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Madden NFL 25 News Post

(View 8 new Madden NFL 25 Next-Gen screenshots, right here.)

Today Electronic Arts Inc. (NASDAQ: EA) has officially announced Madden NFL 25 will be coming as a launch title for Xbox One® all-in-one games and entertainment system from Microsoft, and the PlayStation®4 computer entertainment system. Madden NFL 25, powered by the new EA SPORTS IGNITE engine, ushers in the next generation of sports games by delivering the smartest, most realistic, most detailed version of the game in the franchise’s 25 year history.

“We’ve never been more ready for a console transition than we are right now,” said Cam Weber, General Manager of American Football for EA SPORTS. “The development team is crafting the most impressive Madden NFL game we’ve ever made, and I’m extremely excited for fans to get their hands on it for themselves when the Xbox One and PS4 launch.”

Coupled with this announcement is the introduction of Adrian Peterson as the cover athlete for Madden NFL 25 on Xbox One and PlayStation 4. Peterson, the Minnesota Vikings running back, is a five-time Pro Bowler and the reigning NFL MVP. Last season Peterson came within 9 yards of breaking the NFL single-season rushing record set by Eric Dickerson.

Madden NFL 25 on Xbox One and PlayStation 4 brings innovative new features such as True Step Locomotion, Player Sense, the War in the Trenches and more to create an experience that can only be found on next-generation consoles. Here’s an overview of what fans can expect in the most technologically advanced game in the franchise’s 25 year history:

10x the Detail

Next Definition Visuals
  • Madden NFL has never looked so real. See every nuance of a player’s face, equipment, and clothing as the line blurs between the players in the game and their real-life counterparts. Up to 4x the texture resolution breathes new life into stadiums, crowds, the field, and even the ball itself. Combined with high-fidelity animations that deliver the smoothest, most authentic looking player interactions ever, Madden NFL 25 delivers Next Definition visuals.
2x the Control

Every Step Is Calculated
  • The all-new True Step player motion system calculates every step, delivering unprecedented control. Players now have the ability to foot-plant, cut, and shift momentum in an authentic way, unlocking the agility and explosiveness of the NFL athlete. EA SPORTS IGNITE run-time physics calculate at twice the rate allowing for the most organic, user-driven outcomes in franchise history. Combined with the precision modifier’s vast combination of ball carrier moves, Madden NFL has never felt this good.
Players Think

Brains & Brawn
  • All-new Player Sense unlocks the human element in Madden NFL. For the first time, players scan the field, anticipate situations before they happen, and maneuver with instincts and awareness. The ability to make up to 50x as many contextual decisions brings intelligent ball-carriers and defenders to life, as they sense obstacles and react on the fly. Ball-carriers leap over fallen players, blitzing linebackers slide past teammates on their way to the QB and so much more, combining the physical aspects of football with the mental.
War in the Trenches
  • Offensive and defensive line play is at the heart of football, and now it’s the foundation of Madden NFL 25. Lineman are more than just physical, they are intelligent. Coupled with the ability to make 4x more decisions per second, 300 new blocking interactions create the most realistic running lanes for the ball-carrier and passing pockets for the QB. Offensive lineman will dynamically sort and shift assignments based on threats and angles, starting with intelligently identifying the center of the defense, the “Mike” linebacker. The defensive side of the ball features over 3x more new defensive line moves, as well as the latest blitz packages. Authentic double teams, blitz pick-ups, and line shifts showcase units working together as one, highlighting the most physical and intense battles in the NFL. Welcome to the War in the Trenches.
The Game is Alive

Madden Living World
  • The NFL is so much more than just what happens between the lines. It’s the crowds, sidelines, and commentary that truly bring the emotion of Sunday to life. In Madden NFL 25, feel the anxiety of the crowd as you step up to the line on 4th and goal. Watch your teammates and coaches erupt with excitement as you blaze down the sideline for a game-changing score. Hear the most intelligent commentary in franchise history, as Jim Nantz, Phil Simms and our new sideline reporter Danielle Bellini follow everything about your career. From injuries to accolades they’ll bring your career to life like never before.

Game: Madden NFL 25Reader Score: 5/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 54 - View All
Madden NFL 25 Videos
Member Comments
# 41 FreAk47 @ 06/10/13 10:38 PM
Quote:
Originally Posted by Riddler
I fail to see how these things don't count as 'football', but by all means continue on with your not at all hilarious and completely level-headed rant.
He has a point though, it seems it's always "We recognize that ______ is wrong, but we didn't have time to fix it so instead we gave you _______ in it's place. Next year we hope to work out the kinks with ______. Or, we might just totally remove ______, and add some new catch phrase bunch of bull**** called ______."

But at least they are trying I guess? Right?
 
# 42 qdog @ 06/10/13 11:01 PM
Quote:
Originally Posted by californ14
That at best is wishful thinking...At best that is the look of a peel off from a double team, but at no point in the video is there a show of a true double team...Having a player in a position as if he is double teaming is not good enough...
that is a double team pass block, if bowman dont blitz then the lineman stays on the double team block. thats football.
 
