I had to watch this twice, once completely ignoring the human player.
There seemed to be some improvements on ai logic as compared to 2k13. One such encouraging sign was that the ai seemed more willing to give n go faster then it would in 2k13.
One thing that I'd want more footage on is the defensive ai logic when it gets bunched together - it looked like the ability to cross the ai easily in this situation still exists.
Another thing I want more footage of is fast breaks by the user and transitional play. This human gamer was so bad, I couldn't tell if hitches during fast breaks was user error or the same lag that exists in 2k13.
I am encouraged by some of the things I saw but 9 minutes of this human gamer did nothing to give me any indications of user controlled gameplay (he/she was just too erratic to conclude anything from.)
I couldn't make it through the entire video. The guy on the sticks is too clueless. I do agree, however, that I don't like that long distance layup the bigs are doing. That looks new and rather unnecessary.
pretty soon 2k is gonna give everyone a button tap release since thats easier then people learning the different timings
No, that's not gonna happen. You have shot timing and real player % to chose from, that means you could never have a complaint from anyone that it's difficult to shoot in the game.
No, that's not gonna happen. You have shot timing and real player % to chose from, that means you could never have a complaint from anyone that it's difficult to shoot in the game.
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You give people too much credit. Some of them would never even go check the options or know what it means. They'd rather go on twitter and whine to LD2K or Ronnie that the game is broken.
I'm sorry but I need to get this off my chest.... is this how it went down?
2k Sports Studio (post release of 2K13).
Ok back to work lads - we need to finalize the control stick how we wanted - now the pro stick.
Next, we HAVE to improve the defense (this means adding blocks - nothing to do with actual strategic improvements) New animations and mo-capping starts for this....
Then, we want to add a new mode - Path to Greatness.... bring back Crew also.
Ok what else for profits....? Oh I know, we need more sales in Europe. Euro League, YOU'RE IN!
Ok and we're done!!
"But sir, we forgot the spacing issues"
OH CRAP! Well we better just say we've fixed it or no one will buy it......
Now I want to be clear that I really REALLY appreciate 2Ks existence and the hard work they do. But one cant help but wonder who is putting the items on their big black board of priorities these days....
End result, here we are today.... watching vids like this. Is this possible? We're at a point where saying it aint so wont even do.....we NEED to SEE that this isn't the case.....
PRO
-A lot of contacts animations in the paint
-Shooting seems better
-Passing is faster
-Spacing seems definitely improved
CONS
-Miami user can't play basketball sorry
-Some layup animations looks bad
Overall the gameplay seems very balanced
I wonder if those forced odd layups are the product of the new "hold the R stick" layup/dunk system. im a lil skeptical about that. hopefully you can still get into those driving layups when you need to.
I'm sorry but I need to get this off my chest.... is this how it went down?
2k Sports Studio (post release of 2K13).
Ok back to work lads - we need to finalize the control stick how we wanted - now the pro stick.
Next, we HAVE to improve the defense (this means adding blocks - nothing to do with actual strategic improvements) New animations and mo-capping starts for this....
Then, we want to add a new mode - Path to Greatness.... bring back Crew also.
Ok what else for profits....? Oh I know, we need more sales in Europe. Euro League, YOU'RE IN!
Ok and we're done!!
"But sir, we forgot the spacing issues"
OH CRAP! Well we better just say we've fixed it or no one will buy it......
Now I want to be clear that I really REALLY appreciate 2Ks existence and the hard work they do. But one cant help but wonder who is putting the items on their big black board of priorities these days....
End result, here we are today.... watching vids like this. Is this possible? We're at a point where saying it aint so wont even do.....we NEED to SEE that this isn't the case.....
Have you seen the videos? Have you played the game?
Have you seen the videos? Have you played the game?
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Well obviously I haven't played the game......
I have seen the videos of course. Lets take this one for example (and my gripe here is spacing to be clear);
0:27 - Parker should have cut directly to the basket
3:07 - Green should have stayed in the corner. Also, the spacing in general on this possession (by the CPU CONTROLLED Spurs) is just plain BAD
3:54 - Chalmers, again stay put in the corner
5:25 - Cole has lost his mind and decided the crowding the paint while Anderson is trying to score is a good idea....what is he doing!?!?
Following Spurs possession - Again, just plain bad spacing. I count 3 guys with 4 feet of each other on the perimeter
So yes, I have seen this vid. And every other one. My point is, I read of spacing fixes. I don't see them......
Snippet from DaWolf's great hands on yesterday
"Another thing I didn’t see a lot of improvements in was the floor spacing. You can tell that they were trying to address the issue (which has plagued the series for years) and the faster passes and jump shots did help a bit – but the main problem with help defense being too one-dimensional and defensive recovery being too quick still exists. Also the teammate AI doesn’t space the floor well enough when penetrating. On one occasion I had Parker of the spurs on Chris Bosh in the post & paint and no Spurs player came to help."
I LOVED the slight contact on Tony Parker's layup attempt at 1:54. Looked very smooth. I just wish we could get video of a halfway decent player playing though, its hard to judge the game off of mediocre gameplay.