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NCAA Football 14 News Post



I recently got the chance to attend an EA Sports event and had roughly 20 to 25 minutes of hands-on playing time with NCAA Football 14. Producers Ben Haumiller and Larry Richart stated there is still time to tweak and adjust some of the gameplay, so it’s worth noting and stressing my experiences were with a brief playtime from an early build of the game which probably won't fully represent the final product.

With that disclaimer out of the way, here are my impressions of what I observed.

Read More - NCAA Football 14 Gameplay Hands-On

Game: NCAA Football 14Reader Score: 8/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 54 - View All
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Member Comments
# 21 volwalker @ 04/19/13 09:44 AM
Looks like I will stick with playing NCAA 06. I have been playing that game consistently for 8 years and I am still having tons of fun and getting a challenge from it. The biggest disappointment with the next -gen game for me has always been the running animations. Why they could never fix that is beyond me.

LONG LIVE NCAA 06!!!!!!
 
# 22 DJ @ 04/19/13 10:48 AM
Quote:
Originally Posted by BenGerman
I see lots of good news here:

- Option game is improved. IF this is really the case, then it will not only be fun to play in the spread-option, but challenging to play against it.

- Best news in the article for me? Different difficulties for Offense and Defense. This is a very welcome change! I can't wait to toy with the settings.

- Getting a push one way or the other implies that ratings are going to actually matter for the lines. I'd love better interaction, but I'd take just having the ratings working properly.

- I'll say it again: the field looks so improved over last year. It's finally green.

- The bugs from IE 1.0 have been cleaned up.
Yeah overall I'm liking what was mentioned in Steve's preview. I know these games aren't going to be perfect. Nothing has really scared me away yet.. I'm still curious what Season and Dynasty will have to offer.
 
# 23 Bmore Irish @ 04/19/13 10:50 AM
some of this sounds encouraging. I'll be interested to see just how much the zig-zagging has been eliminated, as well as how DBs are playing and whether them and linemen are affected by ratings.
 
# 24 malky @ 04/19/13 11:56 AM
Love love love the honest review ,pros and cons, and not just a free commercial spot for EA.... People can't say they had no idea now
 
# 25 DorianDonP @ 04/19/13 12:37 PM
Too small of a sample size to say anything meaningful about the gameplay changes...

But i have to say setting separate difficulties for offense and defense coupled with realistic fatigue could really be fun to play with for awhile. Nothing that fixes the glaring problems but i can have some fun with that for a bit.
 
# 26 brandon27 @ 04/19/13 01:09 PM
Sounds promising. I like the fact that you can change difficulty levels separately for offense and defense. I hope that carries over to Madden also.
 
# 27 pk500 @ 04/19/13 01:11 PM
Very nice piece, Steve. Thanks for paying such close attention to the details!
 
# 28 Slaticus @ 04/19/13 01:31 PM
Right now, I want to get my hands on the playbooks. I want to really look at what they have put in and just LOOK at it.
 
# 29 cuttingteeth @ 04/19/13 02:29 PM
Quote:
Originally Posted by brandon27
Sounds promising. I like the fact that you can change difficulty levels separately for offense and defense. I hope that carries over to Madden also.
+1 I really, really like this option. I will be able to make whatever changes needed to increase the CPU potential to beat me (boosting their offense, basically)...if needed, of course. I would expect needing this, though.
 
# 30 booker21 @ 04/19/13 03:24 PM
It seems they didn´t fix the Safety zone Bug.


this will break the game as it broke 2013 for me.

"...On one particularly play I had called a cover 3 and the safety played the ball as you would expect him to in a cover 3. However, on another play while in a cover 2, the safety was nowhere to be found. Maybe it was a blown coverage, maybe not. It was unfortunate to see, since it happened with so much regularity in NCAA 13..."
 