# 43 mmorg @ 06/11/13 07:47 AM
Quote:
Originally Posted by JerseySuave4
Are they giving us all those new Franchise features as well? I hope so. This all sounds great and this is the first time in a long time that i'm excited for a football games from EA.
i imagine the feature will be largely the same. this is exactly why they went to an online-based system. so they could seamlessly transition between console generations.
 
# 44 R9NALD9 @ 06/11/13 08:38 AM
What? The 49ers helmets are still wrong ....
What do the 49ers need to do for them to fix the damn helmets...NFCCG 2 years back, Superbowl last year...they are one of the top 3 teams in the NFL...the least EA could do is get their helmets right.
 
# 45 Tyrant8RDFL @ 06/11/13 08:55 AM
It sounds great , but we know better than to just assume they nailed it. We need to see the game play out to truly see if what they say is done accurately.

I hope they nailed it or come close, because what is listed sounds real good.
 
# 46 ch46647 @ 06/11/13 09:03 AM
Quote:
Originally Posted by Tyrant8RDFL
It sounds great , but we know better than to just assume they nailed it. We need to see the game play out to truly see if what they say is done accurately.

I hope they nailed it or come close, because what is listed sounds real good.
This X100000. I was very encouraged by what I saw yesterday, but like many others I need to see more. I really like the teams focus and direction though.

I think my #1 concern is that the locomotion is just fixed for the ball carrier. What they showed with Marshawn looked phenomenal, but if it is just for the ball carrier and not every other player on the field then the locomotion upgrades are minimal. If this was a full scale re-write to locomtion (which it should be) this game will be light years better then Madden on this generation.
 
# 47 Ueauvan @ 06/11/13 09:13 AM
does this infer that better oline/dline interaction wont exist in current gen?
if its better only in next gen then i might feel a bit miffed
 
# 48 Broncos86 @ 06/11/13 10:04 AM
Good grief, what is #76 doing? He's so far back, he's given the defender a direct lane to the QB.



#31 just stops the moment the blocking animation begins. Why would he want to push against a block instead of go after the ball carrier? I see the same canned animation issues where momentum and weight don't matter.
 
# 49 infemous @ 06/11/13 10:52 AM
Quote:
Originally Posted by Big FN Deal
In reference to the bold, the MLB in this gif really stood out to me. It's amazing how much basic stuff has been missing in Madden this gen and just seeing that defender plant and pivot instead of an instant change of direction is so refreshing. For me, it's the basic things like that and Willis using his hands in traffic that demonstrate how different this game should be.

What stands out the most to me is seeing the OLineman actually being pushed back. Upon impact the DLineman has leverage and pushes him back. The OL then sort of re-anchors and then the animations play out. If there's a huge difference in strength I hope that the DL could just keep on pushing that OL back into the QB.

We'll see when we can get our hands on the game and see if a 0 str, 0 pbk kicker at OL could still hold up to a DL in pass pro.

Also, in the background you can see the DB with his eyes in the backfield, clearly in zone dropping to a purple zone, with his feet actually peddling onto the floor while the DB with the deep zone is doing the same.

Am concerned by what the LT is doing tho, that looked a bit dodgy.

Quote:
Originally Posted by Broncos86
Good grief, what is #76 doing? He's so far back, he's given the defender a direct lane to the QB.



#31 just stops the moment the blocking animation begins. Why would he want to push against a block instead of go after the ball carrier? I see the same canned animation issues where momentum and weight don't matter.
Instances of suction concern me. I also don't hope every player has the awareness to jump over a guy on the floor, as that sort of awareness is what separates an AP from a Felix Jones. I also hope that there would be some animations where they could step over a guy like AP does here:

http://www.youtube.com/watch?v=fhwfUGWbieU

- Just applying that to a goalline situation tho would be huge. Have guys trample and climb over bodies to get into the endzone being the difference between the top players and the not as good ones.

Quote:
Originally Posted by Big FN Deal
This was my take on that play I posted last night.

the more I look at that part, the more I believe Merriweather needed to brace himself for the block, if not that lineman would have destroyed him. If this were current gen I would probably chalk it up to suction but considering the AI touted for Madden on the new consoles, I can buy into the possibility that the defender was using self preservation, lol.
I think you're reaching there. I wish and hope you are right, but I doubt it. Looks like a stonewall block animation. They definitely need to work on stuff like that. It seems the physics will inform the outcome of animations but if the animation isn't there for guys in that situation to try and get an arm out or deflect the block, then it won't happen.

When they said in the trenches, I think they meant that the bending pass rush animation will be there and lineplay will be improved, but it hasn't been expanded to blocking in other facets of the game... YET. I hope that with this creative team they build the game from the trenches out and introduce all the requisite animations and physics to all the nuanced yet vital, fundamental elements of the sport I love so much.

At the end of the day, this has provided HOPE more than anything. They have removed the excuses of hardware, mountains of bad code and inefficient programming while giving themselves a platform to create the game we should have had 4 years ago.

