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MLB 13 The Show News Post


Here is one of the better videos of MLB 13 The Show, coming from CES 2013. In this video, you can clearly see the new scorebug, Russell mentions you can turn off all On Screen Displays (OSD's), a very brief look at Franchise, Jeter's stance is fixed and more.

Game: MLB 13 The ShowReader Score: 9/10 - Vote Now
Platform: PS Vita / PS3Votes for game: 36 - View All
MLB 13 The Show Videos
Member Comments
# 201 bukktown @ 01/12/13 02:18 AM
Quote:
Originally Posted by nemesis04
Might as well use classic pitching if you are going to do that.

1.Why?
2. So you CAN turn the meter off?
 
# 202 Factzzz @ 01/12/13 02:49 AM
Quote:
Originally Posted by sydrogerdavid
Colby is just going to cut his hair again once the season starts.
Loll idk he had long hair pretty much all of last season, i think he might be committed to the flow.
 
# 203 MetsFan16 @ 01/12/13 12:30 PM
The ability to remove all OSD's really excites me because it always bugs me that I need to take up half the screen with the pitch select even though I know all the pitches that my pitchers throw. Especially after 2-3 innings I know the pitches and buttons.
 
# 204 bronxbombers21325 @ 01/12/13 01:19 PM
This opening of the timing window, and making the game more offensive worries me, I'm not going to lie. I thought last years game was fine after you adjusted the sliders. I had a realistic mixture of slug fests, and low scoring nail biters, with plenty of your average 4-2, 5-3 games in there. That's why the sliders are there, if it were perfect for everyone out of the box they wouldn't need sliders. But now I worry that every single game is going to be homerun after homerun, and doubles and triples every at bat. I just worry that every single game is going to be arcade offense. Please ease my mind about this someone. lol
 
# 205 edwing @ 01/12/13 01:51 PM
Quote:
Originally Posted by bronxbombers21325
This opening of the timing window, and making the game more offensive worries me, I'm not going to lie. I thought last years game was fine after you adjusted the sliders. I had a realistic mixture of slug fests, and low scoring nail biters, with plenty of your average 4-2, 5-3 games in there. That's why the sliders are there, if it were perfect for everyone out of the box they wouldn't need sliders. But now I worry that every single game is going to be homerun after homerun, and doubles and triples every at bat. I just worry that every single game is going to be arcade offense. Please ease my mind about this someone. lol
Well you kind of just answered your own concerns. The game obviously isn't going to be perfect for everyone out of the box, but SCEA likely had enough data to conclude that most users would benefit from this change. The sliders are still there and if it's too easy to hit you could probably lower the slider for timing/contact or whatever else to make it more realistic.
 
# 206 ksig24 @ 01/12/13 04:00 PM
Still no jersey numbers on the players backs in the runner window. Will this be fixed?
 
# 207 Russell_SCEA @ 01/12/13 04:04 PM
Quote:
Originally Posted by ksig24
Still no jersey numbers on the players backs in the runner window. Will this be fixed?
It's not broken there isn't enough memory to display them anymore.
 
# 208 ShowTyme15 @ 01/12/13 04:11 PM
Quote:
Originally Posted by bronxbombers21325
This opening of the timing window, and making the game more offensive worries me, I'm not going to lie. I thought last years game was fine after you adjusted the sliders. I had a realistic mixture of slug fests, and low scoring nail biters, with plenty of your average 4-2, 5-3 games in there. That's why the sliders are there, if it were perfect for everyone out of the box they wouldn't need sliders. But now I worry that every single game is going to be homerun after homerun, and doubles and triples every at bat. I just worry that every single game is going to be arcade offense. Please ease my mind about this someone. lol
Russell also mentioned in the video that your batting average will go up, but you're not going to hit .700 or anything like that. This is actually a good thing. I agree with what Russell said in this game you fail 7 out of 10 times, but at least this way when you make supurb contact with a ball you wont always be penalized for it.
 
# 209 El_MaYiMbE @ 01/12/13 04:16 PM
Quote:
Originally Posted by bronxbombers21325
This opening of the timing window, and making the game more offensive worries me, I'm not going to lie. I thought last years game was fine after you adjusted the sliders. I had a realistic mixture of slug fests, and low scoring nail biters, with plenty of your average 4-2, 5-3 games in there. That's why the sliders are there, if it were perfect for everyone out of the box they wouldn't need sliders. But now I worry that every single game is going to be homerun after homerun, and doubles and triples every at bat. I just worry that every single game is going to be arcade offense. Please ease my mind about this someone. lol
I consider myself to be a baseball nut, and like to play realistic SIM sports games, and I thought hitting was just too hard last year.

I would either be too early, too late, too under, to over, I felt like non-power hitters couldnt get hits constantly because they couldnt drive the ball or find gaps.

Although this is only one video I already saw something I never seen before in MLB The Show video game....a guy like Brett Gardner get a double!

As Ramone mentioned, it is not making the game a slugfest or easy, just more realistic when it comes to offense.
 
