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FIFA 14 News Post


We got our first look at FIFA Soccer 14 earlier this week and had a chance to talk with the producers who gave us tons of information on the latest installment in the FIFA franchise.

It’s interesting—and better yet, encouraging—to see the importance of a steady philosophy on a game franchise. Rarely do you see, in this “era” of FIFAs, features coming in for a year and then getting taken out the next, or a dramatic shift in playing style between iterations—basically, no abrupt “change in direction” year to year. The FIFA team seems to have decided a long time ago (and stuck to it ever since) to basically make the game as close as possible to the sport you see on TV, and to a certain extent, the sport you play on the pitch. And it’s great news for us hardcore fans.

Read More - First Look at FIFA Soccer 14

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Member Comments
# 21 Yeats @ 04/26/13 12:30 PM
Quote:
Originally Posted by woody2goody
I do think however that the defensive AI modifications are being done to help this very thing though.

I've played Pro Evo pretty much exclusively until this year, and I've always felt that they have nailed player positioning.
Defensive modifications are always welcome. But the real issue is the default game coding only allows for your 4 defenders to come back to help you defend. Whereas you should be able to command 8-9 teammates to come back to your box, to block CPU passing and shooting lanes. Adding defensive modifications to the game as it plays now is a bit like fixing a leaky sink by placing a fancy-looking pail under the drainpipe.

I fiddled with the PES 2013 demo for a couple of weeks. You're correct in that PES doesn't have the same positioning issues, not to the degree FIFA does anyway. Still, I prefer FIFA even with its issues. But I don't read anything in this preview that tells me the core game is going to play any different than it has since 2005 or so.
 
# 22 woody2goody @ 04/26/13 12:33 PM
Quote:
Originally Posted by Yeats
Defensive modifications are always welcome. But the real issue is the default game coding only allows for your 4 defenders to come back to help you defend. Whereas you should be able to command 8-9 teammates to come back to your box, to block CPU passing and shooting lanes. It's a bit like fixing a leaky sink by placing a fancy-looking pail under the drainpipe.

I fiddled with the PES 2013 demo for a couple of weeks. You're correct in that PES doesn't have the same positioning issues, not to the degree FIFA does anyway. Still, I prefer FIFA even with its issues. But I don't read anything in this preview that tells me the core game is going to be any different than it has been since 2005 or so.
I agree with you that FIFA is a more complete game even with its quirks.

Let's hope that 'defensive AI' means the whole team. They did say that the AI would adapt to different situations, so I'm more optimistic than in previous years.

It's great that we can have an in-depth discussion, so thanks for your input
 
# 23 Yeats @ 04/26/13 12:40 PM
Quote:
Originally Posted by woody2goody
Let's hope that 'defensive AI' means the whole team. They did say that the AI would adapt to different situations, so I'm more optimistic than in previous years.

It's great that we can have an in-depth discussion, so thanks for your input
Yes, the part about adaptable AI caught my attention as well, sounds interesting for sure.

Cheers.
 
# 24 nyrangers81 @ 05/10/13 04:19 AM
Quote:
Originally Posted by Yeats
Yes, the part about adaptable AI caught my attention as well, sounds interesting for sure.

Cheers.
Care to share your edits for fifa13? Are you editing the pc version?
 
# 25 Yeats @ 05/10/13 07:40 AM
Quote:
Originally Posted by nyrangers81
Care to share your edits for fifa13? Are you editing the pc version?
PC, yes. Three editing things primarily. First, I edited a formation file to allow for positioning of players anywhere on the pitch without changing their listed position. It's then possible to move default formations back to create defense-oriented teams. Second, I edited another formation file and switched all teams' default attack tendencies to low attack and high defense. This can then be further tweaked on a team-to-team basis, depending on the team's real-life playing style.

Lastly and the biggest thing by far, I use the CM13 editor to add more backs/defensive players to teams' default lineup. The editor is needed because otherwise the most backs one can have on the pitch is 5, and there are only a small handful of formations to choose from that utilize 5 backs. So now when I play top tier teams for example, I generally use a high-defense formation with 7 backs, 3 defensive midfielders and 1 central midfielder. I also create high-attack formations using the same method. The formation used in that last set of screens I posted above is my high-offense formation: 6 FWs, 3 AMFs and 1 MF.
 

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