Yes, it is late as hell, but I'd rather it be late than never come.

The ball is in EA's court to not **** it up and deliver. Now its a waiting game.
 
# 50 Smoke6 @ 06/11/13 11:53 AM
Pre-Ordered, day one for me, I may just skip current gen altogether. I was blown away with their presentation and how they seemed to cater to the hardcore gamer in terms of quality and the fundamentals of the game. Its like they took everything we been saying this whole generation and gave it to us in their conference.

Now gameplay and features I cant speak on, but going off their show off last night, faith has been restored.
 
# 51 Smoke6 @ 06/11/13 12:08 PM
Quote:
Originally Posted by ghettogeeksta
When will we get some off the field features like whats in CF, Owner Mode etc? Will this game have everything Madden 25 current gen has or will it be a bare bones game like Madden 2006.
We will find out today when E3 opens up for everyone else and the show starts. News should be filtering in in a few hours!
 
# 52 Skyboxer @ 06/11/13 12:09 PM
Excited for Madden next gen a lot.
I've simply used the ignore button on the career complainers and blind haters.

Cant wait to see more vids in the coming months.
 
# 53 jpdavis82 @ 06/11/13 12:23 PM
I'm really interested to see what current gen gameplay looks like, because based on what I have been told by people who played the game, most of this stuff they're talking about with next gen, line interactions, contextual awareness with LBs putting their hand on DEs to move around them, footplanting, is all in current gen as well. Obviously true step, 50x contextual awareness and some of the other features like dynamic crowds and sidelines is next gen only, but to me it almost seems like they are using a lot of current gen as a foundation as far as line play and contextual awareness.
 
# 54 Broncos86 @ 06/11/13 12:26 PM
Quote:
Originally Posted by Big FN Deal
This was my take on that play I posted last night.

the more I look at that part, the more I believe Merriweather needed to brace himself for the block, if not that lineman would have destroyed him. If this were current gen I would probably chalk it up to suction but considering the AI touted for Madden on the new consoles, I can buy into the possibility that the defender was using self preservation, lol.
Ehhh, yeah, I think that's reaching. If he stays on his pursuit angle, the lineman would be blocking him in the back. Moreover, from the looks of that angle, he's the last line of defense. Run and dive at the feet, at least.

Also, I've never seen anyone dive and slide solely on their cup before! :P Look at the defender who dives. His chest never hits the ground. Cup slide!
 
# 55 infemous @ 06/11/13 01:11 PM
Quote:
Originally Posted by jpdavis82
I'm really interested to see what current gen gameplay looks like, because based on what I have been told by people who played the game, most of this stuff they're talking about with next gen, line interactions, contextual awareness with LBs putting their hand on DEs to move around them, footplanting, is all in current gen as well. Obviously true step, 50x contextual awareness and some of the other features like dynamic crowds and sidelines is next gen only, but to me it almost seems like they are using a lot of current gen as a foundation as far as line play and contextual awareness.

If this is the case, Madden on next gen is doomed.
 
# 56 SageInfinite @ 06/11/13 04:47 PM
Definitely looks like the same old suction/morphing interaction due to the fact the momentum of both players is totally stopped and they morph into the animation. The animations should flow into each other, and that's not happening. I still think everything in the ignite engine is nowhere near being into the game so I'm keeping my mind open, but that's definitely the same stuff from current gen. The slide looked realistic to me though.
 
# 57 jerwoods @ 06/11/13 07:04 PM
Quote:
Originally Posted by goravens2052
You know there is something wrong when you have to google the new sideline reporter just to find out who she is. From what I can tell she has zero connection to football. Wasn't Alex Flanagan available?
yeah if they going to go outside the box for a sideline reporter
why not kyla grogan she is on the weather channel but she was on the onion
 
# 58 dill911 @ 06/11/13 08:27 PM
To everyone asking, yes Madden 25 on next gen will have all the features!! IGN just confirmed it
 
# 59 JaymeeAwesome @ 06/11/13 08:51 PM
Quote:
Originally Posted by ghettogeeksta
Good to here, now maybe this game can improve and move forward instead playing catch up and recycling old features. I think EA owes everyone who bought at least one copy of Madden football this gen some money back. In fact I wonder if we can suit them for selling a customers the same thing twice without disclosing that information.
You must have missed the boat dude. I got in on a class-action suit regarding that same topic. Hasn't been settled but you had to list all football games on all on consoles bought since 2005.
 
# 60 jpb07 @ 06/11/13 09:07 PM
Quote:
Originally Posted by jmurphy31
And Collinsworth.

You can put anyone in the booth you want. Its all about the technology they use to implement it. maybe next gen its improved...We'll see.
It is Madden 25 so I think it would have made a ton of sense for the initial next gen version (or current gen sendoff) to have Madden in the booth along with Michaels and Visser on the sideline(she was with the 80s CBS "A crew" of Madden and Summerall...while these "bimboreporter" Erin Andrews/Jenn Sterger types were still in diapers.)
 

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