# 210 ShowTyme15 @ 01/12/13 04:24 PM
Quote:
Originally Posted by El_MaYiMbE
I consider myself to be a baseball nut, and like to play realistic SIM sports games, and I thought hitting was just too hard last year.

I would either be too early, too late, too under, to over, I felt like non-power hitters couldnt get hits constantly because they couldnt drive the ball or find gaps.

Although this is only one video I already saw something I never seen before in MLB The Show video game....a guy like Brett Gardner get a double!

As Ramone mentioned, it is not making the game a slugfest or easy, just more realistic when it comes to offense.
I always felt lik ethe CPU could get those hits in the gap or hit when they needed it most. But if it was the user hitting like you said it would be too early, too late etc....... regaurdless if it was a power hitter or not and whenever you'd get supurb contact and good timing you could never get that base hit you needed or the ball hit in the gap cause it was either hit directly at someone, or the infielder would have some amazing play and rob you of the hit(infielder was phsycic) or the outfielder would track the ball down in the gap or he would already be on the run as the ball is hit and would run the ball down for the out. That was always the frustrating part to me in 12.
 
# 211 ShowTyme15 @ 01/12/13 04:43 PM
Quote:
Originally Posted by baseballin23
what does turning off OSD's mean? couldn't you turn off the feedback on your swings in 12 already?
OSD=On Screen Displays
 
# 212 ShowTyme15 @ 01/12/13 04:47 PM
Quote:
Originally Posted by baseballin23
I know what it stands for lol but what exactly are we talking about could u give an example
Oh okay Misunderstood. An example would be the scorebug, the pitchers repitore that shows up on screen. The swing feedback. Anything displayed on screen can now be turned off.
 
# 213 nemesis04 @ 01/12/13 04:48 PM
Quote:
Originally Posted by baseballin23
I know what it stands for lol but what exactly are we talking about could u give an example
The pitch selection graphic, the display that shows you the different swing type commands. Things of that nature.
 
# 214 mikemck09 @ 01/12/13 06:11 PM
Thanks for the early videos!!! But, I was hoping not to see the generic cleats and accessories again this year... Unfortunately they are still there, I will never get how SCEA went about having Nike Undershirts which you can barely see the Logo, but not have Nike cleats and etc. which are highly visible throughout the game... Also, those der bats man... The same old bats with all of them having that damn separation line... Wow, frustrating!
 
# 215 strangeinternet @ 01/12/13 06:39 PM
anyone else notice that the animation when the ball reaches the catchers mitt is awful? looks like it just sticks onto the front of the mitt, instead of being caught/lodged into the mitt...

similar problem with the "glove closing" animation for pitchers/position players that they added last year-- the whole animation is like 5 frames and really jerky.

PYS has done a great job with this little detail for years and it's uncanny how much realism it adds to the whole thing...seems like it's a relatively large mistake/small fix to still be an issue...
 
# 216 Knight165 @ 01/12/13 10:05 PM
Quote:
Originally Posted by mikemck09
Thanks for the early videos!!! But, I was hoping not to see the generic cleats and accessories again this year... Unfortunately they are still there, I will never get how SCEA went about having Nike Undershirts which you can barely see the Logo, but not have Nike cleats and etc. which are highly visible throughout the game... Also, those der bats man... The same old bats with all of them having that damn separation line... Wow, frustrating!
I guess you didn't look to closely.

There are a couple of new cleats...and the ring on the bat is gone.(it's still there in the editor and probably on some players still...but it's not there if you don't want it.)

M.K.
Knight165
 
# 217 Bluejaysfan65 @ 01/12/13 10:31 PM
One thing that I realized from the video is that it seems that we can have the ability to wear sunglasses while batting. I think it was Rasmus that I saw who was wearing glasses while batting. Secondly, wtf happened to Cano's batting stance????
 
# 218 El_MaYiMbE @ 01/13/13 12:31 PM
Quote:
Originally Posted by Bluejaysfan65
One thing that I realized from the video is that it seems that we can have the ability to wear sunglasses while batting. I think it was Rasmus that I saw who was wearing glasses while batting. Secondly, wtf happened to Cano's batting stance????
Players like ARod, Paul Konerko (I believe) were hard coded to have glasses while at the dish in past games also, we never had the option to enable or disable this option for players for which it was pre-determined. Rasmus might be that case, but I hope they make it so you can enable or disable this option for ALL players.

Maybe in the editor have an 2 separate sections, one labeled "On the field" and second one "At the dish", to determine what they wear when their on defense/offense.

....and about the Cano stance....yea....just yea...tragic to say the least
 
# 219 Geolink @ 01/14/13 04:40 AM
Very nice video!

Budget increase/decrease system reminds me of MVP's Franchise mode.

Very good addition.
 
# 220 LastActionHero @ 01/14/13 10:59 AM
Quote:
Originally Posted by nemesis04
The pitch selection graphic, the display that shows you the different swing type commands. Things of that nature.
Now I wonder if we can also move the different OSD's like we can with the pitch meter. Could you check this on the CD event Nem?

And if the confidence/stamina bar is locked together with the pitch type selction or not. I would love to only display the confidence/stamina bar for example. And if possible also the total pitch count! But that was never an OSD so probably not
 


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