Home
NBA Live 14 News Post



NBA Live 14 Executive Producer Sean O'Brien took some time to answer fan feedback today on Twitter. Below are the list of questions and answers. It's all about gameplay this week with Ultimate Team information coming next week.

Will the controls feel like NBA Live 10?

The controls are reminiscent of LIVE 10 but much deeper.

Is anyone going to buy your game after how amazing 2k14 looked?

As expected, 2K14 looked good. I'm curious to see how it translates to 5v5 gameplay.

When will we see another trailer?

You'll see a steady flow of content pulled directly from #NBALIVE14 gameplay from now until launch.

how will player tendencies effect how I play the game

In the coming weeks we'll breakdown how we're using Synergy Sports to drive player and team differentiation.

what can we expect out of nba live?

An authentic 5v5 gameplay experience that sets the foundation for the future of our basketball video games.

When are we gonna get more gameplay

Each week heading into launch.

Do you really think #NBALIVE14 has a chance over #NBA2K14 ,If so why?

Of course. To name a few - Our fresh take on 5v5 gameplay & commitment to connected consumer throughout the entire NBA season.

can we get some ultimate team info?

You'll see an Ultimate Team blog early next week!

what is it about live that makes it better than the other basketball games

Authentic player responsiveness and Signature Styles... More to come.

will we see 5v5 gameplay from the players camera angle before release?

Absolutely.

were the screenshots that you dropped a further along build than the gameplay that you guys showed?

Nope, they are all captured from the same build.

what is something NBA Live has now that it didn't have before ?? What makes it standout ?

Depth of Signature Styles, player movement, team differentiation, control and authentic responsiveness.

Can you give any specifics on how the new consoles made things possible you could not do in the past?

Memory and processing power to provide more individuality to the players in-game.

I was hoping on getting nba live 14 cuz I always played live, but ur trailer set me back

I would encourage you to not judge everything off of one trailer and form your opinion once you've played the game.

Who are the commentators for #NBALIVE14?

We'll be announcing our ESPN talent roster shortly.

Can we practice plays at all? Can you tell us more about the specific playbooks each team has?

Every team has their own authentic playbook. We'll be updating throughout the year as coaches change their schemes.

post play. How is it in Live 14? Post play has been lost in previous bball games

We think you'll be pleasantly surprised with post play in #NBALIVE14

in the future trailers, are we going to see more gameplay on the defensive side is the ball?

It's tough to showcase defense and four-man rotations in a highlight video but we'll do our best moving forward.

overall ...was the response to the trailer expected ?

We realize we have to prove ourselves & one trailer won't do that. I think the more you see, the more you'll like.

Passing and AI awareness have you guys been improving in that area

We give you more manual control with passing than we ever have.

I can't wait im glad EA is back & better than ever.

I think you guys will really enjoy using your favorite players' Signature Styles. Different moves, speeds, and reactions.

will there be different alley animations

Yes.

PF and Centers that don't shoot 3s, will they be more around the rim instead of being at the 3pt line?

Yes, player tendencies driven by advanced analytics will dictate player behavior on the court.

the in-game fans in 2K suck thats something you guys always had better will you still keep that a high level like previous yrs?

Yup, we put a great amount of focus into what our crowds look like and their behavior in each unique arena setting.

We wanted to focus this week on gameplay as it seems that's what you guys want to talk about. We'll share UT next week.

Game: NBA Live 14Reader Score: 4/10 - Vote Now
Platform: PS4 / Xbox OneVotes for game: 17 - View All
NBA Live 14 Videos
Member Comments
# 81 Sundown @ 10/22/13 10:29 PM
Quote:
Originally Posted by bigeastbumrush
What hype..?
Well for starters, that there'd actually be a game the last four years.
 
# 82 Boilerbuzz @ 10/23/13 01:36 AM
Quote:
Originally Posted by iTz GoRiLlAz
But has anyone noticed why 2K stepped up there game? It's because competition is back, and what did it do? It made 2K react, and say wow Live is making a comeback, and we must come with our total 100%.
I don't know why people make this assumption. I think VC is quite a self-motivated group.
 