# 31 LionsFanNJ @ 04/19/13 04:10 PM
Keep on mind it also took FIFA three iterations of their physics engine to get where its at now. Not excusing NCAA just giving some perspective
 
# 32 LionsFanNJ @ 04/19/13 05:16 PM
Ah OK I get what you're saying. I guess the wr/db interactions would have needed a complete code rewrite to implement. If that was the case I think it would be wise to wait and do it for all interactions in the field. I would think that would fall under a "blocking" rewrite and as we know the line hasn't really been touched.
 
# 33 K0ZZ @ 04/19/13 05:25 PM
Definitely a positive step forward towards the next generation. Hopefully they learned from the jump to the 360/PS3 and use this as a platform to jump into the next generation. Seeing a decent amount of things I've liked and while I would've liked the animations on the line interactions to have been overhauled, if they at least made the outcomes play out correctly I'll live with the animations.
 
# 34 Eski33 @ 04/20/13 07:36 PM
Since the gameplay improvements were covered what about visuals? I still say that NCAA 11 was miles better looking than 12 or 13. The screenshots look like the lighting was tuned back to look more realistic. The last two iterations were way jaggy and the HDDR lighting was way too bright.
 
# 35 UMhester04 @ 04/20/13 11:33 PM
Something else I would like to know is, on a pitch play, do the OL get off the ball and move right/left to block for the RB? In previous games only 1 blocker would do this, where in reality, the whole line should be doing it.
 
# 36 gzenius @ 04/20/13 11:55 PM
with it seeming like they're focusing on the run game, i still haven't heard anybody whos played it mentioning zone runs really looking like zone runs so i'm assuming they still look and block the same.
 
# 37 gogators @ 04/23/13 04:53 PM
Quote:
Originally Posted by Buckeyes007
yeah i mean relax no game will ever be perfect. and i am excited for this game. It's going to be fun and like always a great time. That's just me though. Other guys complain and put too much into what EA does wrong. NCAA and football games period will never be 100 percent perfect. But they can improve and always get better. It's the hardest sport to get to realistic status. So My advice is to be happy with what you got.
We shouldn't have to be happy with what we got because the game is worse than last generation. The game should have gotten better and it didn't. The game play is worse, the crowd interaction is worse, presentation is worse and no FCS teams. So I think a lot of of us feel the series is not as good as it should be and the sales numbers show that.
 
# 38 Mr_Riddick @ 04/23/13 11:53 PM
Quote:
Originally Posted by gogators
We shouldn't have to be happy with what we got because the game is worse than last generation. The game should have gotten better and it didn't. The game play is worse, the crowd interaction is worse, presentation is worse and no FCS teams. So I think a lot of of us feel the series is not as good as it should be and the sales numbers show that.
EA'S response!
 
# 39 LastExit @ 04/24/13 09:31 AM
Quote:
Originally Posted by gogators
We shouldn't have to be happy with what we got because the game is worse than last generation. The game should have gotten better and it didn't. The game play is worse, the crowd interaction is worse, presentation is worse and no FCS teams. So I think a lot of of us feel the series is not as good as it should be and the sales numbers show that.

Well said.

And just to add.....I'm sure everyone appreciates the dev team's hard work. For instance, I appreciate that they took the time to attend games two years ago and record actual school-specific crowd chants. But when it comes time to release the game and you can barely hear said chants it just leaves you scratching your head. What makes it worse is that they have fallen into a habit of not fixing stuff like this....they just move on to the next additions without addressing issues that begin to plague the game.

I want to be as into NCAA football as I was years ago.....and it's not that I've outgrown the game because I still play older iterations. The folks at EA need to understand that there's a segment of us who are loyal to the NCAA franchise and just want to like what they are putting out again and not be put off by freezing issues and other stuff that just kills the game.
 
# 40 gogators @ 04/24/13 12:43 PM
Quote:
Originally Posted by Mr_Riddick
EA'S response!
Haha while true they've been losing some of that money to wipe away tears the last couple of years.
 


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