play, both look good but the latter is far more visually realistic.
It's looking like EA and 2K are Saint's Row and Grand Theft Auto with their approaches to be quite honest.
IRL Monta Ellis is a frail dude. Why is he looking so brolic here? Why does Dwight chest look so big also? It took EA 3yrs to make these weird player models?
It's looking like EA and 2K are Saint's Row and Grand Theft Auto with their approaches to be quite honest.
2K is nothing like Rockstar. Rockstar puts a lot of money into the development, into decent/really good developers, designers, artists, music, everything. They give you a really good end product. 2K doesn't do that.
2K is nothing like Rockstar. Rockstar puts a lot of money into the development, into decent/really good developers, designers, artists, music, everything. They give you a really good end product. 2K doesn't do that.
You totally took it out of context and missed the purpose of his post. He meant in the art & overall direction of the games. Live(Saints Row) tend to be over the top more towards fun arcade, while 2k(GTA) tend to be more realistic and grounded in reality.
You totally took it out of context and missed the purpose of his post. He meant in the art & overall direction of the games. Live(Saints Row) tend to be over the top more towards fun arcade, while 2k(GTA) tend to be more realistic and grounded in reality.
Come on man. Don't kill his thrill. He had to take his trollish cheap shot. That was his best opportunity.
2K is nothing like Rockstar. Rockstar puts a lot of money into the development, into decent/really good developers, designers, artists, music, everything. They give you a really good end product. 2K doesn't do that.
Riiiight.
And Live doesn't give you a product at all most years.