# 83 yungflo @ 10/23/13 01:57 AM
Quote:
Originally Posted by Boilerbuzz
I don't know why people make this assumption. I think VC is quote a self-motivated group.
agreed. 2k hasn't even acknowledged ea
 
# 84 Artur @ 10/23/13 05:14 AM
Quote:
Originally Posted by Sundown
I can understand that to some extent. But I'm no longer amazed by Mario Brothers and I'm not amazed by sports games that don't look like the real thing. I am amazed when I do pull off plays that look authentically like broadcast basketball, which I do regularly with 2K. I'm amazed by immersion.

I also don't get much satisfaction from jittery and unrealistic movement models. What feels like "control" to some feels like arcade cheese to me, and there's little reward in breaking down defenses with twitchy moves.

Bad animations are usually a sign of bad movement modeling and what you feel is "unresponsive" is actually what I appreciate in realistic games where momentum is fully modeled. Having movements play out AND look realistic as the play develops is what amazes me.
Exactly! ) I never really like Mario. Another World and Flashback: The Quest for Identity this are my favorite games, this ones has realistic looks and movements of characters as well as great gameplay.
As for "loss of control" and "unresponsive" this authentic features has a great represantation in Pro Evolution Soccer 2014.
 
# 85 bigeastbumrush @ 10/23/13 07:07 AM
Quote:
Originally Posted by Sundown
Well for starters, that there'd actually be a game the last four years.
We're here now. Are they or anyone else hyping '14?
 
# 86 shutdown10 @ 10/23/13 10:33 AM
If NBA Live 14 does not sell enough copies then EA will scrap this game. You have to examine all the things that have been going with EA this year. The end of their NCAA Football game dealing with the likenesses of college players, the poor sells with Madden, and now the potential lawsuit they now have going on with their next gen UFC game. They cannot continue to lose large amounts of money as a well known gaming company. It would be sad for us, but they were given opportunities and time to make this game as good as possible.
 
# 87 Boilerbuzz @ 10/23/13 12:57 PM
Quote:
Originally Posted by Sundown
I can understand that to some extent. But I'm no longer amazed by Mario Brothers and I'm not amazed by sports games that don't look like the real thing. I am amazed when I do pull off plays that look authentically like broadcast basketball, which I do regularly with 2K. I'm amazed by immersion.

I also don't get much satisfaction from jittery and unrealistic movement models. What feels like "control" to some feels like arcade cheese to me, and there's little reward in breaking down defenses with twitchy moves.

Bad animations are usually a sign of bad movement modeling and what you feel is "unresponsive" is actually what I appreciate in realistic games where momentum is fully modeled. Having movements play out AND look realistic as the play develops is what amazes me.
Dude, we normally think alike. But I could not agree with you MORE on this. There are SO many games out there where you can let go of reality. I don't think that is the place for simulation sports video games. NBA Jam?! Fine! That's it's mantra. Fantasy basketball. But games like Madden, The Show, FIFA, and such have a responsibility to be TRUE to the sport they represent. Otherwise, why limit the scope of game. If people want dunks, why can't Nash dunk? Well, he should in Jam. In Live?! HELL NO! Certain actions function because they are defined in a physical world of limits! I can NOT stop on a dime. I can NOT guarantee all of my open shots go in! I can NOT jump 32 inches above my reach! So, why should a game that is supposed to be sim let me do that? I can't change my dribble without the ball getting back to my hand! So, when a game lets me do all of this the right way, and is still able to look and feel *right*, then I'm in heaven. If I can project myself into that screen the game has done it's job. When I'm taken out of it? Fail.
 
# 88 Cavs2Bears15 @ 10/31/13 12:21 AM
Quote:
Originally Posted by Gosens6
Also, this made me cringe...



I can count a handful of big men that can stretch defenses out to the 3 point line. I hope those are also represented well, and they're not just "more around the rim" because that's where casual basketball fans think they should be.
It says PF's and Centers THAT don't.. not all PF's and Centers... C'mon get it right.
 


Post A Comment
Only OS members can post comments
Please login or register to post a comment.